Archeia: Recent Activity
Archeia: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Watermarks | Archetypes | Skeleton | Planning |
Recent updates to Archeia: (Generated at 2024-05-06 07:09:58)
Archeia: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Watermarks | Archetypes | Skeleton | Planning |
Recent updates to Archeia: (Generated at 2024-05-06 07:09:58)
RG 0/3 -> 1RG 0/4
Still not satisfied with the Esper mechanic. Maybe I'll go back to Investigate. Didn't work as well flavorfully, but allowed for more cross-archetype synergy.
Eldritch Moon's Emerge ability might end up being better for this set than mutate. Looking into it.
Added 1 to mutate cost
Added timing clause.
Added Vigilance
Common -> uncommon