Arcunda
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Showing 22 of 22 White cards
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Show rarities: C U T
Flying
From high above the capital, Eda, cirrus sentinels can see all reaches of Laresia.
3/2
Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, , remove 2 charge counters from Cisaean Earthcaller: Target attacking creature gets +3/+3 until end of turn.
, , remove 2 charge counters from Cisaean Earthcaller: Target attacking creature gets +3/+3 until end of turn.
2/2
Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, remove two charge counters from Cisaean Wardrite: Choose a colour. Up to two target creatures gain protection from the chosen colour until end of turn.
, remove two charge counters from Cisaean Wardrite: Choose a colour. Up to two target creatures gain protection from the chosen colour until end of turn.
Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, , remove 2 charge counters from Cisaean Windcaller: Tap up to 3 target creatures.
, , remove 2 charge counters from Cisaean Windcaller: Tap up to 3 target creatures.
1/1
Shuffle target attacking or blocking creature into its owner's library.
"I want you to go back and think about what you've done." – Cisaean elder
Enchant Creature
Enchanted creature gets +1/+2 and has vigilance.
Enchanted creature gets +1/+2 and has vigilance.
Destroy up to two target enchantments.
"With my right hand, I cleanse the world; with my left hand, I cleanse you." – Dunos, Selian Mystic
Flying, Vigilance
Kept for sport by wealthy citizens, the Laresian hunting hawk has been bred for even keener eyesight.
2/1
Prevent all combat damage that would be dealt this turn.
Augury 3 – (, Discard this card: Look at the top 3 cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Augury 3 – (, Discard this card: Look at the top 3 cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
Defender
Parrying (This creature may block an additional creature. Assign combat damage equal to this creature's power to both blocked creatures.)
Parrying (This creature may block an additional creature. Assign combat damage equal to this creature's power to both blocked creatures.)
2/2
Chargecast (Each charge counter you remove from among permanents you control while casting this spell reduces its cost by or by one mana of any of that permanent’s colours.)
Creatures you control get +1/+1 until end of turn.
Creatures you control get +1/+1 until end of turn.
As long as you control a black creature or a red creature, Laresian Emissary gets +1/+1 and has first strike.
2/1
Flash
When Mote Channeller enters the battlefield, you may put a charge counter on target permanent.
When Mote Channeller enters the battlefield, you may put a charge counter on target permanent.
He has a scintillating personality.
1/2
Chargecast (Each charge counter you remove from among permanents you control while casting this spell reduces its cost by or by one mana of any of that permanent’s colours.)
Put two 1/1 white Scout creature tokens onto the battlefield.
Put two 1/1 white Scout creature tokens onto the battlefield.
Enchanted creature can't attack or block.
"May the light of Cisaea fill your heart, and purge your mind of thoughts of war." – Cisaean prayer
Vigilance
Parrying (This creature may block an additional creature. Assign combat damage equal to this creature's power to both blocked creatures.)
Parrying (This creature may block an additional creature. Assign combat damage equal to this creature's power to both blocked creatures.)
2/1
"To watch the empire's borders, in case incursion should be attempted." – Imperial charter of House Ereson
2/3
Augury 3 – (, Discard this card: Look at the top 3 cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
What Laresia's armed forces lack in numbers, they make up for in bulk.
3/5
1/1
Lifelink
Monks of the order of Selio wander the countryside, settling disputes and collecting alms.
1/3
When Selian Mystic enters the battlefield, you gain 3 life.
Laresia's native Rhox interpret Selio's teachings as ones of peace; but they're still Rhox.
3/3
Go to section: White (22) Blue (20) Black (19) Red (18) Green (8) Land (7)
Show rarities: C U T
Arcunda: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Setting | Mechanic descriptions | Skeleton |
last 2011-01-27 15:26:37 by Chris