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Showing 17 of 17 Black cards

Go to section: White (21) Blue (19) Black (17) Red (11) Green (16) Multicolour (10) Hybrid (2) Artifact (3) Land (8)

Show rarities: N C U R

Enchantment
Black creatures you control get +1/+1 and have menace.
1 comment
2017-09-18 15:49:37 by Link
 U 
Sorcery
Create three 0/0 black Germ creature tokens.
Whenever a creature dies this turn, target player loses 1 life.
1 comment
2016-06-03 01:34:39 by Link
 U 
Artifact – Equipment
When Ceremonial Cords arrives, create an [Insect].
Equipped creature gets +1/+1.
Whenever an equipped creature you control dies, each opponent loses 1 life.
Equip {1}
1 comment
2021-04-13 20:30:34 by Link
 C 
Sorcery
Create a 4/4 black Horror creature token with menace.
Each player loses 2 life.
1 comment
2017-08-27 11:06:28 by Link
 R 
Sorcery
Destroy target creature.
Chorus — If there's a card named Death Knell in your graveyard, you may exile Death Knell and all cards named Death Knell from your graveyard. If you do, each opponent sacrifices a creature.
 U 
Sorcery
Create a tapped 2/2 black Zombie creature token.
Chorus — If there's a card named Dread Chorus in your graveyard, you may pay {1} and exile this spell. If you do, return up to one card with that name from your graveyard to your hand.
2 comments
last 2019-02-01 14:27:47 by Link
 C 
Instant
Destroy target creature. Its controller creates a 2/2 black Zombie creature token.
 C 
Sorcery
Create two 2/2 black Zombie creature tokens.
Up to one target creature gets -X/X until end of turn, where X is the total power among Zombies you control.
 C 
Sorcery
Create a tapped 2/2 black Zombie creature token.
1 comment
2016-03-03 18:44:11 by Link
 C 
Sorcery
Target player creates a 0/0 black Germ creature token. That player draws a card and loses 1 life.
1 comment
2016-03-03 18:55:15 by Link
 U 
Enchantment
When Night Terrors arrives, create a 4/4 black Horror creature token with menace.
Creatures must tap to block Horror creatures you control.
1 comment
2019-02-01 18:08:24 by Link
 C 
Artifact – Equipment
When Reinforcement Lattice arrives, create a 0/0 black Germ creature token, then attach this to it.
Equipped creature gets +1/+1.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
1 comment
2021-04-11 14:30:20 by Link
 C 
Enchantment
When Resilient Infection arrives, create a 0/0 black Germ creature token.
Germ creatures you control get +1/+1.
 C 
Sorcery
Exile target card from a graveyard. Create a 2/2 black Zombie creature token.
 C 
Instant
Return target creature or sorcery card from your graveyard to your hand.
2 comments
last 2016-07-19 04:35:11 by dude1818
 U 
Sorcery
Create a 4/4 black Horror creature token with menace.
If a creature died this turn, create two 0/0 black Germ creature tokens.
Chorus — If there's a card named Song of the Lost in your graveyard, exile it and this, then put a +1/+1 counter on each creature you control.
1 comment
2021-04-14 00:48:19 by Link
 R 
Enchantment – Aura Curse
Enchant player
At the beginning of enchanted player's end step, that player creates a 4/4 black Horror creature token with menace.
Whenever a Horror arrives, enchanted player loses 4 life.
1 comment
2017-08-27 11:20:50 by Link

Go to section: White (21) Blue (19) Black (17) Red (11) Green (16) Multicolour (10) Hybrid (2) Artifact (3) Land (8)

Show rarities: N C U R


Ersatz: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | The Tokens | Cycles | Themes, Mechanics, and Brainstorming