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CardName: Shade of Prey Cost: 5B Type: Creature - Bird Shade Pow/Tgh: 2/1 Rules Text: Flying Sacrifice a land: Return Shade of Prey to its owner's hand. {B}: Shade of Prey gets +1/+1 until end of turn. Flavour Text: Set/Rarity: Mashup: the Gathering Workbench Common

Shade of Prey
{5}{b}
 
 C 
Creature – Bird Shade
Flying
Sacrifice a land: Return Shade of Prey to its owner's hand.
{b}: Shade of Prey gets +1/+1 until end of turn.
2/1
Updated on 24 Aug 2011 by jmgariepy

History: [-]

2011-08-23 04:47:34: jmgariepy created the card Shade of Prey

Random Generator gave me Stormwatch Eagle and Killer Bees. This card was discussed on the comments thread, due to the combination being really hard to make a fun card out of. This seems acceptable: it at least feels like a card that I would draft if I saw it, but which my opponent wouldn't think was broken/annoying when he dealt with it.

Jack V was leaning toward Firebreathing, and I think he's right that the card might play a bit better with it... but I'm a strange duck. I want my mashups to be different, but, at the same time recognizable from the original cards... the firebreathing feels like a bit to far away from the Killer Bees, and I don't think the shade ability is inappropriate, so I'll keep that.

The Stormwatch Eagle land-sac ability was a bonus, but you made it into a drawback. You should either change that, or drastically cut its mana cost. Also, templating idea:

"At the beginning of your upkeep, you may sacrifice a land. If you don't, return Shade of Prey to your hand."

Ah. Casting cost games. I suppose I can't help but have this directly compared to Drifting Shade. It is possible that, in some situations it is better (blocking on the turn it comes into play, giving it haste, and attacking with it on the turn after it comes into play (you can activate it with the land you're going to sacrifice)) but I suppose most of the time it's about as good, and often worse. I'm not sure if that means that I must decrease it's casting cost... turning mana into damage in the air seems like a good ability to me at any casting cost... but I suppose the recent comparison will make people unhappy, otherwise.

I do get the "drawbacks aren't fun, therefore, why would you want to take a benefit and turn it into a drawback" argument. I don't know. I think I like it better that way. That's the only explination I can give. But, when I introduced this mashup and the (((Stormscape Stone))) mashup on the comments page, I was doing so because no matter what I did with the card, I didn't like it. Maybe the correct thing to do is to make the card the way that other people would like it, instead, by giving the card all up-side and pricing it accordingly, rather than making it a card that I'm only kind of happy with, by doing something other people don't like. I'm just going to mash the two cards directly... that should make a few people happy at least. Unfortunately, It is probably too good at {4}{b} at that rate.

By the way, thank you for the templating. It is appreciated, even when it ends up not being used. Who knows? A bunch of people might start complaining that they like the drawback...

2011-08-24 05:20:34: jmgariepy edited Shade of Prey

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