Melody: Virtual Booster

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Mechanics | Skeleton | White Commons | Blue Commons | Black Commons | Red Commons | Green Commons | Multicolor Commons | Artifact Commons
Printable
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
 R 
Creature – Lhurgoyf
Delve (You may exile any number of cards in your graveyard as you cast this spell. It costs {1} less to cast for each card exiled this way.)
Goyfgoyf's power and toughness are each equal to the number of exiled cards.
*/*
 U 
Artifact Creature – Bird Construct
Flying
{t}:Target player reveals the top card of their library. If it’s a multicolored card, that player puts it into his or her hand. Otherwise, that player puts it into his or her graveyard and loses 2 life.
1/2
 R 
Artifact Creature – Dreadnought
Trample
You may cast Heratian Dreadnought from exile, but not from anywhere else.
Heratian Dreadnought cannot enter the battlefield unless it was cast from exile.
12/12
 U 
Enchantment
Lifelink
{1}, Tap an untapped creature you control: Pact of the Dawnblade deals 1 damage to target player.
 R 
Artifact – Equipment
Equipped creature has deathtouch and “{b}{b}: Destroy target creature that was dealt damage this turn.”
Equip—Sacrifice a creature you control.
 R 
Creature – Horror
First strike, deathtouch
Whenever another creature dies, you gain life equal to that creature's toughness.
4/4
 R 
Instant
Creatures you control gain Rhythm until end of turn.
 C 
Enchantment – Aura
Enchant land
Enchanted land is a swamp.
Sacrifice enchanted land: Add {b}{b}{b}{b} to your mana pool. (You can only sacrifice permanents you control.)
 R 
Land – Swamp Mountain
Encroaching Wastes enters the battlefield tapped unless you control a Plains.
({t}: Add {b} or {r} to your mana pool.)
 C 
Creature – Giant Druid
Enchanted creatures you control have trample.
4/4
 C 
Creature – Elf Druid
Sacrifice Ohgun Naturalist: Put two 1/1 green Saproling creature tokens onto the battlefield.
1/1
 C 
Creature – Bird Scout
Flying
{w}{u}, Sacrifice Aven Negotiator: Creatures can't attack this turn.
2/2
 R 
Creature – Minotaur Warrior Shaman
Magdar Silencer can't be countered.
Haste
Your opponents can't cast spells or activate abilities during combat.
3/3
 C 
Creature – Giant Soldier
Aura spells you cast cost {1} less to cast.
5/4
 C 
Creature – Elemental Beast
Rhythm (Whenever you cast a spell, you may untap this creature.)
Whenever Tremulous Aquamoeba becomes untapped, you may switch its power and toughness until end of turn.
1/4

Goyfgoyf (rare)
Messenger of Ifun (uncommon)
Heratian Dreadnought (rare)
Pact of the Dawnblade (uncommon)
Executioner's Deathmask (rare)
Necrophage (rare)
Entrancing Echo (rare)
Corrupting Pool (common)
Encroaching Wastes (rare)
Guardian of Cloudcrest (common)
Ohgun Naturalist (common)
Aven Negotiator (common)
Magdar Silencer (rare)
Cloudcrest Attendant (common)
Tremulous Aquamoeba (common)