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CardName: Unearthly Unbinding Cost: 1U Type: Enchantment Pow/Tgh: / Rules Text: Sacrifice Unearthly Unbinding: Return target creature to its owner's hand. Unearth {1}{U} (Return this card from your graveyard to the battlefield. Exile it at the beginning of the next end step or if it would leave the battlefield.) Flavour Text: Set/Rarity: Multiverse Design Challenge Uncommon

Unearthly Unbinding
{1}{u}
 
 U 
Enchantment
Sacrifice Unearthly Unbinding: Return target creature to its owner's hand.
Unearth {1}{u} (Return this card from your graveyard to the battlefield. Exile it at the beginning of the next end step or if it would leave the battlefield.)
Updated on 14 Jan 2015 by Jack V

History: [-]

2015-01-13 15:40:46: Jack V created and commented on the card Unearthly Unbinding

Cool. A nice exciting effect to get to double.

May be slightly undercosted... Seal of Removal is a reasonable card (not very exciting, as a lot of the benefit of Unsummon is its surprise value, but pretty reasonable: rated over 4 stars on Gatherer). And this is strictly better. Bouncing two creatures for one card is... Into the Void or Undo (or Waterwhirl at instant speed). This seems pretty good, to get to bounce two creatures split across two turns, for the price of Undo. I think I'd expect this to be {1}{u} to cast and then {1}{u} to unearth.

Yeah, agreed these are all a bit cheap. I always undercost double effects. OK, U and R definitely go up to 1C each. But that might be sad for Unearthly Knowledge, since you'd be paying 2BB+2 life for two cards. Suggestions for how to change it to keep the cycle together?

Just being seals with unearth is enough to make the cycle obvious. Having them all have unearth 1C is more than enough. I think having their mana costs vary is fine (as long as it's not 4-1).

2015-01-14 10:09:20: Jack V edited Unearthly Unbinding:

Cost U -> 1U

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