Immersturm: Recent Activity
Immersturm: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
Recent updates to Immersturm: (Generated at 2024-05-19 10:59:43)
Immersturm: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
Recent updates to Immersturm: (Generated at 2024-05-19 10:59:43)
Moved from common to uncommon.
Moved from common to uncommon.
Moved from common to uncommon.
Moved from common to uncommon.
Moved from common to uncommon.
Moved from common to uncommon.
Changed from a 4/4 trampler to 5/5 vanilla.
Updated with new version of Bloodcast.
Updated with new version of Bloodcast.
Updated with new version of Bloodcast.
Updated with new version of Bloodcast.
Wording change.
Good catch.
Hmmm. You know, I've been playing it until end of turn, but that might be an interesting spin, although it would probably be a rare at that point.
Ah, yes. Good catch. This is also meant as creature destruction against an opponent. Can your own aura tell an opponent to sacrifice it or does it need to say "its owner sacrifices it."?
Name given and changed from common to uncommon.
Sounds good.
Yeah, the delayed blinking ability is one I really like for the set (it's very flavorful for Immersturm), but I also want to be careful with how it can be abused. I'll leave it at 2W for right now.
I'm trying to create a flavorful variant on the white one-drop that attacks for two that's in pretty much every set. Any ideas?
Change from common to uncommon and lowered from 1WW to WW