Hindsight (Experiments): Card List

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Eldrazi Roilbreaker Colourless Rare 4{3}{c} Creature – Eldrazi 4 5 Trample
At the beginning of your upkeep, target creature without defender an opponent controls gains wasteswalk until your next upkeep. (That creature can't be blocked if defending player controls a land named Wastes.)
0
2 Reality Spike Colourless Uncommon 2{c}{c} Instant Counter target spell unless its controller pays {c}. 0
3 Roil Twister Colourless Common 6{4}{c}{c} Sorcery Exile target permanent. 0
4 Armor Mastery White Common 1{w} Enchantment – Aura Enchant creature
Enchanted creature gets +1/+2.
As long as enchanted creature is equipped, it has vigilance.
0
5 Armory Walls White Uncommon 5{4}{w} Artifact Creature – Wall 3 5 Defender
When Armory Walls dies, support 3. (Put a +1/+1 counter on each of up to three other target creatures.)
0
6 Aysen Highwayman White Uncommon 1{w} Creature – Human Rogue Knight 2 1 Whenever Aysen Highwayman deals combat damage to an opponent, if that player controls more lands than you, you may search your library for a basic Plains card, reveal it, and put it onto the battlefield tapped. If you do, shuffle your library. 0
7 Benalish Martyr White Uncommon 1{w} Creature – Human Soldier 1 1 When Benalish Martyr dies, choose one -
– Regenerate another target creature.
– You gain 2 life.
Evoke {w} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
0
8 Benalish Piker (Halberd Mavrick) White Uncommon 2 {1}{w} Creature – Human Soldier
‑‑‑‑
Creature – Human Soldier
1
‑‑‑‑
3
1
‑‑‑‑
2
First strike
Whenever another attacking creature you control dies, if Benalish Piker is attacking, transform Benalish Piker.
‑‑‑‑
Attacking you control have first strike.
Whenever Halberd Mavrick would deal combat damage to an opponent, you may have it deal that much damage to a blocking creature instead.
0
9 Card71851 White Rare 4{2}{w}{w} Creature – Spirit 2 3 Flying
When ~ enters the battlefield, you gain 2 life for each enchantment you control.
Whenever ~ attacks, you gain 2 life for each enchantment defending player controls.
0
10 Crusader's Banner White Rare 5{3}{w}{w} Artifact Creatures you control get +1/+1 and have vigilance.
Attacking creatures you control get +1/+0.
Blocking creatures you control get +0/+1.
0
11 Defenders of the Faith White Uncommon 3{1}{w}{w} Creature – Human Cleric Knight 2 3 Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
{w}: Attach target Equipment you control to Defenders of the Faith. Activate this ability only if Defenders of the Faith is renowned and only any time you could cast a sorcery.
0
12 Donjon White Uncommon 3{1}{w}{w} Enchantment When Donjon enters the battlefield, exile target creature an opponent controls and all Equipment attached to it until Donjon leaves the battlefield. (Those permanents return under their owners' control.) 0
13 Dress // Impress White Rare 1 {x}{w} // {w} Sorcery // Sorcery Search your library for an Equipment card with converted mana cost X or less and put that card onto the battlefield. Then shuffle your library. // Aftermath (Cast this spell only from your graveyard. Then exile it.)
Until end of turn equip costs you pay cost {0}.
0
14 Dungeon Fodder White Common 2{1}{w} Sorcery Put two 1/1 white Soldier Ally creature tokens onto the battlefield. 0
15 Friends // Companions White Mythic 4 {2}{w}{w} // {5}{w}{w} Sorcery // Sorcery Search your library for a planeswalker card, reveal it, and put it into your hand. Then shuffle your library. // Aftermath
Look at the top seven cards of your library. Put up to two planeswalker cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
0
16 Guardian Ox (Raging Ox) White Uncommon 1 {w} Creature – Ox
‑‑‑‑
Creature – Ox
0
‑‑‑‑
2
4
‑‑‑‑
2
At the beginning of your upkeep, if Guardian Ox blocked last turn, transform Guardian Ox.
‑‑‑‑
Menace (This creature can't be blocked except by two or more creatures.)
Raging Ox attacks each turn if able.
Whenever Raging Ox deals combat damage to an opponent, you may transform it.
2 1465118158 on 05 Jun 2016 by Harrison
17 Juzám Seraph White Rare 4{2}{w}{w} Creature – Angel 5 5 Flying
When Juzám Seraph enters the battlefield, each opponent's life total becomes 20.
1 1505728092 on 18 Sep 2017 by Tahazzar
18 Kikuyu Cavalry White Uncommon 4{2}{w}{w} Creature – Human Knight 2 2 Trample
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whenever Kikuyu Cavalry attacks, if it's renowned, other attacking creatures you control get +1/+0 and gain trample until end of turn.
0
19 Magus of Law and Grace White Uncommon 2{1}{w} Creature – Human Wizard 2 2 All creatures have protection from black and from red. 0
20 Magus of the Ivory Tower White Rare 1{w} Creature – Human Wizard 1 2 At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4. 2 1457557964 on 09 Mar 2016 by keflexxx
21 Martyr's Plight White Uncommon 2{w}{w} Enchantment Delirium – If there are four or more card types among cards in your graveyard, you may cast Martyr's Plight as though it had flash.
Whenever a nontoken white creature dies, its controller may draw a card.
