Multiverse Design Challenge
Showing 34 of 434 Blue cards
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Show rarities: N C U R M
Target creature gains -X/-0 until end of turn, where X is the number of creatures you control.
Outside of movies one man moving against a legion or so of trained soldiers usually fails.
Sacrifice Unearthly Unbinding: Return target creature to its owner's hand.
Unearth (Return this card from your graveyard to the battlefield. Exile it at the beginning of the next end step or if it would leave the battlefield.)
Unearth (Return this card from your graveyard to the battlefield. Exile it at the beginning of the next end step or if it would leave the battlefield.)
At the beginning for your upkeep, put a tide counter on Unforgiving Skies. You may then sacrifice it. If you do, each opponent sacrifices lands equal to the number of tide counters on Unforgiving Skies.
: Remove a tide counter from Unforgiving Skies. Any player may activate this ability.
: Remove a tide counter from Unforgiving Skies. Any player may activate this ability.
Enchant Creature
Prevent all damage that would be dealt by enchanted creature.
Enchanted creature has ": Draw a card, then discard a card."
Prevent all damage that would be dealt by enchanted creature.
Enchanted creature has ": Draw a card, then discard a card."
Inspiration may be a form of superconsciousness... But it is the antithesis of self-consciousness.
— Aaron Copland
— Aaron Copland
Unwilling Assistant cannot be the target of spells or abilities you control.
2/2
: Draw X cards. If all non-land permanents on the battlefield are blue, draw X again.
When you have no cards in your library, transform Veil of the Blissful Reverie and put 8 loyalty counters on it.
When you have no cards in your library, transform Veil of the Blissful Reverie and put 8 loyalty counters on it.
Whenever you cast an instant or sorcery, remove 4 loyalty counters from Anthwa, Eternally Delusional.
+1: The next instant or sorcery you cast is shuffled back into your library.
+2: Put target instant or sorcery from your graveyard on the top of your library.
+6: Shuffle all instants and sorceries from your graveyard back into your library.
+1: The next instant or sorcery you cast is shuffled back into your library.
+2: Put target instant or sorcery from your graveyard on the top of your library.
+6: Shuffle all instants and sorceries from your graveyard back into your library.
Opulent – : Draw a card for each permanent you control with converted mana cost 4 or more.
2/3
Vesuva has all abilities of all planeswalker cards in graveyards.
4
Hidden Deployment . (You may deploy Vision Core to the warzone for , if you do it is 2/2 and you may turn it face up for )
When Vision Core blocks or is blocked, you may Scan 5.
When Vision Core blocks or is blocked, you may Scan 5.
0/1
Counter target spell unless its controller pays , plus an additional for each point of life you spent to cast Vitriolic Refusal.
As long as you have forty cards or more in your library, Vodalian Mentalist gets +1/+0.
1/3
Whenever Voidhatch Cephalid is dealt damage, return up to that many target nonland permanents to their owners' hands. (You can't target creatures that died in combat.)
Morph
Morph
1/1
Watch Wolf comes into play with four time counters on it.
: Move a counter from Watch Wolf to target permanent or suspended card.
: Move a counter from Watch Wolf to target permanent or suspended card.
Every leg holds a face, every tic a toc.
3/3
Watcher in the Water can't attack unless defending player controls an island.
Protection from Elves.
Protection from Elves.
3/4
(Bosses enter the battlefield under an opponent's control.)
When this boss is defeated, each opponent may draw up to 7 cards.
0 Tap target permanent. It doesn't untap during its controller's next untap step.
-1 : Return 2 target non-Boss permanents to their owners' hands.
When this boss is defeated, each opponent may draw up to 7 cards.
0 Tap target permanent. It doesn't untap during its controller's next untap step.
-1 : Return 2 target non-Boss permanents to their owners' hands.
Illus. Chris Scalf
10
Harness (: The next instant or sorcery spell you cast this turn costs less).
Taming spellbeasts was a solution to a problem, but a method to solve others.
3/2
All creatures in play are named Webbed Woozle.
: All creatures lose hexproof and shroud until end of turn.
: All creatures lose hexproof and shroud until end of turn.
1/4
Whenever an opponent casts a spell, you may reveal the top card of your library. If it shares no type with that spell, put it into your hand.
If you're a fish, then I'm a tree. If you're the apple, I'm the sea.
1/3
Vargos-Gate, Vargos-Home (Whale of Vargos cannot attack unless you have presence at Vargos, and cannot be blocked by an opponent with presence there)
Let sleeping whales lie.
5/5
At the beginning of your upkeep, return the creature with least power to its owner's hand. If its controller controls no other creatures, sacrifice Whelming Nodes.
When Whispered Oglond deals damage, go mad. (Flip two coins. For each head flipped, gain an insanity counter. A player with seven or more insanity counters loses the game.)
4/4
Look at the top 3 cards of your library, then put them into your graveyard and put a 5/5 blue Dragon creature token with flying onto the battlefield.
"Why should I bother drawing cards when I can just kill you with under-costed large fliers like THIS?" -Ex-Control Player
Flying
If you would win the game or an opponent would lose the game, instead you lose the game.
If you would win the game or an opponent would lose the game, instead you lose the game.
5/5
Target player scries X, where X is the number of cards in his or her hand. Then that player draws a card.
Whenever Wistful Selkie becomes the target of a spell or ability, that spell or ability's controller gains control of it.
2/2
Homunculus creatures you control get +1/+1.
Whenever a homunculus creature you control deals combat damage to a player, that player puts the top two cards of his or her library into his or her graveyard, and you draw a card.
Whenever a homunculus creature you control deals combat damage to a player, that player puts the top two cards of his or her library into his or her graveyard, and you draw a card.
1/1
Counter target creature spell unless it shares a creature type with a creature controlled by the same player.
Young Jace's abilities can't be activated on the turn he enters the battlefield.
+1 You and target opponent reveal the top card of your libraries.
0 Draw a card, then discard a card.
-7 Reveal a blue card from your hand with converted mana cost X: Draw X cards.
+1 You and target opponent reveal the top card of your libraries.
0 Draw a card, then discard a card.
-7 Reveal a blue card from your hand with converted mana cost X: Draw X cards.
1
Whenever Young Zur attacks, reveal the the top three cards of your library. Put any number of aura cards from among them onto the battlefield, and the rest on the bottom of your library in any order.
1/1
+1: Target opponent gains control of target permanent you control.
-2: Draw a card for each permanent an opponent controls that you own.
-6: Gain control of all nonland permanents.
-2: Draw a card for each permanent an opponent controls that you own.
-6: Gain control of all nonland permanents.
1
, Tap another untapped creature you control: Draw a card, then discard a card.
0/1
Discard a card: Ætherskin Toad gets +1/+1 and gains shroud until end of turn. (It can't be the target of spells or abilities.)
It shrugs off spells like water.
1/2
Go to section: Colourless (139) White (392) Blue (434) Black (312) Red (466) Green (349) Multicolour (566) Hybrid (141) Split (38) Artifact (241) Land (182) Scheme (17) Plane (11)
Show rarities: N C U R M
Undeniable Proof costs less to play for each point of life you have.