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CardName: Wasteland Fiend Cost: 5RR Type: Creature - Elemental Pow/Tgh: 5/5 Rules Text: Whenever a creature you control becomes untapped, Wasteland Fiend deals 1 damage to target creature or player. Flavour Text: Set/Rarity: Melody Rare

Wasteland Fiend
{5}{r}{r}
 
 R 
Creature – Elemental
Whenever a creature you control becomes untapped, Wasteland Fiend deals 1 damage to target creature or player.
5/5
Updated on 27 Apr 2012 by M_Houlding

Code: RR05

Active?: true

History: [-]

2011-08-02 02:33:57: M_Houlding created the card Wasteland Fiend

I think this may get very confusing in play. Imagine an X/2 with a tap ability, perhaps a pinger that costs mana to use. I've been using it some turns but not others. Start of my turn, I untap a bunch of guys, and they each take 1 damage. I cast a couple of spells, then declare an attack, which gets complicated with combat tricks. I decide to use my pinger, and the question now is "Has that guy already taken damage this turn?" The answer depends on whether I untapped him way back at the start of this turn... i.e. whether I tapped him last turn. That could often be a long time ago, too long to remember.

With careful bookkeeping it won't be an issue, but not every player is completely careful with their bookkeeping all the time.

I can understand what you're saying, but I feel like the player in control of the Fiend will probably make sure to point out all the damage as it happens. Nonetheless, it may be an inappropriate Rhythm-hoser if it just adds to the "fiddly-ness" of the mechanic.

2012-03-22 15:51:21: M_Houlding edited Wasteland Fiend:

Moved to Rare and given an all-upside revision.

2012-03-22 15:51:55: M_Houlding edited Wasteland Fiend
2012-04-03 17:53:13: M_Houlding edited Wasteland Fiend
2012-04-27 04:35:47: M_Houlding edited Wasteland Fiend

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