Arcunda: Virtual Booster
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| Mechanics | Setting | Mechanic descriptions | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of the end step, if you control no white permanents, sacrifice ~.
: Add , or to your mana pool. |
When Selian Mystic enters the battlefield, you gain 3 life.
Laresia's native Rhox interpret Selio's teachings as ones of peace; but they're still Rhox.
3/3
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Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, , remove 2 charge counters from Cisaean Windcaller: Tap up to 3 target creatures.1/1
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Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, remove two charge counters from Amnesial Field: Target player puts the top five cards of his or her library into his or her graveyard. |
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Lifelink
Monks of the order of Selio wander the countryside, settling disputes and collecting alms.
1/3
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Flying
Sacrifice Motemage Apprentice: Put a charge counter on target permanent you control. 2/1
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Destroy target artifact.
Augury 3 – ( , Discard this card: Look at the top 3 cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
Flying
Remove a charge counter from a permanent you control: Euphian Drake gains shroud until end of turn. Drakes circle the island of Euphio, drawn by the tangible stores of mana there.
2/2
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Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, remove two charge counters from Discharge Shaman: Discharge Shaman deals 3 damage to target player.2/2
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Flash
Defender She defends the young shoots with the fortitude of their mother oaks.
1/3
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Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, , remove 2 charge counters from Cisaean Earthcaller: Target attacking creature gets +3/+3 until end of turn.2/2
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Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
1 , remove 2 charge counters from Motephage Rootwalla: Motephage Rootwalla gets +2/+2 until end of turn.1/1
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Flash
When Mote Channeller enters the battlefield, you may put a charge counter on target permanent. He has a scintillating personality.
1/2
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Enchant creature.
Enchanted creature gets +1/+1 and has lifelink. Only rarely do the vampires bite to transfer their vampirism – and to be bitten thus is considered a great honour.
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1/1
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RL01
(rare)
Selian Mystic
(uncommon)
Cisaean Windcaller
(uncommon)
Amnesial Field
(uncommon)
Selian Itinerant
(common)
Motemage Apprentice
(common)
Melt for Scrap
(common)
Euphian Drake
(common)
Discharge Shaman
(common)
Sapling Warder
(common)
Cisaean Earthcaller
(common)
Motephage Rootwalla
(common)
Mote Channeller
(common)
Vampiric Gift
(common)
Plains
(basic)
SCOUT
(token)
: Add
,
or
to your mana pool.

