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CardName: Protective Rallying Cost: 2W Type: Enchantment Pow/Tgh: / Rules Text: If you control one or more creatures, you can't lose life or be dealt damage. The player attacking you chooses how you block. Flavour Text: Set/Rarity: Cards With No Home None |
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Interesting way of getting around the power of Worship, gives a lot of ways to get out of the enchantment's effect.
Still might be fairly powerful against Burn decks, which is where it'll see the most sideboard play against.
Neat
Ah, yes, that's an interesting combination.
I assume this could be just "can't lose life" since that's almost always what damage does. Although it would probably need reminder text.
Something like Oketra the True could be good with it.
Feels more like a green card than a white one, mind you.
It's an interesting disadvantage to arrange around. Probably just play lots of square-stats creatures, so that opponents can't really do anything particularly tricksy. Or, you know, make sure everything is tapped all the time.
Not 100% sure how "Cannot lose life" interacts with paying life costs. Presumably the intent is "You cannot"?
Oooh, and waht about 2HG? Where more than one player is attacking you simultaneously?
Fortunately there is a primary head in 2HG. All that equality stuff is just propaganda. ;)
I don't know what feels green about this (over white, it's not exactly a violation in green). Life loss prevention seems just like damage prevention and that is something white was always good at (even if green and white do share it again right now).
This also mirrors existing white cards like Worship taking a slice from color agnostic artifacts.