Hindsight (Experiments)
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Mechanics | Skeleton |
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Counter target spell unless its controller pays .
Exile target permanent.
Enchant creature
Enchanted creature gets +1/+2.
As long as enchanted creature is equipped, it has vigilance.
Enchanted creature gets +1/+2.
As long as enchanted creature is equipped, it has vigilance.
Defender
When Armory Walls dies, support 3. (Put a +1/+1 counter on each of up to three other target creatures.)
When Armory Walls dies, support 3. (Put a +1/+1 counter on each of up to three other target creatures.)
3/5
Whenever Aysen Highwayman deals combat damage to an opponent, if that player controls more lands than you, you may search your library for a basic Plains card, reveal it, and put it onto the battlefield tapped. If you do, shuffle your library.
2/1
When Benalish Martyr dies, choose one -
– Regenerate another target creature.
– You gain 2 life.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
– Regenerate another target creature.
– You gain 2 life.
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
The highest honor one can achieve in Benalia is as a hero in life or as a martyr in death.
1/1
First strike
Whenever another attacking creature you control dies, if Benalish Piker is attacking, transform Benalish Piker.
Whenever another attacking creature you control dies, if Benalish Piker is attacking, transform Benalish Piker.
1/1
Attacking you control have first strike.
Whenever Halberd Mavrick would deal combat damage to an opponent, you may have it deal that much damage to a blocking creature instead.
Whenever Halberd Mavrick would deal combat damage to an opponent, you may have it deal that much damage to a blocking creature instead.
3/2
Flying
When ~ enters the battlefield, you gain 2 life for each enchantment you control.
Whenever ~ attacks, you gain 2 life for each enchantment defending player controls.
When ~ enters the battlefield, you gain 2 life for each enchantment you control.
Whenever ~ attacks, you gain 2 life for each enchantment defending player controls.
2/3
Creatures you control get +1/+1 and have vigilance.
Attacking creatures you control get +1/+0.
Blocking creatures you control get +0/+1.
Attacking creatures you control get +1/+0.
Blocking creatures you control get +0/+1.
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
: Attach target Equipment you control to Defenders of the Faith. Activate this ability only if Defenders of the Faith is renowned and only any time you could cast a sorcery.
: Attach target Equipment you control to Defenders of the Faith. Activate this ability only if Defenders of the Faith is renowned and only any time you could cast a sorcery.
2/3
When Donjon enters the battlefield, exile target creature an opponent controls and all Equipment attached to it until Donjon leaves the battlefield. (Those permanents return under their owners' control.)
Search your library for an Equipment card with converted mana cost X or less and put that card onto the battlefield. Then shuffle your library.
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Until end of turn equip costs you pay cost .
Until end of turn equip costs you pay cost .
Put two 1/1 white Soldier Ally creature tokens onto the battlefield.
Better than being dragon fodder.
Search your library for a planeswalker card, reveal it, and put it into your hand. Then shuffle your library.
Aftermath
Look at the top seven cards of your library. Put up to two planeswalker cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Look at the top seven cards of your library. Put up to two planeswalker cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
At the beginning of your upkeep, if Guardian Ox blocked last turn, transform Guardian Ox.
0/4
Menace (This creature can't be blocked except by two or more creatures.)
Raging Ox attacks each turn if able.
Whenever Raging Ox deals combat damage to an opponent, you may transform it.
Raging Ox attacks each turn if able.
Whenever Raging Ox deals combat damage to an opponent, you may transform it.
2/2
Flying
When Juzám Seraph enters the battlefield, each opponent's life total becomes 20.
When Juzám Seraph enters the battlefield, each opponent's life total becomes 20.
5/5
Trample
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whenever Kikuyu Cavalry attacks, if it's renowned, other attacking creatures you control get +1/+0 and gain trample until end of turn.
Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
Whenever Kikuyu Cavalry attacks, if it's renowned, other attacking creatures you control get +1/+0 and gain trample until end of turn.
2/2
All creatures have protection from black and from red.
2/2
At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.
The Magi of the Ivory Tower sacrifice power for valuable knowledge.
1/2
Delirium – If there are four or more card types among cards in your graveyard, you may cast Martyr's Plight as though it had flash.
Whenever a nontoken white creature dies, its controller may draw a card.
Whenever a nontoken white creature dies, its controller may draw a card.
At the beginning of your next upkeep, return up to two target legendary creature cards from your graveyard to the battlefield.
Whenever an opponent draws a card other than the first one they draw during their draw step, you gain 2 life.
Whenever your life total is greater than your starting life total, sacrifice Mendicant Monk.
Whenever your life total is greater than your starting life total, sacrifice Mendicant Monk.
1/2
Wasteswalk (This creature can't be blocked if defending player controls a Wastes.)
