Immersturm: Mechanics
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Mechanics | Skeleton |
Gravestorm:
When you cast this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies.
Used on 4 cards:
CU16, CB13, CU15, Vermin Infestation
Bloodcast:
You may cast ~ for its Bloodcast cost if you dealt combat damage to a player this turn.
Used on 4 cards:
Cryptic Nurture, Cryptic Wurm, Blood Ritual, Cryptic Blaze
Fortify:
PARAM1: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves.
Used on 5 cards:
Boletale Bracket, Battered Battlegate, Dririmancy Sanctum, Squirming Den, Lost Alcove
In card text or details pages, write the mechanic's code name (playtest name) between square brackets, like "[Crittercast]", "[Bushido 1]" or "[Delay 4 {2}{R}{R}]". It will be expanded to the mechanic's name plus reminder text, such as "Suspend 4 – . (Rather than cast this spell from your hand,...)"
To expand a mechanic's name but not its reminder text, include parentheses at the end of the square brackets: "[Crittercast()]", "[Delay 9 {R}()]".