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CardName: Afterlife Cost: 3W Type: Enchantment Pow/Tgh: / Rules Text: Whenever a creature dies, return it to the battlefield. Creatures returned to the battlefield with Afterlife can only block other creatures returned to the battlefield with Afterlife, and if they would deal combat damage to a player, they deal 1 damage instead. Flavour Text: Set/Rarity: Cards With No Home None

Afterlife
{3}{w}
 
Enchantment
Whenever a creature dies, return it to the battlefield. Creatures returned to the battlefield with Afterlife can only block other creatures returned to the battlefield with Afterlife, and if they would deal combat damage to a player, they deal 1 damage instead.
Updated on 01 Apr 2018 by Jack V

History: [-]

2018-03-31 10:45:31: Jack V created and commented on the card Afterlife

That looks like an utter pain in the ass to keep track of. Maybe try some variant of embalm as a memory aid?

You don't need to track it creature by creature, you can have an "afterlife battlemat" where all the afterlife creatures go (because they never need to block normal creatures)

ETA: I see I failed to completely decide if they were unblockable by normal creatures or not.

You also omitted "and when you kill them a second time they stay dead"

Seems like a good use of my "battlefield" card type that creates a new battlefield zone it covers like half of the card text.

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