Whenever Merchant Caravan attacks and isn't blocked, you gain 2 life.
Whenever Merchant Caravan attacks and isn't blocked, you gain 2 life.
0/2
Wasteswalk (This creature can't be blocked if defending player controls a land named Wastes.)
2/2
+1 Until your next turn, creatures you control get +0/+2 and gain vigilance.
-X Exile X target artifacts and/or enchantments.
-6 Whenever a nontoken creature you control attacks this turn, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile those tokens at end of combat.
-X Exile X target artifacts and/or enchantments.
-6 Whenever a nontoken creature you control attacks this turn, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile those tokens at end of combat.
4
Each player's life total becomes 20.
Each player's life total becomes equal to his or her starting life total.
Your opponents can't cast spells this turn. (Spells cast before this resolves are unaffected.)
Splice onto Song-Pay half your current life total, rounded down.
Splice onto Song-Pay half your current life total, rounded down.
Tap target creature. If that creature is a Demon, Devil, Djinn, or Efreet, exile that creature instead.
Scry 1.
Scry 1.
Tap target creature. If that creature is a Demon, Devil, Djinn, or Efreet, exile it instead.
Flash
Flying
When Aetherstrum Geist enters the battlefield, counter target creature spell unless its controller pays 4 life.
Flying
When Aetherstrum Geist enters the battlefield, counter target creature spell unless its controller pays 4 life.
2/1
Look at the top three cards of your library, the put them back in any order. You may shuffle your library.
Whenever you cast an artifact spell, you gain 1 life.
Whenever an artifact you control is destroyed, draw a card.
Whenever an artifact you control is destroyed, draw a card.
Put a 1/2 blue Bird creature token with flying named Storm Crow onto the battlefield.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Enchant player
Whenever a creature you control dies, you may pay . If you do, enchanted player sacrifices a permanent.
Whenever a creature you control dies, you may pay . If you do, enchanted player sacrifices a permanent.
Enchant player
Whenever a creature enchanted player controls deals combat damage to a player, put a -1/-1 counter on that creature and it doesn't untap during its controller's next untap step.
Whenever a creature enchanted player controls deals combat damage to a player, put a -1/-1 counter on that creature and it doesn't untap during its controller's next untap step.
Put two 1/1 blue Bird creature tokens with flying onto the battlefield.
Splice onto Song-Tap two untapped creatures you control.
Splice onto Song-Tap two untapped creatures you control.
Investigate (Put a colorless Clue artifact token onto the battlefield with ", Sacrifice this artifact: Draw a card.")
Retrace (You may cast this card from your graveyard by discarding a land card as an additional cost to cast it.)
Retrace (You may cast this card from your graveyard by discarding a land card as an additional cost to cast it.)
Flying, hexproof
Channel – , Discard Glintwing Aven: Target creature you control gets +0/+3 and gains hexproof until end of turn.
Channel – , Discard Glintwing Aven: Target creature you control gets +0/+3 and gains hexproof until end of turn.
1/2
Flying
As long as Guardian Sphinx is untapped, non-creature artifacts you control have hexproof and indestructible.
As long as Guardian Sphinx is untapped, non-creature artifacts you control have hexproof and indestructible.
2/4
Choose one –
– Counter target spell unless its controller pays .
– Return target creature to its owner's hand.
– Counter target spell unless its controller pays .
– Return target creature to its owner's hand.
Whenever Jandor's Ophidian deals damage to a player, draw a card beginning of his or her next draw step unless he or she pays before that draw step.
1/1
Whenever you draw a card, if it's the first card you drew this turn, you may discard it. If you do, draw a card.
: Add to your mana pool.
, : Untap another target permanent.
: Add to your mana pool.
, : Untap another target permanent.
2/3
Return target creature to its owner's hand. If you cast Lock in the Basement for its madness cost, put it on top of its owner's library instead.
Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
Flying
, : Untap target land.
, : Untap target land.
1/1
Flash
Flying
When Narwhal Rider enters the battlefield, Narwhal Rider gains first strike until end of turn.
Flying
When Narwhal Rider enters the battlefield, Narwhal Rider gains first strike until end of turn.
2/2
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Islandwalk
Enchanted creature gets +1/+1 and has islandwalk.
Islandwalk
Enchanted creature gets +1/+1 and has islandwalk.
1/1
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays .
When Rhystic Remora dies, transform it unless any player pays .
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
When Rhystic Remora dies, transform it unless any player pays .
Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
1/1
Flying
When Remora Drifter transforms, draw two cards.
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays .
When Remora Drifter transforms, draw two cards.
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays .
2/2
Put a 1/1 blue Human Pirate creature tokens with flying onto the battlefield.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Spellshape – , , Discard a card: Put a 1/2 blue Bird creature token with flying named Storm Crow onto the battlefield.