0
22 Martyr's Return White Rare 4{2}{w}{w} Sorcery At the beginning of your next upkeep, return up to two target legendary creature cards from your graveyard to the battlefield. 0
23 Mendicant Monk White Uncommon 1{w} Creature – Human Monk 1 2 Whenever an opponent draws a card other than the first one they draw during their draw step, you gain 2 life.
Whenever your life total is greater than your starting life total, sacrifice Mendicant Monk.
0
24 Merchant Caravan White Uncommon 1{w} Creature – Human Nomad 0 2 Wasteswalk (This creature can't be blocked if defending player controls a Wastes.)
Whenever Merchant Caravan attacks and isn't blocked, you gain 2 life.
0
25 Nomad Dromad White Common 3{2}{w} Creature – Camel 2 2 Wasteswalk (This creature can't be blocked if defending player controls a land named Wastes.) 0
26 Serra, Sanctum Restored White Mythic 5{3}{w}{w} Planeswalker – Serra 4 +1 Until your next turn, creatures you control get +0/+2 and gain vigilance.
-X Exile X target artifacts and/or enchantments.
-6 Whenever a nontoken creature you control attacks this turn, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile those tokens at end of combat.
0
27 Song of Shahrazad White Rare 2{w}{w} Sorcery Each player's life total becomes 20. 1 1465118233 on 05 Jun 2016 by Harrison
28 Song of Shahrazad White Rare 2{w}{w} Sorcery Each player's life total becomes equal to his or her starting life total. 1 1496852601 on 07 Jun 2017 by ThisMightBeRyan
29 Sound of Silence White Rare 1{w} Instant – Song Your opponents can't cast spells this turn. (Spells cast before this resolves are unaffected.)
Splice onto Song-Pay half your current life total, rounded down.
0
30 Suleiman's Censure White Uncommon 1{w} Sorcery Tap target creature. If that creature is a Demon, Devil, Djinn, or Efreet, exile that creature instead.
Scry 1.
0
31 Suleiman's Censure White Uncommon 1{w} Instant Tap target creature. If that creature is a Demon, Devil, Djinn, or Efreet, exile it instead. 1 1496852556 on 07 Jun 2017 by ThisMightBeRyan
32 Aetherstrum Geist Blue Uncommon 4{3}{u} Creature – Spirit 2 1 Flash
Flying
When Aetherstrum Geist enters the battlefield, counter target creature spell unless its controller pays 4 life.
0
33 Careful Selection Blue Common 1{u} Instant Look at the top three cards of your library, the put them back in any order. You may shuffle your library. 1 1496851994 on 07 Jun 2017 by ThisMightBeRyan
34 Commodore's Archives Blue Rare 3{2}{u} Enchantment Whenever you cast an artifact spell, you gain 1 life.
Whenever an artifact you control is destroyed, draw a card.
0
35 Crow Storm Blue Uncommon 4{2}{u}{u} Sorcery Put a 1/2 blue Bird creature token with flying named Storm Crow onto the battlefield.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
12 1510688336 on 14 Nov 2017 by Sorrow
36 Curse of the Albatross Blue Uncommon 2{1}{u} Enchantment – Curse Enchant player
Whenever a creature you control dies, you may pay {1}{u}. If you do, enchanted player sacrifices a permanent.
0
37 Curse of the Oyster Blue Uncommon 4{2}{u}{u} Enchantment – Curse Enchant player
Whenever a creature enchanted player controls deals combat damage to a player, put a -1/-1 counter on that creature and it doesn't untap during its controller's next untap step.
0
38 El Condor Pasa Blue Uncommon 4{2}{u}{u} Sorcery – Song Put two 1/1 blue Bird creature tokens with flying onto the battlefield.
Splice onto Song-Tap two untapped creatures you control.
0
39 Get A Clue Blue Common 1{u} Instant Investigate (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")
Retrace (You may cast this card from your graveyard by discarding a land card as an additional cost to cast it.)
0
40 Glintwing Aven Blue Uncommon 3{2}{u} Creature – Bird Rogue 1 2 Flying, hexproof
Channel{u}, Discard Glintwing Aven: Target creature you control gets +0/+3 and gains hexproof until end of turn.
0
41 Guardian Sphinx Blue Rare 4{3}{u} Creature – Sphinx 2 4 Flying
As long as Guardian Sphinx is untapped, non-creature artifacts you control have hexproof and indestructible.
0
42 Into the Void Blue Uncommon 4{3}{u} Instant Choose one –
– Counter target spell unless its controller pays {3}.
– Return target creature to its owner's hand.
0
43 Jandor's Ophidian Blue Uncommon 1{u} Creature – Snake 1 1 Whenever Jandor's Ophidian deals damage to a player, draw a card beginning of his or her next draw step unless he or she pays {1} before that draw step. 0
44 Jandor, Fortune Weaver Blue Rare 3{1}{u}{u} Legendary Creature – Human Wizard 2 3 Whenever you draw a card, if it's the first card you drew this turn, you may discard it. If you do, draw a card.
{u}: Add {c} to your mana pool.
{3}, {t}: Untap another target permanent.
0
45 Lock in the Basement Blue Uncommon 2{1}{u} Sorcery Return target creature to its owner's hand. If you cast Lock in the Basement for its madness cost, put it on top of its owner's library instead.
Madness {2}{u} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
0
46 Mana Sprite Blue Common 2{1}{u} Creature – Faerie Shaman 1 1 Flying
{g}, {t}: Untap target land.
