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Mechanics | Setting | Mechanic descriptions | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 
 R 
Land
At the beginning of the end step, if you control no white permanents, sacrifice ~.

{t}: Add {w}, {b} or {r} to your mana pool.
 U 
Enchantment
Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
{u}, remove two charge counters from Amnesial Field: Target player puts the top five cards of his or her library into his or her graveyard.
 U 
Creature – Faerie Wizard
Flying
{1}{u}{u}: Put a charge counter on target permanent.
1/1
 U 
Creature – Rhino Monk
When Selian Mystic enters the battlefield, you gain 3 life.
Laresia's native Rhox interpret Selio's teachings as ones of peace; but they're still Rhox.
3/3
 C 
Instant
Return target permanent to its owner's hand.
Draw a card.
Visitors to the Oracle at Salova often awake with no memory of visiting her – save for the prophecy she imparted.
 C 
Enchantment – Aura
Enchant creature
Enchanted permanent doesn't untap in its controller's untap step.
{3}{u}: Attach Stasis Cell to target creature.
"Not now!"
 C 
Sorcery
As an additional cost to play Shared Amnesia, discard a card.
Target player discards two cards.
We've all got things we'd rather forget.
 C 
Creature – Ape
When Branchlash Ape enters the battlefield, Branchlash Ape deals 2 damage to target creature with flying.
Anyone viewing Kitrios from the air can expect to suddenly see it from very close up indeed.
3/3
 C 
Land
Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
{t}, remove 2 charge counters from Splintered Uplands: Add {r}{r} to your mana pool.
 C 
Creature – Kor Scout
Vigilance
Parrying (This creature may block an additional creature. Assign combat damage equal to this creature's power to both blocked creatures.)
2/1
 C 
Creature – Dwarf
When Dwarven Rearguard enters the battlefield, target creature gets +2/+1 until end of turn.
In dwarven society, "bringing up the rear" is a position of honour.
1/2
 C 
Creature – Human Cleric
Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
{w}, {t}, remove 2 charge counters from Cisaean Earthcaller: Target attacking creature gets +3/+3 until end of turn.
2/2
 C 
Creature – Human Monk
Lifelink
Monks of the order of Selio wander the countryside, settling disputes and collecting alms.
1/3
 C 
Instant
Destroy target artifact.
Augury 3 – {1} ({1}, Discard this card: Look at the top 3 cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
 
 B 
Basic Land – Plains
 T 
 
1/1

RL01 (rare)
Amnesial Field (uncommon)
Faerie Motemage (uncommon)
Selian Mystic (uncommon)
Displace (common)
Stasis Cell (common)
Shared Amnesia (common)
Branchlash Ape (common)
Splintered Uplands (common)
Palefence Coloniser (common)
Dwarven Rearguard (common)
Cisaean Earthcaller (common)
Selian Itinerant (common)
Melt for Scrap (common)
Plains (basic)
SCOUT (token)