Arcunda: Virtual Booster
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| Mechanics | Setting | Mechanic descriptions | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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First strike
Malandian Cohort can't attack or block alone. There are few better things to have in battle than a dwarf by your side.
2/2
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+1: Target player draws two cards and loses two life.
-1: Target player shuffles a permanent he or she controls into his or her library. -6: Search target opponent's library for as many permanent cards as you have cards in hand, and put them onto the battlefield under your control. 4
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Flying
![]() ![]() : Put a charge counter on target permanent.1/1
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Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, remove two charge counters from Amnesial Field: Target player puts the top five cards of his or her library into his or her graveyard. |
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When Selian Mystic enters the battlefield, you gain 3 life.
Laresia's native Rhox interpret Selio's teachings as ones of peace; but they're still Rhox.
3/3
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Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, remove 2 charge counters from Collegium Loreseeker: Draw 2 cards, then discard a card.1/1
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Augury 3 –
( , Discard this card: Look at the top 3 cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)4/2
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Remove any number of charge counters from among permanents. You gain that much life.
Augury 3 – ( , Discard this card: Look at the top 3 cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
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Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
1 , remove 2 charge counters from Motephage Rootwalla: Motephage Rootwalla gets +2/+2 until end of turn.1/1
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Untap target creature. Put a charge counter on it.
It's amazing what a little mana, applied across the temporal lobes, can do for a person.
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Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, remove two charge counters from Discharge Shaman: Discharge Shaman deals 3 damage to target player.2/2
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As long as you control a white creature or a blue creature, Malandian Emissary gets +1/+1 and has intimidate.
2/1
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Shuffle target attacking or blocking creature into its owner's library.
"I want you to go back and think about what you've done." – Cisaean elder
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Islandwalk
Augury 3 – ( , Discard this card: Look at the top 3 cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)4/4
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1/1
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Malandian Cohort
(common, foil)
Sorin, Gentleman Adventurer
(mythic)
Faerie Motemage
(uncommon)
Amnesial Field
(uncommon)
Selian Mystic
(uncommon)
Collegium Loreseeker
(common)
Olmerand Sentry
(common)
Gorge on Scintillae
(common)
Motephage Rootwalla
(common)
Galvanise
(common)
Discharge Shaman
(common)
Malandian Emissary
(common)
Demand Atonement
(common)
Archipelago Serpent
(common)
Plains
(basic)
SCOUT
(token)





, remove 2 charge counters from Collegium Loreseeker: Draw 2 cards, then discard a card.
