Arcunda: Virtual Booster
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| Mechanics | Setting | Mechanic descriptions | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of the end step, if you control no white permanents, sacrifice ~.
: Add , or to your mana pool. |
Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, remove two charge counters from Cisaean Wardrite: Choose a colour. Up to two target creatures gain protection from the chosen colour until end of turn. |
Accumulate (When this enters the battlefield and at the beginning of your upkeep, put a charge counter on it.)
, remove two charge counters from Amnesial Field: Target player puts the top five cards of his or her library into his or her graveyard. |
Flying
![]() ![]() : Put a charge counter on target permanent.1/1
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Lifelink
Their title is conferred not by any monarch, but by the crowds who deem them the heights of fashion.
3/4
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Counter target spell or activated ability (mana abilities can't be targetted).
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Creatures you control get +2/+0 and gain haste until end of turn.
The Malandian mountains would give an excellent height advantage to raiders – if the dwarves tolerated any.
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Look at the top card and the bottom card of your library. Put one of them into your hand, and the other into your graveyard.
"I see what will be and what may; they become what is, and what is not." – the Oracle at Salova
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Trample
5/3
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Enchant Creature
Enchanted creature gets +1/+2 and has vigilance. |
Enchant creature.
Enchanted creature has " , , discard a card: Draw a card.""That one? Not worth my spit. That one, on the other hand..." – Dwarven merchant.
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Flash
Defender She defends the young shoots with the fortitude of their mother oaks.
1/3
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Enchant creature
Enchanted permanent doesn't untap in its controller's untap step. ![]() : Attach Stasis Cell to target creature."Not now!"
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Chargecast (Each charge counter you remove from among permanents you control while casting this spell reduces its cost by
or by one mana of any of that permanent’s colours.)
Put two 1/1 white Scout creature tokens onto the battlefield. |
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1/1
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RL01
(rare)
Cisaean Wardrite
(uncommon)
Amnesial Field
(uncommon)
Faerie Motemage
(uncommon)
Noricum Nobility
(common)
Discharge Energies
(common)
Downhill Charge
(common)
Consult the Oracle
(common)
Olmerand Brawler
(common)
Discipline
(common)
Trader's Instincts
(common)
Sapling Warder
(common)
Stasis Cell
(common)
Mount Expedition
(common)
Plains
(basic)
SCOUT
(token)
: Add
,
or
to your mana pool.


