Hindsight (Experiments): Virtual Booster
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| Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Whenever you cast a song spell, scry X, where X is the number of spells spliced into it.
1/3
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Whenever Jandor's Ophidian deals damage to a player, draw a card beginning of his or her next draw step unless he or she pays
before that draw step.1/1
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When Ionized Golem dies, you may exile it instead. If you do, add
![]() ![]() or ![]() ![]() to your mana pool at the beginning of your next main phase.3/3
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Enchant player
Whenever a creature enchanted player controls deals combat damage to a player, put a -1/-1 counter on that creature and it doesn't untap during its controller's next untap step. |
Enchant creature
Enchanted creature gets +1/+2. As long as enchanted creature is equipped, it has vigilance. |
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Put two 1/1 white Soldier Ally creature tokens onto the battlefield.
Better than being dragon fodder.
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Bestow
![]() (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.)
Islandwalk Enchanted creature gets +1/+1 and has islandwalk. 1/1
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Whenever Hasran Brutalist attacks, it deals 3 damage to you unless you discard a card.
3/2
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Defender, first strike
, Sacrifice Spear Barracade: Up to two target attacking creatures each get +1/+0 and gain first strike until end of turn.2/3
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Haste
Scarwood Assassin costs less if you control a black Assassin creature.
Scarwood Assassin costs less if you control a red Goblin creature.1/1
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: Wardshell Tortoise gets +0/+3 and gains hexproof until end of turn.1/1
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All creatures get -2/-0 until end of turn.
Splice onto Song-Exile a card from your graveyard. |
Scry X.
Madness (If you discard this card, you may cast it for its madness cost instead of putting it into your graveyard.) |
Flying
: Phyrexian Bloodbat gets +1/+0 until end of turn. Activate this ability no more than twice each turn.0/1
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Saint Steven
(rare)
Jandor's Ophidian
(uncommon)
Ionized Golem
(uncommon)
Curse of the Oyster
(uncommon)
Armor Mastery
(common)
Dungeon Fodder
(common)
Oilscale Eidolon
(common)
Hasran Brutalist
(common)
Spear Barracade
(common)
Scarwood Assassin
(common)
Wardshell Tortoise
(common)
Purple Haze
(common)
Teferi's Visions
(common)
Phyrexian Bloodbat
(common)
Swamp
(basic)




, Sacrifice Spear Barracade: Up to two target attacking creatures each get +1/+0 and gain first strike until end of turn.

: Phyrexian Bloodbat gets +1/+0 until end of turn. Activate this ability no more than twice each turn.