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Mechanics | Setting | Mechanic descriptions | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Instant
Target creature gets -3/-0 until end of turn.
Augury 3 – {1} ({1}, Discard this card: Look at the top 3 cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
 
 M 
Planeswalker – Sorin
+1: Target player draws two cards and loses two life.
-1: Target player shuffles a permanent he or she controls into his or her library.
-6: Search target opponent's library for as many permanent cards as you have cards in hand, and put them onto the battlefield under your control.
4
 U 
Enchantment
Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
{w}, remove two charge counters from Cisaean Wardrite: Choose a colour. Up to two target creatures gain protection from the chosen colour until end of turn.
 U 
Creature – Human Cleric
Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
{w}, {t}, remove 2 charge counters from Cisaean Windcaller: Tap up to 3 target creatures.
1/1
 U 
Creature – Faerie Wizard
Flying
{1}{u}{u}: Put a charge counter on target permanent.
1/1
 C 
Instant
Target blocking creature gets +3/+0 and gains first strike until end of turn.
 C 
Sorcery
Look at the top card and the bottom card of your library. Put one of them into your hand, and the other into your graveyard.
"I see what will be and what may; they become what is, and what is not." – the Oracle at Salova
{1}{u}
 
 C 
Instant
Counter target spell unless its controller returns a creature he or she controls to its owner's hand.
 C 
Creature – Human Rogue
Whenever Bog-Route Highwayman becomes blocked, it deals 1 damage to defending player.
While the cities of Viritraia are generally safe, the vampires make no attempt to control the paths between them.
2/2
 C 
Creature – Dwarf Shaman
Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
{t}, remove two charge counters from Discharge Shaman: Discharge Shaman deals 3 damage to target player.
2/2
 C 
Creature – Human Monk
Lifelink
Monks of the order of Selio wander the countryside, settling disputes and collecting alms.
1/3
{2}{g}
 
 C 
Instant
Destroy target artifact or enchantment. Gain life equal to the number of charge counters on it.
Motes almost show signs of sentience – they yearn to be free, and reward those who cherish them.
 C 
Enchantment – Aura
Enchant creature.
Enchanted creature has "{1}, {t}, discard a card: Draw a card."
"That one? Not worth my spit. That one, on the other hand..." – Dwarven merchant.
 C 
Instant
Prevent all combat damage that would be dealt this turn.
Augury 3 – {1} ({1}, Discard this card: Look at the top 3 cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
 
 B 
Basic Land – Plains
 T 
 
1/1

Momentary Distraction (common, foil)
Sorin, Gentleman Adventurer (mythic)
Cisaean Wardrite (uncommon)
Cisaean Windcaller (uncommon)
Faerie Motemage (uncommon)
Furious Resistance (common)
Consult the Oracle (common)
Impede (common)
Bog-Route Highwayman (common)
Discharge Shaman (common)
Selian Itinerant (common)
Unweave (common)
Trader's Instincts (common)
Imperial Decree (common)
Plains (basic)
SCOUT (token)