1/1
Counter target spell.
Surge – Pay 1 life and exile a blue card from your hand (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Surge – Pay 1 life and exile a blue card from your hand (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Scry X.
Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
+1 Put a 1/1 blue Imp creature token with flying onto the battlefield. It has "At the beginning of your upkeep, exile this creature. If you do, draw a card."
-3 Return up to one target creature, up to one target enchantment, and up to one target artifact each to their owner's hand.
-8 You gain an emblem with "Whenever you cast a blue spell, untap X lands, where X is that spell's converted mana cost."
-3 Return up to one target creature, up to one target enchantment, and up to one target artifact each to their owner's hand.
-8 You gain an emblem with "Whenever you cast a blue spell, untap X lands, where X is that spell's converted mana cost."
4
Whenever you cast a noncreature spell, you may pay . If you do, put a 1/2 blue Bird creature token with flying named Storm Crow onto the battlefield.
Whenever you cast a noncreature spell, choose one –
– Scry 1.
– Reveal the top card of your library. If an instant or sorcery card is revealed this way, transform Wisdom of Suleiman. If not, sacrifice Wisdom of Suleiman and you lose 5 life.
– Scry 1.
– Reveal the top card of your library. If an instant or sorcery card is revealed this way, transform Wisdom of Suleiman. If not, sacrifice Wisdom of Suleiman and you lose 5 life.
Flying; Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
5/6
Tap or untap target artifact or creature.
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Target artifact or creature doesn't untap during its controller's next untap step.
Target artifact or creature doesn't untap during its controller's next untap step.
First strike
At the beginning of your upkeep, you lose 1 life and put a scream counter on Acolyte of Halloween. Then, if Acolyte of Halloween has three or more scream counters on it, transform it.
At the beginning of your upkeep, you lose 1 life and put a scream counter on Acolyte of Halloween. Then, if Acolyte of Halloween has three or more scream counters on it, transform it.
3/3
When Magus of the Pillar Tombs transforms, each player returns each creature card in his or her graveyard to the battlefield.
At the beginning of each player's upkeep, that player sacrifices a creature. If he or she can't, that player loses 5 life.
At the beginning of each player's upkeep, that player sacrifices a creature. If he or she can't, that player loses 5 life.
5/6
Lifelink
, : Target player puts the bottom card of his or her library into his or her graveyard. If it's a creature card, you put a 2/2 black Zombie creature token onto the battlefield. Then, if there are four or more card types among cards in your graveyard, transform Acolyte of the Cellar.
, : Target player puts the bottom card of his or her library into his or her graveyard. If it's a creature card, you put a 2/2 black Zombie creature token onto the battlefield. Then, if there are four or more card types among cards in your graveyard, transform Acolyte of the Cellar.
1/3
When Covenant Lich transforms, exile all creature cards from target player's graveyard, then put a 2/2 black Zombie creature token onto the battlefield for each card exiled this way.
Zombies you control have lifelink.
Zombies you control have lifelink.
2/4
Artifact creatures you control have menace.
Whenever you cast a noncreature spell, you may pay and 1 life. If you do, put a 1/1 blue Homunculus artifact creature token onto the battlefield.
Whenever you cast a noncreature spell, you may pay and 1 life. If you do, put a 1/1 blue Homunculus artifact creature token onto the battlefield.
Defender
When Barony Walls dies, you may exile any number of other creature cards in your graveyard. Create a 1/1 black Vampire creature token with lifelink for each card exiled this way.
When Barony Walls dies, you may exile any number of other creature cards in your graveyard. Create a 1/1 black Vampire creature token with lifelink for each card exiled this way.
0/5
Menace
3/3
You may choose a card you own from outside the game and put it on top of your library.
Exile the top card of each player's library face down. For as long as those cards remain exiled, you may look at them, you may play them, and you may spend mana as though it were mana of any type to cast them.
Put target Planeswalker card from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost.
Cycling (, Discard this card: Draw a card.)
Cycling (, Discard this card: Draw a card.)
Counter target non-Enchantment spell unless its controller pays 5 life.
"Lies"
As an additional cost to cast Glum Ritual, exile two creature cards from your graveyard.
Add to your mana pool.
Add to your mana pool.
As an additional cost to cast Horrific Creation, sacrifice a black creature and a Swamp.
Return target black creature card from your graveyard to the battlefield.
Return target black creature card from your graveyard to the battlefield.
Bestow (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Deathtouch
Enchanted creature gets +1/+3 and has deathtouch.
Deathtouch
Enchanted creature gets +1/+3 and has deathtouch.
1/3
Flying
Morbid – At the beginning of each end step, if a creature died this turn, put a +1/+1 counter on Khabál Vulture.
