Arcunda: Virtual Booster
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| Mechanics | Setting | Mechanic descriptions | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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+1: Target player draws two cards and loses two life.
-1: Target player shuffles a permanent he or she controls into his or her library. -6: Search target opponent's library for as many permanent cards as you have cards in hand, and put them onto the battlefield under your control. 4
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Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, , remove 2 charge counters from Cisaean Windcaller: Tap up to 3 target creatures.1/1
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Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, remove two charge counters from Amnesial Field: Target player puts the top five cards of his or her library into his or her graveyard. |
Flying
![]() ![]() : Put a charge counter on target permanent.1/1
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Augury 3 –
( , Discard this card: Look at the top 3 cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)What Laresia's armed forces lack in numbers, they make up for in bulk.
3/5
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Look at the top card and the bottom card of your library. Put one of them into your hand, and the other into your graveyard.
"I see what will be and what may; they become what is, and what is not." – the Oracle at Salova
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Look at the top three cards of target opponent's library. Put any number of them on the bottom of that player's library, and the rest on the top in any order.
Are you sure about that?
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Defender
Parrying (This creature may block an additional creature. Assign combat damage equal to this creature's power to both blocked creatures.) 2/2
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Haste
Whenever Sparkrunner deals combat damage to a player, you may remove a charge counter from a permanent they control. Motes ground onto his skin in streaks of coruscating light.
1/1
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3/3
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Remove any number of charge counters from among permanents. You gain that much life.
Augury 3 – ( , Discard this card: Look at the top 3 cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, remove 2 charge counters from Splintered Uplands: Add ![]() to your mana pool. |
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Mote Barrage deals 2 damage to target creature. If that creature has one or more counters on it, Mote Barrage deals 4 damage to that creature instead.
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Flying
Remove a charge counter from a permanent you control: Euphian Drake gains shroud until end of turn. Drakes circle the island of Euphio, drawn by the tangible stores of mana there.
2/2
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1/1
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Sorin, Gentleman Adventurer
(mythic)
Cisaean Windcaller
(uncommon)
Amnesial Field
(uncommon)
Faerie Motemage
(uncommon)
Rhox Conscript
(common)
Consult the Oracle
(common)
Prophetic Interference
(common)
Imperial Guard
(common)
Sparkrunner
(common)
Canyon Minotaur
(common)
Gorge on Scintillae
(common)
Splintered Uplands
(common)
Mote Barrage
(common)
Euphian Drake
(common)
Plains
(basic)
SCOUT
(token)


, remove 2 charge counters from Cisaean Windcaller: Tap up to 3 target creatures.

