Siluras: Mechanics
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Mechanics | Skeleton | Thinking | Background |
This mechanic represents knowing the local terrain. As animals familiar with the area they live in will know the correct paths to take through dangerous areas or spots that create natural traps.
This represents creatures that are more brawn then brain, throwing away planning and thought to focus on aggression and fighting. Note that if a creature has multiple instances of Feral, each one triggers separately, so a creature with Feral 2 three times could come into play with 6 +1/+1 counters if three instants and/or sorceries were discarded.
In card text or details pages, write the mechanic's code name (playtest name) between square brackets, like "[Crittercast]", "[Bushido 1]" or "[Delay 4 {2}{R}{R}]". It will be expanded to the mechanic's name plus reminder text, such as "Suspend 4 – . (Rather than cast this spell from your hand,...)"
To expand a mechanic's name but not its reminder text, include parentheses at the end of the square brackets: "[Crittercast()]", "[Delay 9 {R}()]".