Morbid – At the beginning of each end step, if a creature died this turn, put a +1/+1 counter on Khabál Vulture.
1/1
Whenever a creature dealt damage by a Vampire creature you control this turn dies, put a 1/1 black Skeleton creature token onto the battlefield tapped.
: Regenerate target Skeleton.
: Regenerate target Skeleton.
2/2
Flying
: Phyrexian Bloodbat gets +1/+0 until end of turn. Activate this ability no more than twice each turn.
: Phyrexian Bloodbat gets +1/+0 until end of turn. Activate this ability no more than twice each turn.
0/1
All creatures get -2/-0 until end of turn.
Splice onto Song-Exile a card from your graveyard.
Splice onto Song-Exile a card from your graveyard.
+1 Put a 1/2 black Bat creature token with flying and lifelink onto the battlefield.
-X Each of up to X target creatures get -1/-1 until end of turn.
-6 You gain an emblem with "Each creature you control is a Vampire in addition to its other creature types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature.""
-X Each of up to X target creatures get -1/-1 until end of turn.
-6 You gain an emblem with "Each creature you control is a Vampire in addition to its other creature types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature.""
3
Flying
Channel – , Discard Shrouded Soul: Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.
Madness
Channel – , Discard Shrouded Soul: Exile target creature. At the beginning of the next end step, return that card to the battlefield under its owner's control with a +1/+1 counter on it.
Madness
Those who go with her are never the same.
2/1
Triskeleton enters the battlefield with three +1/+1 counters on it.
, Remove a +1/+1 counter from Triskeleton: Put a 1/1 black Skeleton creature token onto the battlefield. It has ": Regenerate this creature."
, Remove a +1/+1 counter from Triskeleton: Put a 1/1 black Skeleton creature token onto the battlefield. It has ": Regenerate this creature."
1/1
Creatures your opponents control get -1/-0 until end of turn for each creature card in your graveyard.
Menace (This creature can't be blocked except by two or more creatures.)
Brutality attacks each turn if able.
: Target creature gets +1/+0 and gains menace until end of turn. Activate this ability only if Brutality is in your graveyard.
Brutality attacks each turn if able.
: Target creature gets +1/+0 and gains menace until end of turn. Activate this ability only if Brutality is in your graveyard.
5/2
: Cuombajj Shaman deals 1 damage to target creature or player and 1 damage to you.
1/3
Cumulative Upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Enchant player
Enchanted player can't cast creature spells.
Enchant player
Enchanted player can't cast creature spells.
Search your library for a card and exile it. Until the end of your next turn, you may play that card.
Put a 1/1 red Devil creature tokens onto the battlefield. They have "When this creature dies, it deals 1 damage to target creature or player."
Splice into Song
Splice into Song
Whenever a Goblin enters the battlefiend under your control, you may have it fight target creature an opponent controls.
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at end of combat.)
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token that's a copy of this creature that's tapped and attacking that player or a planeswalker he or she controls. Exile the tokens at end of combat.)
2/2
Whenever Hasran Brutalist attacks, it deals 3 damage to you unless you discard a card.
3/2
+1 Destroy up to one target blue permanent.
+0 Exile target noncreature artifact, then put X loyalty counters on Jaya Ballard, Planeswalker, where X is the exiled artifact's converted mana cost.
-X Jaya Ballard, Planeswalker deals X damage divided as you choose among any number of target creatures and/or Planeswalkers. Creatures damaged this way can't block or be regenerated this turn.
+0 Exile target noncreature artifact, then put X loyalty counters on Jaya Ballard, Planeswalker, where X is the exiled artifact's converted mana cost.
-X Jaya Ballard, Planeswalker deals X damage divided as you choose among any number of target creatures and/or Planeswalkers. Creatures damaged this way can't block or be regenerated this turn.
2
Menace
At the beginning of your upkeep, Junún Firefist deals 2 damage to you.
, Sacrifice Junún Firefist: Junún Firefist deals 2 damage to target creature or player.
At the beginning of your upkeep, Junún Firefist deals 2 damage to you.
, Sacrifice Junún Firefist: Junún Firefist deals 2 damage to target creature or player.
3/3
Strive — Megashot costs more to cast for each target beyond the first.
Megashot deals 1 damage to each of any number of target creatures or players.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Megashot deals 1 damage to each of any number of target creatures or players.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Destroy target artifact. You get an energy counter.
Cumulative Upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
When Mounting Maelstrom is destroyed, Mounting Maelstrom deals X damage to each creature and each player, where X is the number of age counters on Mounting Maelstrom.
When Mounting Maelstrom is destroyed, Mounting Maelstrom deals X damage to each creature and each player, where X is the number of age counters on Mounting Maelstrom.
