For Challenge # 005. This was actually Rachael's idea; first she suggested the text box of Terra Eternal, and when I said that exists, she modified it to this fascinating card.
Should he say All OTHER creatures are Indestructible ?
Terra Eternal doesn't make itself Indestructible and this is a STRONG ability for a 3 drop creature
Too overpowered, even for mythic. If that didn't leave such a bad taste in my mouth, I'd probably say it was a good card. Still, this would be spectacular as a 1/1.
I suppose he's overpowered on an empty board, especially against a red deck. But if the opponent has any blockers at all, all he does is make a heck of a ground stall. That ability is most emphatically not always an advantage; in many situations it's a lot more like a drawback.
There are of course lots of ways around the stall - he works well with tokens, evasion, toughness-based removal, and so on - but the thing is, most decks will probably have some evasion and/or tokens and/or toughness-based removal.
Still, I could see him as a 1/1. Were you thinking for 1 mana, or still for 3 mana like Darksteel Myr?
For Challenge # 005. This was actually Rachael's idea; first she suggested the text box of Terra Eternal, and when I said that exists, she modified it to this fascinating card.
Should he say All OTHER creatures are Indestructible ?
Terra Eternal doesn't make itself Indestructible and this is a STRONG ability for a 3 drop creature
I lean toward thinking you're correct, Darkheart, but there are other ways to deal with creatures.
There's also the fact that Terra Eternal sort of sucks.
Too overpowered, even for mythic. If that didn't leave such a bad taste in my mouth, I'd probably say it was a good card. Still, this would be spectacular as a 1/1.
I suppose he's overpowered on an empty board, especially against a red deck. But if the opponent has any blockers at all, all he does is make a heck of a ground stall. That ability is most emphatically not always an advantage; in many situations it's a lot more like a drawback.
There are of course lots of ways around the stall - he works well with tokens, evasion, toughness-based removal, and so on - but the thing is, most decks will probably have some evasion and/or tokens and/or toughness-based removal.
Still, I could see him as a 1/1. Were you thinking for 1 mana, or still for 3 mana like Darksteel Myr?