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CardName: Venturing Naturalist Cost: 1g Type: Creature - Human Nomad Pow/Tgh: 2/2 Rules Text: {1}{g}: Put an exploration counter on target untapped land you control. Then, if there are exactly two exploration counters on that land, create a 1/1 green Saproling creature token. Flavour Text: Set/Rarity: Cards With No Home Uncommon |
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See Merfolk Explorer.
I dislike how you can hose another player with this e. g. Venturing Naturalist activating its ability in response to the trigger of your opponent's Merfolk Explorer. There is no flavor in "using up" the exploration of a land.
Also "second counter" is weird with e. g. Hickory Woodlot. Play that land and reove a depletion counter from it, then activate Venturing Naturalist to put an exploration counter on it...
So what shall it be?
As an addendum: I think a necessary fix to the first interaction you should only be able to "explore" your own lands. That is one of the less irritating early variants I checked for Pyrulea as well.
Oh, those are all very good points. Thank you for your input.