0
47 Narwhal Rider Blue Uncommon 4{2}{u}{u} Creature – Faerie Scout 2 2 Flash
Flying
When Narwhal Rider enters the battlefield, Narwhal Rider gains first strike until end of turn.
0
48 Oilscale Eidolon Blue Common 1{u} Enchantment Creature – Fish Spirit 1 1 Bestow {1}{u} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Islandwalk
Enchanted creature gets +1/+1 and has islandwalk.
0
49 Rhystic Remora (Remora Drifter) Blue Uncommon 1 {u} Creature – Fish
‑‑‑‑
Creature – Elemental Fish
1
‑‑‑‑
2
1
‑‑‑‑
2
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {1}.
When Rhystic Remora dies, transform it unless any player pays {4}.
Evoke {4}{u} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
‑‑‑‑
Flying
When Remora Drifter transforms, draw two cards.
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays {4}.
0
50 Saffiyah's Summons Blue Uncommon 2{1}{u} Sorcery Put a 1/1 blue Human Pirate creature tokens with flying onto the battlefield.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
0
51 Storm Crone Blue Uncommon 1{u} Creature – Hag Wizard 1 1 Spellshape{1}{u}, {t}, Discard a card: Put a 1/2 blue Bird creature token with flying named Storm Crow onto the battlefield. 0
52 Surge of Will Blue Rare 5{3}{u}{u} Instant Counter target spell.
Surge – Pay 1 life and exile a blue card from your hand (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
0
53 Teferi's Visions Blue Common 1{x}{u} Sorcery Scry X.
Madness {x} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
0
54 Teferi, Lost in Time Blue Mythic 5{2}{u}{u}{u} Planeswalker – Teferi 4 +1 Put a 1/1 blue Imp creature token with flying onto the battlefield. It has "At the beginning of your upkeep, exile this creature. If you do, draw a card."
-3 Return up to one target creature, up to one target enchantment, and up to one target artifact each to their owner's hand.
-8 You gain an emblem with "Whenever you cast a blue spell, untap X lands, where X is that spell's converted mana cost."
0
55 Winter Unending Blue Uncommon 1{u} Enchantment Whenever you cast a noncreature spell, you may pay {1}{u}. If you do, put a 1/2 blue Bird creature token with flying named Storm Crow onto the battlefield. 0
56 Wisdom of Suleiman (Suleiman's Servant) Blue Rare 4 {3}{u} Enchantment
‑‑‑‑
Creature – Djinn
5 6 Whenever you cast a noncreature spell, choose one –
– Scry 1.
– Reveal the top card of your library. If an instant or sorcery card is revealed this way, transform Wisdom of Suleiman. If not, sacrifice Wisdom of Suleiman and you lose 5 life.
‑‑‑‑
Flying; Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
0
57 Yield // Authority Blue Uncommon 1 {u} // {u} Instant // Instant Tap or untap target artifact or creature. // Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target artifact or creature doesn't untap during its controller's next untap step.
0
58 Acolyte of Halloween (Magus of the Pillar Tombs) Black Rare 4 {2}{b}{b} Creature – Demon Cleric
‑‑‑‑
Creature – Demon Cleric Wizard
3
‑‑‑‑
5
3
‑‑‑‑
6
First strike
At the beginning of your upkeep, you lose 1 life and put a scream counter on Acolyte of Halloween. Then, if Acolyte of Halloween has three or more scream counters on it, transform it.
‑‑‑‑
When Magus of the Pillar Tombs transforms, each player returns each creature card in his or her graveyard to the battlefield.
At the beginning of each player's upkeep, that player sacrifices a creature. If he or she can't, that player loses 5 life.
0
59 Acolyte of the Cellar (Covenant Lich) Black Rare 3 {2}{b} Creature – Human Cleric
‑‑‑‑
Creature – Zombie Cleric
1
‑‑‑‑
2
3
‑‑‑‑
4
Lifelink
{3}, {t}: Target player puts the bottom card of his or her library into his or her graveyard. If it's a creature card, you put a 2/2 black Zombie creature token onto the battlefield. Then, if there are four or more card types among cards in your graveyard, transform Acolyte of the Cellar.
‑‑‑‑
When Covenant Lich transforms, exile all creature cards from target player's graveyard, then put a 2/2 black Zombie creature token onto the battlefield for each card exiled this way.
Zombies you control have lifelink.
0
60 Automatonophobia Black Uncommon 4{3}{b} Enchantment Artifact creatures you control have menace.
Whenever you cast a noncreature spell, you may pay {u} and 1 life. If you do, put a 1/1 blue Homunculus artifact creature token onto the battlefield.
0
61 Barony Walls Black Uncommon 3{b}{b}{b} Artifact Creature – Wall 0 5 Defender
When Barony Walls dies, you may exile any number of other creature cards in your graveyard. Create a 1/1 black Vampire creature token with lifelink for each card exiled this way.
0
62 Cannelbrae Wraith Black Common 4{3}{b} Creature – Wraith 3 3 Menace 2 1495442177 on 22 May 2017 by SecretInfiltrator
63 Dark Wish Black Rare 3{b}{b}{b} Sorcery You may choose a card you own from outside the game and put it on top of your library. 2 1496841778 on 07 Jun 2017 by ThisMightBeRyan
64 Devilish Scheme Black Rare 3{1}{b}{b} Sorcery Exile the top card of each player's library face down. For as long as those cards remain exiled, you may look at them, you may play them, and you may spend mana as though it were mana of any type to cast them. 1 1496844124 on 07 Jun 2017 by ThisMightBeRyan
65 Don the Chain Veil Black Mythic 1{b} Sorcery Put target Planeswalker card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost.
