Hindsight (Experiments): Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Spirit Cleric
Whenever you cast a song spell, scry X, where X is the number of spells spliced into it.
1/3
 U 
Creature – Snake
Whenever Jandor's Ophidian deals damage to a player, draw a card beginning of his or her next draw step unless he or she pays {1} before that draw step.
1/1
 U 
Artifact Creature – Golem
When Ionized Golem dies, you may exile it instead. If you do, add {u}{u}{u} or {r}{r}{r} to your mana pool at the beginning of your next main phase.
3/3
 U 
Enchantment – Curse
Enchant player
Whenever a creature enchanted player controls deals combat damage to a player, put a -1/-1 counter on that creature and it doesn't untap during its controller's next untap step.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+2.
As long as enchanted creature is equipped, it has vigilance.
 C 
Sorcery
Put two 1/1 white Soldier Ally creature tokens onto the battlefield.
Better than being dragon fodder.
 C 
Enchantment Creature – Fish Spirit
Bestow {1}{u} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Islandwalk
Enchanted creature gets +1/+1 and has islandwalk.
1/1
 C 
Creature – Ogre Warrior
Whenever Hasran Brutalist attacks, it deals 3 damage to you unless you discard a card.
3/2
 C 
Artifact Creature – Wall
Defender, first strike
{t}, Sacrifice Spear Barracade: Up to two target attacking creatures each get +1/+0 and gain first strike until end of turn.
2/3
 C 
Creature – Goblin Assassin
Haste
Scarwood Assassin costs {b} less if you control a black Assassin creature.
Scarwood Assassin costs {r} less if you control a red Goblin creature.
1/1
 C 
Creature – Turtle
{t}: Wardshell Tortoise gets +0/+3 and gains hexproof until end of turn.
1/1
 C 
Sorcery – Song
All creatures get -2/-0 until end of turn.
Splice onto Song-Exile a card from your graveyard.
 C 
Sorcery
Scry X.
Madness {x} (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.)
 C 
Creature – Bat Horror
Flying
{pb}: Phyrexian Bloodbat gets +1/+0 until end of turn. Activate this ability no more than twice each turn.
0/1
Swamp
 
 B 
Basic Land – Swamp

Saint Steven (rare)
Jandor's Ophidian (uncommon)
Ionized Golem (uncommon)
Curse of the Oyster (uncommon)
Armor Mastery (common)
Dungeon Fodder (common)
Oilscale Eidolon (common)
Hasran Brutalist (common)
Spear Barracade (common)
Scarwood Assassin (common)
Wardshell Tortoise (common)
Purple Haze (common)
Teferi's Visions (common)
Phyrexian Bloodbat (common)
Swamp (basic)