Spellshape – , , Discard two cards: Pyrotechnician deals 4 damage divided as you choose among any number of target creatures and/or players.
2/2
At the beginning of your end step, if Rabian Raider didn't attack this turn, Rabian Raider deals 2 damage to you.
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Dash (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
2/3
Menace
Channel – , Discard Rabian Saboteur: Destroy target creature with defender.
Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
Channel – , Discard Rabian Saboteur: Destroy target creature with defender.
Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
1/1
Bloodrush – , discard Sandstorm Raider: Sandstorm Raider deals 1 damage to each attacking creature.
Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
2/2
Dash – Discard a Mountain card. (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
: Add to your mana pool.
: Add to your mana pool.
2/2
Skyfire deals 6 damage to each non-Red creature.
Enchant creature
Enchanted creature gets +1/+0 has first strike.
As long as enchanted creature is equipped, it has double strike.
Enchanted creature gets +1/+0 has first strike.
As long as enchanted creature is equipped, it has double strike.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Spellshape – , , Discard a card: Each player shuffles the cards from his or her hand into his or her library, then draws that many cards.
Spellshape – , , Discard a card: Each player shuffles the cards from his or her hand into his or her library, then draws that many cards.
2/3
Hexproof
At the beginning of your upkeep, you may search your library for a basic land card, reveal that card, and put it into your hand. If you do, you skip your draw step this turn and shuffle your library.
Whenever a land enters the battlefield under your control, if you control six or more Forests, transform Elfhame Heirophant.
At the beginning of your upkeep, you may search your library for a basic land card, reveal that card, and put it into your hand. If you do, you skip your draw step this turn and shuffle your library.
Whenever a land enters the battlefield under your control, if you control six or more Forests, transform Elfhame Heirophant.
2/2
Trample, hexproof
Gaea's Beloved's power and toughness are each equal to the number of Forests on the battlefield.
Whenever Gaea's Beloved deals combat damage to an opponent, choose a non-Planeswalker permanent that player controls. That permanent becomes a basic Forest. (This effect lasts indefinitely.)
Gaea's Beloved's power and toughness are each equal to the number of Forests on the battlefield.
Whenever Gaea's Beloved deals combat damage to an opponent, choose a non-Planeswalker permanent that player controls. That permanent becomes a basic Forest. (This effect lasts indefinitely.)
*/*
Indestructible
Lands you control have hexproof.
Domain — At the beginning of your end step, put X +1/+1 counters on target land you control, where X is the number of basic land types among lands you control. It becomes a 0/0 Elemental creature. It's still a land.
Lands you control have hexproof.
Domain — At the beginning of your end step, put X +1/+1 counters on target land you control, where X is the number of basic land types among lands you control. It becomes a 0/0 Elemental creature. It's still a land.
6/6
Whenever an opponent cast a spell, if it's the second spell they cast this turn, you gain 4 life.
1/4
At the beginning of each end step, put a spore counter on Khabál Thallid for each creature that died this turn.
Remove three spore counters from Khabál Thallid: Put a 1/1 green Saproling creature token onto the battlefield.
Remove three spore counters from Khabál Thallid: Put a 1/1 green Saproling creature token onto the battlefield.
1/1
: Untap target permanent with the same name as a permanent in your graveyard.
1/1
When Pradesh Trader enters the battlefield you may return target Aura or Equipment card from your graveyard to your hand.
1/1
Forestwalk
Whenever Shanodin Ancient becomes the target of a spell or ability, you may transform it.
Whenever Shanodin Ancient becomes the target of a spell or ability, you may transform it.
2/2
: Add to your mana pool.
: Transform Shanodin Woods.
: Transform Shanodin Woods.
: Wardshell Tortoise gets +0/+3 and gains hexproof until end of turn.
1/1
Bloodrush – , Discard Wyluli Spirit Guide: Put a +1/+1 counter on each of up to two target attacking creatures.
2/2
+1 Investigate. Then, if there are two or more instant and/or sorcery cards in your graveyard, investigate two more times.
-3 Return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn.
-7 You gain an emblem with "Whenever a player casts a spell, you gain X life, where X is that spell's converted mana cost."
-3 Return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn.
-7 You gain an emblem with "Whenever a player casts a spell, you gain X life, where X is that spell's converted mana cost."
3
When Oath of Commdore Guff enters the battlefield, scry 5.
Whenever you cast a planeswalker spell, you gain life equal to that card's converted mana cost.
Whenever you cast a planeswalker spell, you gain life equal to that card's converted mana cost.
When Oath of the Commodore enters the battlefield, look at the top five cards of your library. Put one of them into your hand and the rest on the top or bottom of your library in any order.
Whenever you cast a Planeswalker spell, you gain life equal to its converted mana cost.
Planeswalker spells you cast can't be countered.
