Arcunda: Virtual Booster
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| Mechanics | Setting | Mechanic descriptions | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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+1: Target player draws two cards and loses two life.
-1: Target player shuffles a permanent he or she controls into his or her library. -6: Search target opponent's library for as many permanent cards as you have cards in hand, and put them onto the battlefield under your control. 4
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Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, remove two charge counters from Amnesial Field: Target player puts the top five cards of his or her library into his or her graveyard. |
When Selian Mystic enters the battlefield, you gain 3 life.
Laresia's native Rhox interpret Selio's teachings as ones of peace; but they're still Rhox.
3/3
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Flying
![]() ![]() : Put a charge counter on target permanent.1/1
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Destroy up to two target enchantments.
"With my right hand, I cleanse the world; with my left hand, I cleanse you." – Dunos, Selian Mystic
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Creatures you control get +2/+0 and gain haste until end of turn.
The Malandian mountains would give an excellent height advantage to raiders – if the dwarves tolerated any.
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When Branchlash Ape enters the battlefield, Branchlash Ape deals 2 damage to target creature with flying.
Anyone viewing Kitrios from the air can expect to suddenly see it from very close up indeed.
3/3
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Swampwalk
Crocodiles are an ever-present threat in Arcunda's wetlands – most travellers never see them coming.
3/2
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Target creature gets -3/-0 until end of turn.
Augury 3 – ( , Discard this card: Look at the top 3 cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.) |
Choose one or both — return target creature to its owner's hand; and/or return target artifact to its owner's hand.
"Discovered several imperfections. Time to start again." -Bedan, motemage, lab notes
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As long as you control a white creature or a blue creature, Malandian Emissary gets +1/+1 and has intimidate.
2/1
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Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, remove 2 charge counters from Splintered Uplands: Add ![]() to your mana pool. |
, remove a charge counter from a permanent you control: Regenerate Leech Colony.They feed on the stored magic of passers-by.
1/1
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Vigilance
Parrying (This creature may block an additional creature. Assign combat damage equal to this creature's power to both blocked creatures.) 2/1
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1/1
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Sorin, Gentleman Adventurer
(mythic)
Amnesial Field
(uncommon)
Selian Mystic
(uncommon)
Faerie Motemage
(uncommon)
Gesture of Cleansing
(common)
Downhill Charge
(common)
Branchlash Ape
(common)
Bog Crocodile
(common)
Momentary Distraction
(common)
Disassemble
(common)
Malandian Emissary
(common)
Splintered Uplands
(common)
Leech Colony
(common)
Palefence Coloniser
(common)
Plains
(basic)
SCOUT
(token)






, remove 2 charge counters from Splintered Uplands: Add