Arcunda: Virtual Booster
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| Mechanics | Setting | Mechanic descriptions | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of the end step, if you control no white permanents, sacrifice ~.
: Add , or to your mana pool. |
Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, , remove 2 charge counters from Cisaean Windcaller: Tap up to 3 target creatures.1/1
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Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, remove two charge counters from Amnesial Field: Target player puts the top five cards of his or her library into his or her graveyard. |
Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, remove two charge counters from Cisaean Wardrite: Choose a colour. Up to two target creatures gain protection from the chosen colour until end of turn. |
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When Dwarven Rearguard enters the battlefield, target creature gets +2/+1 until end of turn.
In dwarven society, "bringing up the rear" is a position of honour.
1/2
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Reach
: Regenerate Boughwalker Dryad.She steps from treetop to treetop, and the birds give her news of any trespassers.
1/3
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Remove any number of charge counters from among permanents. You gain that much life.
Augury 3 – ( , Discard this card: Look at the top 3 cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
Choose one or both — return target creature to its owner's hand; and/or return target artifact to its owner's hand.
"Discovered several imperfections. Time to start again." -Bedan, motemage, lab notes
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, remove a charge counter from a permanent you control: Regenerate Leech Colony.They feed on the stored magic of passers-by.
1/1
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Trample
5/3
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Flying
Remove a charge counter from a permanent you control: Euphian Drake gains shroud until end of turn. Drakes circle the island of Euphio, drawn by the tangible stores of mana there.
2/2
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Enchanted creature can't attack or block.
"May the light of Cisaea fill your heart, and purge your mind of thoughts of war." – Cisaean prayer
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Flying, Vigilance
Kept for sport by wealthy citizens, the Laresian hunting hawk has been bred for even keener eyesight.
2/1
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Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, remove 2 charge counters from Tidewashed Cay: Add ![]() to your mana pool. |
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1/1
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RL01
(rare)
Cisaean Windcaller
(uncommon)
Amnesial Field
(uncommon)
Cisaean Wardrite
(uncommon)
Dwarven Rearguard
(common)
Boughwalker Dryad
(common)
Gorge on Scintillae
(common)
Disassemble
(common)
Leech Colony
(common)
Olmerand Brawler
(common)
Euphian Drake
(common)
Pacifism
(common)
Hunting Hawk
(common)
Tidewashed Cay
(common)
Plains
(basic)
SCOUT
(token)
: Add
,
or
to your mana pool.