Whenever you cast a Planeswalker spell, you gain life equal to its converted mana cost.
Planeswalker spells you cast can't be countered.
Whenever you cast a song spell, scry X, where X is the number of spells spliced into it.
1/3
Delirium – Dementia costs less to cast if there are four or more card types among cards in your graveyard.
Target player reveals his or her hand and discards all nonland cards.
Cycling (, Discard this card: Draw a card.)
When you cycle Dementia, each player draws a card, then discards two cards.
Target player reveals his or her hand and discards all nonland cards.
Cycling (, Discard this card: Draw a card.)
When you cycle Dementia, each player draws a card, then discards two cards.
When Oath of Tevesh Szat enters the battlefield, each opponent sacrifices a Planeswalker.
, Sacrifice Oath of Tevesh Szat: Return target Planeswalker card with converted mana cost X or less from an opponent's graveyard to the battlefield under your control.
, Sacrifice Oath of Tevesh Szat: Return target Planeswalker card with converted mana cost X or less from an opponent's graveyard to the battlefield under your control.
When Oath of Tvesh Szat enters the battlefield, draw two cards. Then each player discards a card.
Whenever a creature attacks a Planeswalker you control, you may put a -1/-1 counter on that creature.
Whenever a creature attacks a Planeswalker you control, you may put a -1/-1 counter on that creature.
Haste
Scarwood Assassin costs less if you control a black Assassin creature.
Scarwood Assassin costs less if you control a red Goblin creature.
Scarwood Assassin costs less if you control a black Assassin creature.
Scarwood Assassin costs less if you control a red Goblin creature.
1/1
Search your library for up to one Chandra card and up to one Nissa card, reveal them, and put them into your hand. Then shuffle your library.
Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)
Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)
Illus. Sartika Nurhasanah
When Oath of Freyalise enters the battlefield, you may destroy target artifact or enchantment.
Whenever a Planeswalker you control is dealt damage by a creature, Oath of Freyalise deals that much damage to that creature's controller.
Whenever a Planeswalker you control is dealt damage by a creature, Oath of Freyalise deals that much damage to that creature's controller.
When Oath of Freyalise enters the battlefield, choose one:
– Exile target artifact, enchantment, or nonbasic land.
– Oath of Freyalise deals 4 damage to target creature or Planeswalker.
Whenever a Planeswalker enters the battlefield under your control, create a 2/1 red and green Elf Warrior creature token with first strike.
– Exile target artifact, enchantment, or nonbasic land.
– Oath of Freyalise deals 4 damage to target creature or Planeswalker.
Whenever a Planeswalker enters the battlefield under your control, create a 2/1 red and green Elf Warrior creature token with first strike.
Reach, trample
Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put 2 +1/+1 counters on it and it becomes renowned.)
Whenever Citadel Ancient deals combat damage to an opponent, if it is renowned, proliferate.
Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put 2 +1/+1 counters on it and it becomes renowned.)
Whenever Citadel Ancient deals combat damage to an opponent, if it is renowned, proliferate.
3/4
When Oath of Kristina enters the battlefield, create a 0/1 green Plant creature token and gain 3 life.
Planeswalker spells you cast have convoke.
Planeswalker spells you cast have convoke.
When Oath of Kristina enters the battlefield, search your library for a Plains card and a Forest card, reveal them, put them into your hand, then shuffle your library.
At the beginning of your upkeep, if you control a Planeswalker, you may scry 1 and gain 1 life.
At the beginning of your upkeep, if you control a Planeswalker, you may scry 1 and gain 1 life.
Extort
Whenever you gain life, you may put a loyalty counter on target Planeswalker you control instead.
Whenever you gain life, you may put a loyalty counter on target Planeswalker you control instead.
Evoke – Sacrifice two Swamps (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
When Mold Monster dies, destroy target noncreature permanent.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
When Mold Monster dies, destroy target noncreature permanent.
Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
6/6
When Rotwood Goliath enters the battlefield, you may sacrifice a Swamp. If you do, destroy target nonbasic land.
When Rotwood Goliath enters the battlefield, you may sacrifice a Forest. If you do, you gain 3 life.
Rotwood Goliath's power and toughness are each equal to the total number of land cards in all graveyards.
When Rotwood Goliath enters the battlefield, you may sacrifice a Forest. If you do, you gain 3 life.
Rotwood Goliath's power and toughness are each equal to the total number of land cards in all graveyards.
*/*
Hexproof; Graft X (This creature comes into play with X +1/+1 counters on it. Whenever another creature comes into play, you may move a +1/+1 counter from this creature onto it.)
When the last +1/+1 counter is removed from Cytoplast Keeper, transform it.
When the last +1/+1 counter is removed from Cytoplast Keeper, transform it.
