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CardName: Manipulating Wires Cost: 2 Type: Artifact - Equipment Pow/Tgh: / Rules Text: Whenever equipped creature becomes untapped, you may untap target creature you control. Whenever equipped creature becomes tapped, you may tap target creature an opponent controls. Equip {2} Flavour Text: Set/Rarity: Melody Uncommon

Manipulating Wires
{2}
 
 U 
Artifact – Equipment
Whenever equipped creature becomes untapped, you may untap target creature you control.
Whenever equipped creature becomes tapped, you may tap target creature an opponent controls.
Equip {2}
Updated on 14 Apr 2012 by M_Houlding

Code: UA09

Active?: true

History: [-]

2011-08-19 15:22:01: M_Houlding created the card Manipulating Wires
2011-12-20 02:07:34: M_Houlding edited Manipulating Wires
2012-03-23 17:01:50: M_Houlding edited Manipulating Wires

Fascinating. Best part of this? It makes it actually pointful to spin a Seeker of Skybreak / Aphetto Alchemist targeting itself :)

Yeah, that's why I had to remove the Tidewater Minion variant from the set. But this can do some seriously bonkers things with Rhythm creatures like Drowsy Heron.

I don't see how Drowsy Heron works with this unless it's also got some tap-ability granted. Remember that "Untap ~" doesn't do anything unless ~ is tapped.

­Drowsy Heron was just an example of a creature with rhythm, not necessarily the best example, but an example nonetheless. Perhaps I should have said Pulselight Wizard to better demonstrate, but there are also tools like Pelora's Circle to manipulate creatures that lack tap-abilities.

2012-04-14 03:20:08: M_Houlding edited Manipulating Wires

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