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CardName: Norsery Cost: WBR Type: Artifact - Structure Pow/Tgh: / Rules Text: Child Habitat {W}: Put a Healing counter on target creature. {B}: Put a Cruelty counter on target creature. {R}: Put a Barbaric counter on target creature. Whenever a creature inhabiting this structure is removed from it, you gain 8 life for each Healing counter on it, target player loses 6 life for each Cruelty counter on it, and Norsery deals 4 damage to any target for each Barbaric counter on it. Flavour Text: Set/Rarity: [NONCANON] My Random Shit Uncommon

Norsery
{w}{b}{r}
 
 U 
Artifact – Structure
Child Habitat
{w}: Put a Healing counter on target creature.
{b}: Put a Cruelty counter on target creature.
{r}: Put a Barbaric counter on target creature.
Whenever a creature inhabiting this structure is removed from it, you gain 8 life for each Healing counter on it, target player loses 6 life for each Cruelty counter on it, and Norsery deals 4 damage to any target for each Barbaric counter on it.
Updated on 21 Jun 2020 by Froggychum

History: [-]

2017-12-20 20:35:09: Froggychum created the card Norsery
2017-12-20 20:44:35: Froggychum edited Norsery

Child Habitat As an additional cost for a Child to inhabit Norsery, their controller must pay {w}, {b} or {r}

­{w}: Target Child Inhabitant gains "{t}: Gain 1 life", put a Healing counter on Norsery, activate this ability only if the target child does not have a Healing counter on it ­{b}: Target Child Inhabitant gains "{b}{b}{t}: Target creature gets -2/-2 until end of turn" put a Cruelty counter on Norsery, activate this ability only if the target child does not have a Cruelty counter on it ­{r}: Target Child Inhabitant gains "Whenever Norsery attacks, deal 1 damage to target creature" put a Barbaric counter on Norsery, activate this ability only if that child does not have a Barbaric counter on it Child Inhabitants may not be removed from Norsery unless they have a Healing, Cruelty, and Barbaric counter on them Whenever a Child is removed from Norsery, gain 5 life, drain 3, and deal 4 damage divided as you choose among up to three target creatu

2017-12-20 21:49:00: Froggychum edited Norsery

Child Habitat As an additional cost for a Child to inhabit Norsery, their controller must pay {w}, {b} or {r}

­{w}: Target Child Inhabitant gains "{t}: Gain 1 life", put a Healing counter on it, activate this ability only if the target child does not have a Healing counter on it ­{b}: Target Child Inhabitant gains "{b}{b}{t}: Target creature gets -2/-2 until end of turn" put a Cruelty counter on it, activate this ability only if the target child does not have a Cruelty counter on it ­{r}: Target Child Inhabitant gains "Whenever this creature attacks, deal 1 damage to target creature" put a Barbaric counter on it, activate this ability only if that child does not have a Barbaric counter on it Child Inhabitants may not be removed from Norsery unless they have a Healing, Cruelty, and Barbaric counter on them Whenever a Child is removed from Norsery, gain 5 life, drain 3, and deal 4 damage divided as you choose among up to three target creatures

2017-12-20 21:50:29: Froggychum edited Norsery
2018-06-22 21:27:51: Froggychum edited Norsery
2018-07-04 15:07:07: Froggychum edited Norsery
2020-06-20 23:59:45: Froggychum edited Norsery

Yay! the text is visible now! It only took three years :)

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