"After his defeat, some stayed true to Momir Vig's vision for the Simic."
0/0
Other creatures you control have evolve.
Vigigoyf's power is equal to the total number of +1/+1 counters on creatures you control and its toughness is equal to that number plus 1.
Vigigoyf's power is equal to the total number of +1/+1 counters on creatures you control and its toughness is equal to that number plus 1.
"Vig's memory will live on in his creations. As well as quite a bit of his biomass, I would expect."
*/*+1
When Oath of Bo Levar enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
Planeswalker spells you cast have cascade.
Planeswalker spells you cast have cascade.
Defender; Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
, Sacrifice a land: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
, Sacrifice a land: Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
0/3
You may cast Planeswalker spells as though they had flash.
At the beginning of each player's end step, if that player controls a Planeswalker, he or she draws a card.
At the beginning of each player's end step, if that player controls a Planeswalker, he or she draws a card.
Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put 2 +1/+1 counters on it and it becomes renowned.)
Akroan Juggernaut attacks each turn if able.
As long as Akroan Juggernaut is renowned, other creatures you control can't attack.
Akroan Juggernaut attacks each turn if able.
As long as Akroan Juggernaut is renowned, other creatures you control can't attack.
5/3
Creatures you control have vigilance and get +X/+2, where X is the number of Planeswalkers you control.
Whenever you cast a Planeswalker spell, creatures you control gain first strike until your next upkeep.
Whenever you cast a Planeswalker spell, creatures you control gain first strike until your next upkeep.
Whenever a creature you control attacks alone, it gains myriad and melee until end of turn.
Balls deals X damage to each of up to two target creatures.
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Create a 0/7 blue Wall artifact creature token with defender.
Create a 0/7 blue Wall artifact creature token with defender.
Scry 3.
Aftermath (Cast this spell only from your graveyard. Then exile it.)
Reveal the top five cards of your library. You may put a creature or enchantment card from among them into your hand. Put the rest into your graveyard.
Reveal the top five cards of your library. You may put a creature or enchantment card from among them into your hand. Put the rest into your graveyard.
When Armor of Eternity enters the battlefield, you may put a 2/1 red Warrior creature token onto the battlefield and attach Armor of Eternity to it.
Equipped creature has vigilance.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature has vigilance.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
When Blade of Tawnos enters the battlefield, bolster 1. (Choose a creature with the least toughness among creatures you control and put a +1/+1 counter on it.)
Equipped creature gets +1/+1.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature gets +1/+1.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
When Crusader's Lance enters the battlefield, you may put a 2/2 white Knight creature token with vigilance onto the battlefield and attach Crusader's Lance to it.
Equipped creature has first strike.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature has first strike.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Trample
Crew 3
Whenever a creature crews Fearsome Engine, Fearsome Engine gets +X/+0, where X is that creature's power.
Crew 3
Whenever a creature crews Fearsome Engine, Fearsome Engine gets +X/+0, where X is that creature's power.
1/5
Defender; Wither (This deals damage to creatures in the form of -1/-1 counters.)
2/1
When Giant's Belt enters the battlefield, put a 3/3 red Giant Warrior creature token onto the battlefield and attach Giant's Belt to it.
Equipped creature gets +2/+2.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature gets +2/+2.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
: Goblin Machine Gun deals 1 damage to target creature that has not been the target of this ability this turn. Sacrifice Goblin Machine Gun at the beginning of your next end step.
When Ionized Golem dies, you may exile it instead. If you do, add or to your mana pool at the beginning of your next main phase.
3/3
Mana Rock enters the battlefield tapped.
: Add to your mana pool.
, Discard a land card: Transform Mana Rock.
: Add to your mana pool.
, Discard a land card: Transform Mana Rock.
: Add to your mana pool.
3/3
: Add one mana of any color to your mana pool. Use this mana only to cast Planeswalker spells.
, : You may choose a Planeswalker card you own from outside the game, reveal that card, and put it into your hand.
, : You may choose a Planeswalker card you own from outside the game, reveal that card, and put it into your hand.
: Add one mana of any color to your mana pool. Mox Turtle doesn't untap during its controller's next untap step.
0/3
When Pearl Trident enters the battlefield, you may put a 1/1 blue Merfolk creature token onto the battlefield and attach Pearl Trident to it.
Equipped creature gets +1/+0.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature gets +1/+0.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature has flying and prowess. (Whenever you cast a noncreature spell, that creature gets +1/+1 until end of turn.)
Equip
Equip
You may have Scareclone enter the battlefield as a copy of any creature on the battlefield, except it is a Scarecrow artifact in addition to its other types.
0/0
Snake creatures you control have infect. (They deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
, : Put two 1/1 green Snake creature tokens onto the battlefield.
, : Put two 1/1 green Snake creature tokens onto the battlefield.