Cycling {2} ({2}, Discard this card: Draw a card.)
0
66 Erebos' Dismissal Black Common 2{b}{b} Instant Counter target non-Enchantment spell unless its controller pays 5 life. 0
67 Glum Ritual Black Uncommon 1{b} Instant As an additional cost to cast Glum Ritual, exile two creature cards from your graveyard.
Add {c}{c}{c} to your mana pool.
0
68 Horrific Creation Black Uncommon 1{b} Sorcery As an additional cost to cast Horrific Creation, sacrifice a black creature and a Swamp.
Return target black creature card from your graveyard to the battlefield.
0
69 Infernal Gorgon Black Uncommon 3{2}{b} Creature – Gorgon 1 3 Bestow {3}{b}{b} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Deathtouch
Enchanted creature gets +1/+3 and has deathtouch.
0
70 Khabál Vulture Black Common 3{2}{b} Creature – Zombie Bird 1 1 Flying
Morbid – At the beginning of each end step, if a creature died this turn, put a +1/+1 counter on Khabál Vulture.
0
71 Lord of Necromancy Black Rare 3{1}{b}{b} Legendary Creature – Vampire Wizard 2 2 Whenever a creature dealt damage by a Vampire creature you control this turn dies, put a 1/1 black Skeleton creature token onto the battlefield tapped.
{b}: Regenerate target Skeleton.
0
72 Phyrexian Bloodbat Black Common 1{b} Creature – Bat Horror 0 1 Flying
{pb}: Phyrexian Bloodbat gets +1/+0 until end of turn. Activate this ability no more than twice each turn.
0
73 Purple Haze Black Common 1{b} Sorcery – Song All creatures get -2/-0 until end of turn.
Splice onto Song-Exile a card from your graveyard.
0
74 Ravi, Freed from Madness Black Mythic 5{4}{b} Planeswalker – Ravi 3 +1 Put a 1/2 black Bat creature token with flying and lifelink onto the battlefield.
-X Each of up to X target creatures get -1/-1 until end of turn.
-6 You gain an emblem with "Each creature you control is a Vampire in addition to its other creature types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature.""
0
75 Shrouded Soul Black Uncommon 3{1}{b}{b} Creature – Spirit 2 1 Flying
Channel{1}{w}, Discard Shrouded Soul: Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.
Madness {1}{w}
0
76 Triskeleton Black Rare 3{b}{b}{b} Creature – Skeleton 1 1 Triskeleton enters the battlefield with three +1/+1 counters on it.
{1}{b}, Remove a +1/+1 counter from Triskeleton: Put a 1/1 black Skeleton creature token onto the battlefield. It has "{b}: Regenerate this creature."
0
77 Wails of the Damned Black Common 4{3}{b} Instant Creatures your opponents control get -1/-0 until end of turn for each creature card in your graveyard. 0
78 Brutality Red Uncommon 4{2}{r}{r} Creature – Incarnation 5 2 Menace (This creature can't be blocked except by two or more creatures.)
Brutality attacks each turn if able.
{r}{r}{r}: Target creature gets +1/+0 and gains menace until end of turn. Activate this ability only if Brutality is in your graveyard.
0
79 Cuombajj Shaman Red Uncommon 2{r}{r} Creature – Human Wizard 1 3 {t}: Cuombajj Shaman deals 1 damage to target creature or player and 1 damage to you. 0
80 Curse of Ill Omens Red Rare 4{3}{r} Enchantment – Curse Cumulative Upkeep {r} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Enchant player
Enchanted player can't cast creature spells.
0
81 Devilish Tutor Red Rare 2{r}{r} Instant Search your library for a card and exile it. Until the end of your next turn, you may play that card. 3 1496847454 on 07 Jun 2017 by ThisMightBeRyan
82 Friend of the Devil Red Common 2{1}{r} Sorcery – Song Put a 1/1 red Devil creature tokens onto the battlefield. They have "When this creature dies, it deals 1 damage to target creature or player."
Splice into Song {2}{r}
0
83 Goblin Ganker Red Rare 3{2}{r} Creature – Goblin Rogue 2 2 Whenever a Goblin enters the battlefiend under your control, you may have it fight target creature an opponent controls.
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at end of combat.)
0
84 Hasran Brutalist Red Common 2{r}{r} Creature – Ogre Warrior 3 2 Whenever Hasran Brutalist attacks, it deals 3 damage to you unless you discard a card. 0
85 Jaya Ballard, Planeswalker Red Mythic 3{1}{r}{r} Planeswalker – Jaya 2 +1 Destroy up to one target blue permanent.
+0 Exile target noncreature artifact, then put X loyalty counters on Jaya Ballard, Planeswalker, where X is the exiled artifact's converted mana cost.
-X Jaya Ballard, Planeswalker deals X damage divided as you choose among any number of target creatures and/or Planeswalkers. Creatures damaged this way can't block or be regenerated this turn.
0
86 Junún Firefist Red Uncommon 3{1}{r}{r} Creature – Efreet 3 3 Menace
At the beginning of your upkeep, Junún Firefist deals 2 damage to you.
{r}, Sacrifice Junún Firefist: Junún Firefist deals 2 damage to target creature or player.
