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Mechanics | Skeleton |
CardName: Westfold Outrider Cost: W Type: Creature - Human Soldier Pow/Tgh: 1/2 Rules Text: *Valor*— As long as a player controls an attacking creature, Westfold Outrider has protection from black. Flavour Text: Suddenly the riders swept up with a noise like thunder, and the foremost horseman swerved. After him they rode: a long line of mail-clad men. Set/Rarity: Khazad-dûm Common |
Code: CW01 History: [-] Add your comments: |
A new mechanic for Red/White! What do you think?
It's nice and simple.
Yeah, I think it's a very "grokkable" mechanic with a lot of design space.
Looking at this again, it's actually got very finite design space. After all, how many abilities matter on creatures outside of the combat step anyway? This one is a great example, because it being conditional literally never matters.
I'm cool with cards like Boromir's Call. I think there's a good niche going on here... especially with activated abilities that only operate while Valor is turned on (for example, a 1/1 for
with Valor--Prodigal Pyromancer.)
But this card seems like the exact wrong card to stick valor on. It's cute... but at the end of the day, it turns 2 words into 15 word for no real reason. Valor isn't even a keyword for other cards to trigger off of. In the end, a card like this only gives people an excuse to trash an otherwise reasonable mechanic.
Jmgariepy's got a good point, in that there's more space in instant-speed effects than static ones.
Hmmm... you're right.
Now a non-broken mother of runes variant.