Defender, first strike
, Sacrifice Spear Barracade: Up to two target attacking creatures each get +1/+0 and gain first strike until end of turn.
, Sacrifice Spear Barracade: Up to two target attacking creatures each get +1/+0 and gain first strike until end of turn.
2/3
Non-Planeswalker spells you cast cost up to less to cast.
Convoke (Each creature you tap while casting this spell pays for or one mana of that creature's color.)
Creature spells and planeswalker spells you cast cost less to cast.
Creature spells and planeswalker spells you cast cost less to cast.
Whenever equipped creature deals combat damage to an opponent, that player loses life equal to the number of cards in his or her hand.
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Vigilance; Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
: Yotian Avenger gets -1/-1 and gains your choice of flying, first strike, or trample until end of turn.
: Yotian Avenger gets -1/-1 and gains your choice of flying, first strike, or trample until end of turn.
1/4
Fennario enters the battlefield tapped.
Whenever you cast a song spell, untap Fennario.
: Add one mana of any color to your mana pool. Use this mana only to cast song spells or pay splice costs.
Whenever you cast a song spell, untap Fennario.
: Add one mana of any color to your mana pool. Use this mana only to cast song spells or pay splice costs.
: Add to your mana pool.
, , Sacrifice Forgotten Pyramid: Exile target Aura.
, , Sacrifice Forgotten Pyramid: Exile target Aura.
: Add to your mana pool.
: Fulgurite Fields deals 1 damage to target attacking creature. Activate this ability only during the end of combat step.
: Fulgurite Fields deals 1 damage to target attacking creature. Activate this ability only during the end of combat step.
(: Add .)
Whenever Jasconius Archipelago attacks, you may exert it. If you do, until your next turn, whenever you tap an Island for mana, add an additional .
: Put Jasconius onto the battlefield from the command zone. This ability costs more to activate for each time it was activated this game.
: Jasconius becomes a 6/8 blue Fish creature.
Jasconius can be your commander.
Whenever Jasconius Archipelago attacks, you may exert it. If you do, until your next turn, whenever you tap an Island for mana, add an additional .
: Put Jasconius onto the battlefield from the command zone. This ability costs more to activate for each time it was activated this game.
: Jasconius becomes a 6/8 blue Fish creature.
Jasconius can be your commander.
(: Add to your mana pool.)
Jasconius, the Island Fish can't attack or block unless you control seven or more basic Islands.
: Add to your mana pool. Activate this ability only if you control seven or more basic Islands.
Jasconius, the Island Fish can't attack or block unless you control seven or more basic Islands.
: Add to your mana pool. Activate this ability only if you control seven or more basic Islands.
6/8
(: Add to your mana pool.)
, , Sacrifice Kher Ridge: Create a 3/3 red Bird creature token with flying.
, , Sacrifice Kher Ridge: Create a 3/3 red Bird creature token with flying.
(: Add to your mana pool})
Singing Woods enters the battlefield tapped.
: Target attacking creature has base power 0 until end of turn.
Singing Woods enters the battlefield tapped.
: Target attacking creature has base power 0 until end of turn.
Uncanny Valley enters the battlefield tapped.
: Add to your mana pool.
When Uncanny Valley enters the battlefield, if you control no creatures, put a 1/1 colorless Scarecrow artifact creature onto the battlefield.
: Add to your mana pool.
When Uncanny Valley enters the battlefield, if you control no creatures, put a 1/1 colorless Scarecrow artifact creature onto the battlefield.
Devoid (This card has no color.)
Strive – Rend Reality costs an additional to cast for each target beyond the first.
Any number of target creatures you control can't be blocked this turn.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Strive – Rend Reality costs an additional to cast for each target beyond the first.
Any number of target creatures you control can't be blocked this turn.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Devoid (This card has no color.)
Enchant nonbasic land
When Desecration enters the battlefield, draw a card.
Enchanted land's name is Wastes.
Enchanted land loses all abilities and has ": Add to your mana pool."
Enchant nonbasic land
When Desecration enters the battlefield, draw a card.
Enchanted land's name is Wastes.
Enchanted land loses all abilities and has ": Add to your mana pool."
Devoid (This card has no color.)
Whenever Eldrazi Abomination blocks or becomes blocked by a creature that's one or more colors, exile that creature at end of combat.
Channel – : Exile target creature that's one or more colors.
Whenever Eldrazi Abomination blocks or becomes blocked by a creature that's one or more colors, exile that creature at end of combat.
Channel – : Exile target creature that's one or more colors.
2/6
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Mechanics | Skeleton |
At the beginning of your upkeep, target creature without defender an opponent controls gains wasteswalk until your next upkeep. (That creature can't be blocked if defending player controls a land named Wastes.)