0
87 Megashot Red Uncommon 2{r}{r} Instant Strive — Megashot costs {r}{r} more to cast for each target beyond the first.
Megashot deals 1 damage to each of any number of target creatures or players.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
1 1457468037 on 08 Mar 2016 by ThisMightBeRyan
88 Meltdown Red Uncommon 2{1}{r} Instant Destroy target artifact. You get an energy counter. 0
89 Mounting Maelstrom Red Rare 4{2}{r}{r} Enchantment Cumulative Upkeep {r} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When Mounting Maelstrom is destroyed, Mounting Maelstrom deals X damage to each creature and each player, where X is the number of age counters on Mounting Maelstrom.
0
90 Pyrotechnician Red Rare 4{2}{r}{r} Creature – Human Shaman 2 2 Spellshape{4}{r}, {t}, Discard two cards: Pyrotechnician deals 4 damage divided as you choose among any number of target creatures and/or players. 0
91 Rabian Raider Red Common 2{r}{r} Creature – Human Nomad Warrior 2 3 At the beginning of your end step, if Rabian Raider didn't attack this turn, Rabian Raider deals 2 damage to you.
Dash {2}{r} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
0
92 Rabian Saboteur Red Uncommon 1{r} Creature – Human Nomad Rogue 1 1 Menace
Channel{r}, Discard Rabian Saboteur: Destroy target creature with defender.
Madness {2} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
0
93 Sandstorm Raider Red Uncommon 3{2}{r} Creature – Human Nomad Warrior 2 2 Bloodrush{g}, discard Sandstorm Raider: Sandstorm Raider deals 1 damage to each attacking creature.
Madness {r}{r} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
0
94 Shaman of the Hearth Red Uncommon 3{1}{r}{r} Creature – Human Shaman 2 2 Dash – Discard a Mountain card. (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
{t}: Add {r} to your mana pool.
0
95 Skyfire Red Rare 5{2}{r}{r}{r} Sorcery Skyfire deals 6 damage to each non-Red creature. 0
96 Weapon Mastery Red Common 2{1}{r} Enchantment – Aura Enchant creature
Enchanted creature gets +1/+0 has first strike.
As long as enchanted creature is equipped, it has double strike.
0
97 Windchanger Shaman Red Rare 3{2}{r} Creature – Minotaur Shaman 2 3 Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Spellshape{r}, {t}, Discard a card: Each player shuffles the cards from his or her hand into his or her library, then draws that many cards.
0
98 Elfhame Heirophant (Gaea's Beloved) Green Rare 2 {g}{g} Creature – Elf Druid
‑‑‑‑
Creature – Elemental Elf Druid
2
‑‑‑‑
*
2
‑‑‑‑
*
Hexproof
At the beginning of your upkeep, you may search your library for a basic land card, reveal that card, and put it into your hand. If you do, you skip your draw step this turn and shuffle your library.
Whenever a land enters the battlefield under your control, if you control six or more Forests, transform Elfhame Heirophant.
‑‑‑‑
Trample, hexproof
Gaea's Beloved's power and toughness are each equal to the number of Forests on the battlefield.
Whenever Gaea's Beloved deals combat damage to an opponent, choose a non-Planeswalker permanent that player controls. That permanent becomes a basic Forest. (This effect lasts indefinitely.)
0
99 Gaea, Soul of Dominaria Green Mythic 6{5}{g} Legendary Enchantment Creature – God 6 6 Indestructible
Lands you control have hexproof.
Domain — At the beginning of your end step, put X +1/+1 counters on target land you control, where X is the number of basic land types among lands you control. It becomes a 0/0 Elemental creature. It's still a land.
5 1487702204 on 21 Feb 2017 by Vitenka
100 Ichneumon Sage Green Uncommon 3{1}{g}{g} Creature – Human Druid 1 4 Whenever an opponent cast a spell, if it's the second spell they cast this turn, you gain 4 life. 0
101 Khabál Thallid Green Uncommon 3{2}{g} Creature – Fungus 1 1 At the beginning of each end step, put a spore counter on Khabál Thallid for each creature that died this turn.
Remove three spore counters from Khabál Thallid: Put a 1/1 green Saproling creature token onto the battlefield.
0
102 Memorial Keeper Green Rare 2{1}{g} Creature – Human Druid 1 1 {t}: Untap target permanent with the same name as a permanent in your graveyard. 0
103 Pradesh Trader Green Common 3{2}{g} Creature – Human Nomad 1 1 When Pradesh Trader enters the battlefield you may return target Aura or Equipment card from your graveyard to your hand. 0
104 Shanodin Ancient (Shanodin Woods) Green Uncommon 2 {1}{g} Creature – Dryad
‑‑‑‑
Land – Forest
2 2 Forestwalk
Whenever Shanodin Ancient becomes the target of a spell or ability, you may transform it.
‑‑‑‑
{t}: Add {g} to your mana pool.
{1}{g}: Transform Shanodin Woods.
0
105 Wardshell Tortoise Green Common 2{1}{g} Creature – Turtle 1 1 {t}: Wardshell Tortoise gets +0/+3 and gains hexproof until end of turn. 0
106 Wyluli Spirit Guide Green Common 2{1}{g} Creature – Wolf Spirit 2 2 Bloodrush{1}{g}, Discard Wyluli Spirit Guide: Put a +1/+1 counter on each of up to two target attacking creatures. 0
107 Commodore Guff Multicolour Mythic 4{2}{w}{u} Planeswalker – Guff 3 +1 Investigate. Then, if there are two or more instant and/or sorcery cards in your graveyard, investigate two more times.
