Arcunda: Virtual Booster
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| Mechanics | Setting | Mechanic descriptions | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of the end step, if you control no white permanents, sacrifice ~.
: Add , or to your mana pool. |
Flying
![]() ![]() : Put a charge counter on target permanent.1/1
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Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, , remove 2 charge counters from Cisaean Windcaller: Tap up to 3 target creatures.1/1
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Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, remove two charge counters from Amnesial Field: Target player puts the top five cards of his or her library into his or her graveyard. |
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Flying
When Junior Levitor enters the battlefield, up to two target creatures gain flying until end of turn. "Power: A. Control: A. Stamina: C-" – mid-term report card
2/1
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Flying, Vigilance
Kept for sport by wealthy citizens, the Laresian hunting hawk has been bred for even keener eyesight.
2/1
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As long as you control a white creature or a blue creature, Malandian Emissary gets +1/+1 and has intimidate.
2/1
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Move up to five charge counters from among permanents target opponent controls onto permanents you control.
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Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, remove 2 charge counters from Tidewashed Cay: Add ![]() to your mana pool. |
Look at the top card and the bottom card of your library. Put one of them into your hand, and the other into your graveyard.
"I see what will be and what may; they become what is, and what is not." – the Oracle at Salova
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As long as you control a green creature or a white creature, Viritraian Emissary gets +1/+1 and has lifelink.
2/1
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Blood Feast deals 3 damage to target creature and you gain 3 life.
The vampires of Viritraia can usually find a willing "donor" to feed on.
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Enchanted creature can't attack or block.
"May the light of Cisaea fill your heart, and purge your mind of thoughts of war." – Cisaean prayer
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Target creature gains Parrying (This creature may block an additional creature. Assign combat damage equal to this creature's power to both blocked creatures.) until end of turn.
"Two of you? That's just twice as much flesh to aim for!" – Eleas, Olmerand Sentry
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1/1
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RL01
(rare)
Faerie Motemage
(uncommon)
Cisaean Windcaller
(uncommon)
Amnesial Field
(uncommon)
Junior Levitor
(common)
Hunting Hawk
(common)
Malandian Emissary
(common)
Mote Theft
(common)
Tidewashed Cay
(common)
Consult the Oracle
(common)
Viritraian Emissary
(common)
Blood Feast
(common)
Pacifism
(common)
Quick Reflexes
(common)
Plains
(basic)
SCOUT
(token)
: Add
,
or
to your mana pool.

