Arcunda: Virtual Booster
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| Mechanics | Setting | Mechanic descriptions | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, , remove 2 charge counters from Cisaean Windcaller: Tap up to 3 target creatures.1/1
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+1: Target player draws two cards and loses two life.
-1: Target player shuffles a permanent he or she controls into his or her library. -6: Search target opponent's library for as many permanent cards as you have cards in hand, and put them onto the battlefield under your control. 4
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Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, remove two charge counters from Cisaean Wardrite: Choose a colour. Up to two target creatures gain protection from the chosen colour until end of turn. |
When Selian Mystic enters the battlefield, you gain 3 life.
Laresia's native Rhox interpret Selio's teachings as ones of peace; but they're still Rhox.
3/3
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Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, , remove 2 charge counters from Cisaean Windcaller: Tap up to 3 target creatures.1/1
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Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, remove 2 charge counters from Tidewashed Cay: Add ![]() to your mana pool. |
The fashionable cities of Viratraia are dead during the day. At night... well...
2/2
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Shroud
"Please do not walk on the Bilkemgrass."
1/2
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Flash
When Mote Channeller enters the battlefield, you may put a charge counter on target permanent. He has a scintillating personality.
1/2
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Haste
Whenever Sparkrunner deals combat damage to a player, you may remove a charge counter from a permanent they control. Motes ground onto his skin in streaks of coruscating light.
1/1
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Prevent all combat damage that would be dealt this turn.
Augury 3 – ( , Discard this card: Look at the top 3 cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
Mote Barrage deals 2 damage to target creature. If that creature has one or more counters on it, Mote Barrage deals 4 damage to that creature instead.
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Chargecast (Each charge counter you remove from among permanents you control while casting this spell reduces its cost by
or by one mana of any of that permanent’s colours.)
Destroy target creature. |
Counter target spell unless its controller returns a creature he or she controls to its owner's hand.
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1/1
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Cisaean Windcaller
(uncommon, foil)
Sorin, Gentleman Adventurer
(mythic)
Cisaean Wardrite
(uncommon)
Selian Mystic
(uncommon)
Cisaean Windcaller
(uncommon)
Tidewashed Cay
(common)
Midnight Vampire
(common)
Collegium Porter
(common)
Mote Channeller
(common)
Sparkrunner
(common)
Imperial Decree
(common)
Mote Barrage
(common)
Violent Implosion
(common)
Impede
(common)
Plains
(basic)
SCOUT
(token)
, remove 2 charge counters from Cisaean Windcaller: Tap up to 3 target creatures.