-3 Return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn.
-7 You gain an emblem with "Whenever a player casts a spell, you gain X life, where X is that spell's converted mana cost."
1 1459367784 on 30 Mar 2016 by Alex
108 Oath of Commdore Guff Multicolour Rare 3{1}{w}{u} Legendary Enchantment When Oath of Commdore Guff enters the battlefield, scry 5.
Whenever you cast a planeswalker spell, you gain life equal to that card's converted mana cost.
0
109 Oath of the Commodore Multicolour Rare 2{w}{u} Legendary Enchantment When Oath of the Commodore enters the battlefield, look at the top five cards of your library. Put one of them into your hand and the rest on the top or bottom of your library in any order.
Whenever you cast a Planeswalker spell, you gain life equal to its converted mana cost.
Planeswalker spells you cast can't be countered.
0
110 Saint Steven Multicolour Rare 3{1}{w}{u} Legendary Creature – Spirit Cleric 1 3 Whenever you cast a song spell, scry X, where X is the number of spells spliced into it. 0
111 Dementia Multicolour Uncommon 6{2}{u}{u}{b}{b} Sorcery Delirium – Dementia costs {2} less to cast if there are four or more card types among cards in your graveyard.
Target player reveals his or her hand and discards all nonland cards.
Cycling {u}{b} ({u}{b}, Discard this card: Draw a card.)
When you cycle Dementia, each player draws a card, then discards two cards.
0
112 Oath of Tevesh Szat Multicolour Rare 4{2}{u}{b} Legendary Enchantment When Oath of Tevesh Szat enters the battlefield, each opponent sacrifices a Planeswalker.
{x}, Sacrifice Oath of Tevesh Szat: Return target Planeswalker card with converted mana cost X or less from an opponent's graveyard to the battlefield under your control.
0
113 Oath of Tvesh Szat Multicolour Rare 3{1}{u}{b} Legendary Enchantment When Oath of Tvesh Szat enters the battlefield, draw two cards. Then each player discards a card.
Whenever a creature attacks a Planeswalker you control, you may put a -1/-1 counter on that creature.
0
114 Scarwood Assassin Multicolour Common 2{b}{r} Creature – Goblin Assassin 1 1 Haste
Scarwood Assassin costs {b} less if you control a black Assassin creature.
Scarwood Assassin costs {r} less if you control a red Goblin creature.
0
115 Gruulfriends Multicolour Rare 4{2}{r}{g} Sorcery Search your library for up to one Chandra card and up to one Nissa card, reveal them, and put them into your hand. Then shuffle your library.
Basic landcycling {r/g} ({r/g}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)
7 1492819532 on 22 Apr 2017 by Alex
116 Oath of Freyalise Multicolour Rare 2{r}{g} Legendary Enchantment When Oath of Freyalise enters the battlefield, you may destroy target artifact or enchantment.
Whenever a Planeswalker you control is dealt damage by a creature, Oath of Freyalise deals that much damage to that creature's controller.
0
117 Oath of Freyalise Multicolour Rare 4{2}{r}{g} Legendary Enchantment When Oath of Freyalise enters the battlefield, choose one:
– Exile target artifact, enchantment, or nonbasic land.
– Oath of Freyalise deals 4 damage to target creature or Planeswalker.
Whenever a Planeswalker enters the battlefield under your control, create a 2/1 red and green Elf Warrior creature token with first strike.
2 1486777410 on 11 Feb 2017 by dude1818
118 Citadel Ancient Multicolour Rare 5{3}{w}{g} Creature – Treefolk 3 4 Reach, trample
Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put 2 +1/+1 counters on it and it becomes renowned.)
Whenever Citadel Ancient deals combat damage to an opponent, if it is renowned, proliferate.
0
119 Oath of Kristina Multicolour Rare 2{g}{w} Legendary Enchantment When Oath of Kristina enters the battlefield, create a 0/1 green Plant creature token and gain 3 life.
Planeswalker spells you cast have convoke.
0
120 Oath of Kristina Multicolour Rare 2{g}{w} Legendary Enchantment When Oath of Kristina enters the battlefield, search your library for a Plains card and a Forest card, reveal them, put them into your hand, then shuffle your library.
At the beginning of your upkeep, if you control a Planeswalker, you may scry 1 and gain 1 life.
1 1486667887 on 09 Feb 2017 by WOM Devign Team
121 Oath of Daria Multicolour Rare 2{w}{b} Legendary Enchantment Extort
Whenever you gain life, you may put a loyalty counter on target Planeswalker you control instead.
0
122 Mold Monster Multicolour Uncommon 7{5}{b}{g} Creature – Fungus Mutant 6 6 Evoke – Sacrifice two Swamps (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
When Mold Monster dies, destroy target noncreature permanent.
Unearth {6}{b}{g} ({6}{b}{g}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
0
123 Rotwood Goliath Multicolour Rare 4{2}{b}{g} Creature – Treefolk * * When Rotwood Goliath enters the battlefield, you may sacrifice a Swamp. If you do, destroy target nonbasic land.
When Rotwood Goliath enters the battlefield, you may sacrifice a Forest. If you do, you gain 3 life.
Rotwood Goliath's power and toughness are each equal to the total number of land cards in all graveyards.
