Arcunda: Virtual Booster

Arcunda: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Setting | Mechanic descriptions | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 U 
Enchantment
Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
{w}, remove two charge counters from Cisaean Wardrite: Choose a colour. Up to two target creatures gain protection from the chosen colour until end of turn.
 
 
 R 
Land
At the beginning of the end step, if you control no white permanents, sacrifice ~.

{t}: Add {w}, {b} or {r} to your mana pool.
 U 
Enchantment
Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
{w}, remove two charge counters from Cisaean Wardrite: Choose a colour. Up to two target creatures gain protection from the chosen colour until end of turn.
 U 
Creature – Rhino Monk
When Selian Mystic enters the battlefield, you gain 3 life.
Laresia's native Rhox interpret Selio's teachings as ones of peace; but they're still Rhox.
3/3
 U 
Creature – Human Cleric
Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
{w}, {t}, remove 2 charge counters from Cisaean Windcaller: Tap up to 3 target creatures.
1/1
 C 
Creature – Serpent
Islandwalk
Augury 3 – {1} ({1}, Discard this card: Look at the top 3 cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
4/4
 C 
Instant
Destroy target artifact.
Augury 3 – {1} ({1}, Discard this card: Look at the top 3 cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
 C 
Creature – Dwarf
When Dwarven Rearguard enters the battlefield, target creature gets +2/+1 until end of turn.
In dwarven society, "bringing up the rear" is a position of honour.
1/2
 C 
Creature – Dryad Advisor
As long as you control a blue creature or a black creature, Mirundaean Emissary gets +1/+1 and has hexproof.
2/1
 C 
Creature – Bird
Flying, Vigilance
Kept for sport by wealthy citizens, the Laresian hunting hawk has been bred for even keener eyesight.
2/1
 C 
Instant
Target creature gets -2/-2 until end of turn.
Draw a card.
 C 
Instant
Chargecast (Each charge counter you remove from among permanents you control while casting this spell reduces its cost by {1} or by one mana of any of that permanent’s colours.)
Destroy target creature.
 C 
Creature – Dryad Warrior
Flash

Defender
She defends the young shoots with the fortitude of their mother oaks.
1/3
 C 
Creature – Vedalken Advisor
Keen to grant the Collegio Euphio the security to conduct its research, Mirundaea strives to stay on good terms with its neighbours.
1/3
 
 B 
Basic Land – Plains
 T 
 
1/1

Cisaean Wardrite (uncommon, foil)
RL01 (rare)
Cisaean Wardrite (uncommon)
Selian Mystic (uncommon)
Cisaean Windcaller (uncommon)
Archipelago Serpent (common)
Melt for Scrap (common)
Dwarven Rearguard (common)
Kitrian Emissary (common)
Hunting Hawk (common)
Engulfing Sludge (common)
Violent Implosion (common)
Sapling Warder (common)
Mirundaean Diplomat (common)
Plains (basic)
SCOUT (token)