Arcunda: Virtual Booster
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| Mechanics | Setting | Mechanic descriptions | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of the end step, if you control no white permanents, sacrifice ~.
: Add , or to your mana pool. |
Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, remove two charge counters from Amnesial Field: Target player puts the top five cards of his or her library into his or her graveyard. |
When Selian Mystic enters the battlefield, you gain 3 life.
Laresia's native Rhox interpret Selio's teachings as ones of peace; but they're still Rhox.
3/3
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Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, remove two charge counters from Cisaean Wardrite: Choose a colour. Up to two target creatures gain protection from the chosen colour until end of turn. |
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Shroud
"Please do not walk on the Bilkemgrass."
1/2
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Augury 3 –
( , Discard this card: Look at the top 3 cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)4/2
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Flying, Vigilance
Kept for sport by wealthy citizens, the Laresian hunting hawk has been bred for even keener eyesight.
2/1
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Keen to grant the Collegio Euphio the security to conduct its research, Mirundaea strives to stay on good terms with its neighbours.
1/3
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"To watch the empire's borders, in case incursion should be attempted." – Imperial charter of House Ereson
2/3
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Reach
: Regenerate Boughwalker Dryad.She steps from treetop to treetop, and the birds give her news of any trespassers.
1/3
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Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, remove two charge counters from Discharge Shaman: Discharge Shaman deals 3 damage to target player.2/2
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Vigilance
4/3
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Flying
Sacrifice Motemage Apprentice: Put a charge counter on target permanent you control. 2/1
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Target blocking creature gets +3/+0 and gains first strike until end of turn.
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1/1
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RL01
(rare)
Amnesial Field
(uncommon)
Selian Mystic
(uncommon)
Cisaean Wardrite
(uncommon)
Collegium Porter
(common)
Marshdrinker Xenarth
(common)
Hunting Hawk
(common)
Mirundaean Diplomat
(common)
Palefence Sentinel
(common)
Boughwalker Dryad
(common)
Discharge Shaman
(common)
Watchful Silverback
(common)
Motemage Apprentice
(common)
Furious Resistance
(common)
Plains
(basic)
SCOUT
(token)
: Add
,
or
to your mana pool.