0
124 Cytoplast Keeper (Vigigoyf) Multicolour Rare 2 {x}{u}{g} Creature – Dryad Druid
‑‑‑‑
Creature – Lhurgoyf Mutant
0
‑‑‑‑
*
0
‑‑‑‑
*+1
Hexproof; Graft X (This creature comes into play with X +1/+1 counters on it. Whenever another creature comes into play, you may move a +1/+1 counter from this creature onto it.)
When the last +1/+1 counter is removed from Cytoplast Keeper, transform it.
‑‑‑‑
Other creatures you control have evolve.
Vigigoyf's power is equal to the total number of +1/+1 counters on creatures you control and its toughness is equal to that number plus 1.
1 1459813785 on 04 Apr 2016 by ThisMightBeRyan
125 Oath of Bo Levar Multicolour Rare 3{1}{g}{u} Legendary Enchantment When Oath of Bo Levar enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
Planeswalker spells you cast have cascade.
0
126 Vigean Barnacle Multicolour Uncommon 2{u}{g} Creature – Plant Wall 0 3 Defender; Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
{t}, Sacrifice a land: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
0
127 Oath of Taysir Multicolour Rare 3{1}{u}{r} Legendary Enchantment You may cast Planeswalker spells as though they had flash.
At the beginning of each player's end step, if that player controls a Planeswalker, he or she draws a card.
0
128 Akroan Juggernaut Multicolour Uncommon 5{3}{r}{w} Artifact Creature – Juggernaut 5 3 Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put 2 +1/+1 counters on it and it becomes renowned.)
Akroan Juggernaut attacks each turn if able.
As long as Akroan Juggernaut is renowned, other creatures you control can't attack.
0
129 Oath of Windgrace Multicolour Rare 3{1}{r}{w} Legendary Enchantment Creatures you control have vigilance and get +X/+2, where X is the number of Planeswalkers you control.
Whenever you cast a Planeswalker spell, creatures you control gain first strike until your next upkeep.
0
130 Violent Illusions Multicolour Rare 3{u}{b}{r} Enchantment Whenever a creature you control attacks alone, it gains myriad and melee until end of turn. 0
131 Balls // The Wall Split Uncommon 1 {x}{x}{r} // {3}{u} Sorcery // Sorcery Balls deals X damage to each of up to two target creatures. // Aftermath (Cast this spell only from your graveyard. Then exile it.)
Create a 0/7 blue Wall artifact creature token with defender.
0
132 See // Believe Split Uncommon 2 {1}{u} // {2}{g} Instant // Instant Scry 3. // Aftermath (Cast this spell only from your graveyard. Then exile it.)
Reveal the top five cards of your library. You may put a creature or enchantment card from among them into your hand. Put the rest into your graveyard.
0
133 Armor of Eternity Artifact Uncommon 2{2} Artifact – Equipment When Armor of Eternity enters the battlefield, you may put a 2/1 red Warrior creature token onto the battlefield and attach Armor of Eternity to it.
Equipped creature has vigilance.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
0
134 Blade of Tawnos Artifact Uncommon 2{2} Artifact – Equipment When Blade of Tawnos enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
Equipped creature gets +1/+1.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
0
135 Crusader's Lance Artifact Uncommon 3{3} Artifact – Equipment When Crusader's Lance enters the battlefield, you may put a 2/2 white Knight creature token with vigilance onto the battlefield and attach Crusader's Lance to it.
Equipped creature has first strike.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
0
136 Fearsome Engine Artifact Uncommon 5{5} Artifact – Vehicle 1 5 Trample
Crew 3
Whenever a creature crews Fearsome Engine, Fearsome Engine gets +X/+0, where X is that creature's power.
0
137 Field of Caltrops Artifact Common 2{2} Artifact Creature – Wall 2 1 Defender; Wither (This deals damage to creatures in the form of -1/-1 counters.) 0
138 Giant's Belt Artifact Uncommon 6{6} Artifact – Equipment When Giant's Belt enters the battlefield, put a 3/3 red Giant Warrior creature token onto the battlefield and attach Giant's Belt to it.
Equipped creature gets +2/+2.
Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
0
139 Goblin Machine Gun Artifact Uncommon 3{3} Artifact {r}: Goblin Machine Gun deals 1 damage to target creature that has not been the target of this ability this turn. Sacrifice Goblin Machine Gun at the beginning of your next end step. 0
140 Ionized Golem Artifact Uncommon 5{5} Artifact Creature – Golem 3 3 When Ionized Golem dies, you may exile it instead. If you do, add {u}{u}{u} or {r}{r}{r} to your mana pool at the beginning of your next main phase. 0
141 Mana Rock (Man of Rock) Artifact Uncommon 2 {2} Artifact Creature – Golem
‑‑‑‑
Artifact Creature – Golem
3 3 Mana Rock enters the battlefield tapped.
{t}: Add {c} to your mana pool.
{t}, Discard a land card: Transform Mana Rock.
‑‑‑‑
{t}: Add {c} to your mana pool.
3 1459367950 on 30 Mar 2016 by Alex
142 Mox Beacon Artifact Mythic 0{0} Legendary Artifact {t}: Add one mana of any color to your mana pool. Use this mana only to cast Planeswalker spells.
{w}{u}{b}{r}{g}, {t}: You may choose a Planeswalker card you own from outside the game, reveal that card, and put it into your hand.
0
143 Mox Turtle Artifact Rare 0{0} Artifact Creature – Turtle 0 3 {t}: Add one mana of any color to your mana pool. Mox Turtle doesn't untap during its controller's next untap step. 0
144 Pearl Trident Artifact Common 2{2} Artifact – Equipment When Pearl Trident enters the battlefield, you may put a 1/1 blue Merfolk creature token onto the battlefield and attach Pearl Trident to it.
