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CardName: Sightless Stomper Cost: 3g Type: Creature - Beast Pow/Tgh: 5/5 Rules Text: Prevent all damage Sightless Stomper would deal to players. Sightless Stomper must be blocked each turn if able. Flavour Text: Set/Rarity: Cards With No Home Rare |
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This ability feels natural; but is kinda hard to word to make it work right. But that's not the real problem. People would usually chump this anyway. The real problem is that this is a very cheap defensive creature as well.
"Must attack each combat each turn if able, and must be blocked if able." Although now it's starting to feel like a red The Abyss
@Vitenka: I don't think 'it makes a good defender' is a problem for the mechanic per se. It just means we need to be careful how the creature gets costed.
Grave Bramble isn't the best card to bring forward to figure out if this card is undercosted, since it's a common from a 7 year old set. But it does help establish a baseline. Brambles has a bonus against zombies. But Sightless Stomper can take a swing at any untapped creature. That's a huge upside. There's an argument to be made that that ability is better than the ability to attack opponents.
4/4 for

is the highest I'd go for rare. It's possible that even that's too good, but I'd want to see it in action before I made that call.
I was personally thinking of Glade Watcher in terms of costing, making it a bit more efficient due to being a rare... though in retrospect I overshot in that regard. A 4/4 for that cost does seem fair, but it also feels a bit less splashy. Maybe a a 6/5 or 5/6 for 4? It would still be over-statted for its cost, but not by the same degree, and 3 to 4 is a significant jump in mana cost.
Or maybe not, I can never quite get the hang of the dials and knobs.