Arcunda: Virtual Booster
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| Mechanics | Setting | Mechanic descriptions | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of the end step, if you control no white permanents, sacrifice ~.
: Add , or to your mana pool. |
Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, remove two charge counters from Amnesial Field: Target player puts the top five cards of his or her library into his or her graveyard. |
Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, , remove 2 charge counters from Cisaean Windcaller: Tap up to 3 target creatures.1/1
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Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, remove two charge counters from Cisaean Wardrite: Choose a colour. Up to two target creatures gain protection from the chosen colour until end of turn. |
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Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, remove 2 charge counters from Tidewashed Cay: Add ![]() to your mana pool. |
Target blocking creature gets +3/+0 and gains first strike until end of turn.
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Parrying (This creature may block an additional creature. Assign combat damage equal to this creature's power to both blocked creatures.)
1/1
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Enchant creature.
Enchanted creature has " , , discard a card: Draw a card.""That one? Not worth my spit. That one, on the other hand..." – Dwarven merchant.
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Flying, Vigilance
Kept for sport by wealthy citizens, the Laresian hunting hawk has been bred for even keener eyesight.
2/1
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As an additional cost to play Shared Amnesia, discard a card.
Target player discards two cards. We've all got things we'd rather forget.
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Chargecast (Each charge counter you remove from among permanents you control while casting this spell reduces its cost by
or by one mana of any of that permanent’s colours.)
Put two 1/1 white Scout creature tokens onto the battlefield. |
Return target permanent to its owner's hand.
Draw a card. Visitors to the Oracle at Salova often awake with no memory of visiting her – save for the prophecy she imparted.
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Enchant creature
Enchanted permanent doesn't untap in its controller's untap step. ![]() : Attach Stasis Cell to target creature."Not now!"
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Choose one or both — return target creature to its owner's hand; and/or return target artifact to its owner's hand.
"Discovered several imperfections. Time to start again." -Bedan, motemage, lab notes
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1/1
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RL01
(rare)
Amnesial Field
(uncommon)
Cisaean Windcaller
(uncommon)
Cisaean Wardrite
(uncommon)
Tidewashed Cay
(common)
Furious Resistance
(common)
Malandian Duellist
(common)
Trader's Instincts
(common)
Hunting Hawk
(common)
Shared Amnesia
(common)
Mount Expedition
(common)
Displace
(common)
Stasis Cell
(common)
Disassemble
(common)
Plains
(basic)
SCOUT
(token)
: Add
,
or
to your mana pool.


