Arcunda: Virtual Booster
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| Mechanics | Setting | Mechanic descriptions | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of the end step, if you control no white permanents, sacrifice ~.
: Add , or to your mana pool. |
Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, remove two charge counters from Amnesial Field: Target player puts the top five cards of his or her library into his or her graveyard. |
Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, remove two charge counters from Cisaean Wardrite: Choose a colour. Up to two target creatures gain protection from the chosen colour until end of turn. |
Flying
![]() ![]() : Put a charge counter on target permanent.1/1
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Target creature gets -2/-2 until end of turn.
Draw a card. |
Parrying (This creature may block an additional creature. Assign combat damage equal to this creature's power to both blocked creatures.)
1/1
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Augury 3 –
( , Discard this card: Look at the top 3 cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)4/2
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Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, remove two charge counters from Yarau Nightcaster: Up to two target creatures gain intimidate until end of turn.3/3
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Counter target spell unless its controller returns a creature he or she controls to its owner's hand.
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As long as you control a black creature or a red creature, Laresian Emissary gets +1/+1 and has first strike.
2/1
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As long as you control a blue creature or a black creature, Mirundaean Emissary gets +1/+1 and has hexproof.
2/1
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Destroy target artifact or enchantment. Gain life equal to the number of charge counters on it.
Motes almost show signs of sentience – they yearn to be free, and reward those who cherish them.
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Enchant Creature
Enchanted creature gets +1/+2 and has vigilance. |
Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, remove 2 charge counters from Collegium Loreseeker: Draw 2 cards, then discard a card.1/1
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1/1
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RL01
(rare)
Amnesial Field
(uncommon)
Cisaean Wardrite
(uncommon)
Faerie Motemage
(uncommon)
Engulfing Sludge
(common)
Malandian Duellist
(common)
Marshdrinker Xenarth
(common)
Yarau Nightcaster
(common)
Impede
(common)
Laresian Emissary
(common)
Kitrian Emissary
(common)
Unweave
(common)
Discipline
(common)
Collegium Loreseeker
(common)
Plains
(basic)
SCOUT
(token)
: Add
,
or
to your mana pool.