Equipped creature gets +1/+0.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
0
145 Saffiyah's Carpet Artifact Uncommon 2{2} Artifact – Equipment Equipped creature has flying and prowess. (Whenever you cast a noncreature spell, that creature gets +1/+1 until end of turn.)
Equip {2}
0
146 Scareclone Artifact Rare 4{4} Artifact Creature – Scarecrow 0 0 You may have Scareclone enter the battlefield as a copy of any creature on the battlefield, except it is a Scarecrow artifact in addition to its other types. 0
147 Slitherpit Artifact Rare 6{6} Artifact Snake creatures you control have infect. (They deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
{4}, {t}: Put two 1/1 green Snake creature tokens onto the battlefield.
0
148 Spear Barracade Artifact Common 3{3} Artifact Creature – Wall 2 3 Defender, first strike
{t}, Sacrifice Spear Barracade: Up to two target attacking creatures each get +1/+0 and gain first strike until end of turn.
0
149 Spellcrafter's Matrix Artifact Rare 6{6} Artifact Non-Planeswalker spells you cast cost up to {2} less to cast. 0
150 Summoning Circle Artifact Rare 5{5} Artifact Convoke (Each creature you tap while casting this spell pays for {c} or one mana of that creature's color.)
Creature spells and planeswalker spells you cast cost {1} less to cast.
0
151 Sword of the Stormseeker Artifact Rare 1{1} Artifact – Equipment Whenever equipped creature deals combat damage to an opponent, that player loses life equal to the number of cards in his or her hand.
Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
1 1495316376 on 20 May 2017 by Vitenka
152 Yotian Avenger Artifact Uncommon 4{4} Artifact Creature – Golem 1 4 Vigilance; Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
{0}: Yotian Avenger gets -1/-1 and gains your choice of flying, first strike, or trample until end of turn.
0
153 Fennario Land Rare 0 Legendary Land Fennario enters the battlefield tapped.
Whenever you cast a song spell, untap Fennario.
{t}: Add one mana of any color to your mana pool. Use this mana only to cast song spells or pay splice costs.
0
154 Forgotten Pyramid Land Uncommon 0 Land – Wastes {t}: Add {c} to your mana pool.
{2}, {t}, Sacrifice Forgotten Pyramid: Exile target Aura.
0
155 Fulgurite Fields Land Uncommon 0 Land – Wastes {t}: Add {c} to your mana pool.
{t}: Fulgurite Fields deals 1 damage to target attacking creature. Activate this ability only during the end of combat step.
0
156 Jasconius Archipelago Land Rare 0 Legendary Land – Island ({t}: Add {u}.)
Whenever Jasconius Archipelago attacks, you may exert it. If you do, until your next turn, whenever you tap an Island for mana, add an additional {u}.
{u}: Put Jasconius onto the battlefield from the command zone. This ability costs {2} more to activate for each time it was activated this game.
{4}{u}{u}{u}: Jasconius becomes a 6/8 blue Fish creature.
Jasconius can be your commander.
1 1496852693 on 07 Jun 2017 by ThisMightBeRyan
157 Jasconius, the Island Fish Land Rare 0 Legendary Land Creature – Island Fish 6 8 ({t}: Add {u} to your mana pool.)
Jasconius, the Island Fish can't attack or block unless you control seven or more basic Islands.
{t}: Add {u}{u}{u} to your mana pool. Activate this ability only if you control seven or more basic Islands.
0
158 Kher Ridge Land Rare 0 Legendary Land – Mountain ({t}: Add {r} to your mana pool.)
{3}{r}, {t}, Sacrifice Kher Ridge: Create a 3/3 red Bird creature token with flying.
1 1496851936 on 07 Jun 2017 by ThisMightBeRyan
159 Singing Woods Land Rare 0 Land – Forest ({t}: Add {g} to your mana pool})
Singing Woods enters the battlefield tapped.
{t}: Target attacking creature has base power 0 until end of turn.
0
160 Uncanny Valley Land Uncommon 0 Land – Plains Uncanny Valley enters the battlefield tapped.
{t}: Add {w} to your mana pool.
When Uncanny Valley enters the battlefield, if you control no creatures, put a 1/1 colorless Scarecrow artifact creature onto the battlefield.
1 1459367861 on 30 Mar 2016 by Alex
161 Rend Reality Colourless Blue Uncommon 3{2}{u} Sorcery Devoid (This card has no color.)
Strive – Rend Reality costs an additional {c} to cast for each target beyond the first.
Any number of target creatures you control can't be blocked this turn.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
0
162 Desecration Colourless Black Uncommon 3{2}{b} Enchantment – Aura Devoid (This card has no color.)
Enchant nonbasic land
When Desecration enters the battlefield, draw a card.
Enchanted land's name is Wastes.
Enchanted land loses all abilities and has "{t}: Add {c} to your mana pool."
1 1457608603 on 10 Mar 2016 by Alex
163 Eldrazi Abomination Colourless Black Uncommon 5{3}{b}{b} Creature – Eldrazi Horror 2 6 Devoid (This card has no color.)
Whenever Eldrazi Abomination blocks or becomes blocked by a creature that's one or more colors, exile that creature at end of combat.
Channel{4}{c}: Exile target creature that's one or more colors.
0
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