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Mechanics | Setting | Mechanic descriptions | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Lizard
Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
1{g}, remove 2 charge counters from Motephage Rootwalla: Motephage Rootwalla gets +2/+2 until end of turn.
1/1
 
 M 
Planeswalker – Sorin
+1: Target player draws two cards and loses two life.
-1: Target player shuffles a permanent he or she controls into his or her library.
-6: Search target opponent's library for as many permanent cards as you have cards in hand, and put them onto the battlefield under your control.
4
 U 
Enchantment
Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
{u}, remove two charge counters from Amnesial Field: Target player puts the top five cards of his or her library into his or her graveyard.
 U 
Creature – Human Cleric
Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
{w}, {t}, remove 2 charge counters from Cisaean Windcaller: Tap up to 3 target creatures.
1/1
 U 
Creature – Rhino Monk
When Selian Mystic enters the battlefield, you gain 3 life.
Laresia's native Rhox interpret Selio's teachings as ones of peace; but they're still Rhox.
3/3
 C 
Creature – Dryad Warrior
Flash

Defender
She defends the young shoots with the fortitude of their mother oaks.
1/3
 C 
Sorcery
Scintillating Fire deals damage to target player equal to the number of charge counters on permanents they control.
{1}{u}
 
 C 
Instant
Counter target spell unless its controller returns a creature he or she controls to its owner's hand.
 C 
Creature – Serpent
Islandwalk
Augury 3 – {1} ({1}, Discard this card: Look at the top 3 cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
4/4
 C 
Instant
Target creature gets -2/-2 until end of turn.
Draw a card.
 C 
Instant
Destroy up to two target enchantments.
"With my right hand, I cleanse the world; with my left hand, I cleanse you." – Dunos, Selian Mystic
 C 
Creature – Dwarf Warrior
As long as you control a white creature or a blue creature, Malandian Emissary gets +1/+1 and has intimidate.
2/1
 C 
Creature – Human Scout
Shroud
"Please do not walk on the Bilkemgrass."
1/2
 C 
Sorcery
As an additional cost to play Shared Amnesia, discard a card.
Target player discards two cards.
We've all got things we'd rather forget.
 
 B 
Basic Land – Plains
 T 
 
1/1

Motephage Rootwalla (common, foil)
Sorin, Gentleman Adventurer (mythic)
Amnesial Field (uncommon)
Cisaean Windcaller (uncommon)
Selian Mystic (uncommon)
Sapling Warder (common)
Scintillating Fire (common)
Impede (common)
Archipelago Serpent (common)
Engulfing Sludge (common)
Gesture of Cleansing (common)
Malandian Emissary (common)
Collegium Porter (common)
Shared Amnesia (common)
Plains (basic)
SCOUT (token)