Immersturm: Mechanics

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Mechanics | Skeleton

Gravestorm: When you cast this spell, copy it for each permanent put into a graveyard this turn. You may choose new targets for the copies. Used on 4 cards: CU16, CB13, CU15, Vermin Infestation
Bloodcast: You may cast ~ for its Bloodcast cost if you dealt combat damage to a player this turn. Used on 4 cards: Cryptic Nurture, Cryptic Wurm, Blood Ritual, Cryptic Blaze
Fortify: PARAM1: Attach to target land you control. Fortify only as a sorcery. This card enters the battlefield unattached and stays on the battlefield if the land leaves. Used on 5 cards: Boletale Bracket, Battered Battlegate, Dririmancy Sanctum, Squirming Den, Lost Alcove



In card text or details pages, write the mechanic's code name (playtest name) between square brackets, like "[Crittercast]", "[Bushido 1]" or "[Delay 4 {2}{R}{R}]". It will be expanded to the mechanic's name plus reminder text, such as "Suspend 4 – {2}{r}{r}. (Rather than cast this spell from your hand,...)"
To expand a mechanic's name but not its reminder text, include parentheses at the end of the square brackets: "[Crittercast()]", "[Delay 9 {R}()]".