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Mechanics | Setting | Mechanic descriptions | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 M 
Planeswalker – Sorin
+1: Target player draws two cards and loses two life.
-1: Target player shuffles a permanent he or she controls into his or her library.
-6: Search target opponent's library for as many permanent cards as you have cards in hand, and put them onto the battlefield under your control.
4
 U 
Creature – Rhino Monk
When Selian Mystic enters the battlefield, you gain 3 life.
Laresia's native Rhox interpret Selio's teachings as ones of peace; but they're still Rhox.
3/3
 U 
Creature – Human Cleric
Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
{w}, {t}, remove 2 charge counters from Cisaean Windcaller: Tap up to 3 target creatures.
1/1
 U 
Enchantment
Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
{u}, remove two charge counters from Amnesial Field: Target player puts the top five cards of his or her library into his or her graveyard.
 C 
Creature – Dryad Scout
Reach
{g}: Regenerate Boughwalker Dryad.
She steps from treetop to treetop, and the birds give her news of any trespassers.
1/3
 C 
Creature – Minotaur
3/3
 C 
Instant
Counter target spell or activated ability (mana abilities can't be targetted).
 C 
Instant
Mote Barrage deals 2 damage to target creature. If that creature has one or more counters on it, Mote Barrage deals 4 damage to that creature instead.
 C 
Creature – Kor Scout
Vigilance
Parrying (This creature may block an additional creature. Assign combat damage equal to this creature's power to both blocked creatures.)
2/1
 C 
Instant
Shuffle target attacking or blocking creature into its owner's library.
"I want you to go back and think about what you've done." – Cisaean elder
 C 
Sorcery
Chargecast (Each charge counter you remove from among permanents you control while casting this spell reduces its cost by {1} or by one mana of any of that permanent’s colours.)
Draw two cards.
 C 
Instant
Target creature gets -2/-2 until end of turn.
Draw a card.
 C 
Sorcery
Move up to five charge counters from among permanents target opponent controls onto permanents you control.
 C 
Land
Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
{t}, remove 2 charge counters from Teeming Wetland: Add {b}{b} to your mana pool.
 
 B 
Basic Land – Plains
 T 
 
1/1

Sorin, Gentleman Adventurer (mythic)
Selian Mystic (uncommon)
Cisaean Windcaller (uncommon)
Amnesial Field (uncommon)
Boughwalker Dryad (common)
Canyon Minotaur (common)
Discharge Energies (common)
Mote Barrage (common)
Palefence Coloniser (common)
Demand Atonement (common)
Conduct Research (common)
Engulfing Sludge (common)
Mote Theft (common)
Teeming Wetland (common)
Plains (basic)
SCOUT (token)