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CardName: Falling Apple Cost: 2u Type: Scene Pow/Tgh: /3 Rules Text: [+1] Draw a card. [-7] **Climax** -- Deploy a card from your hand without paying its power cost. Flavour Text: Set/Rarity: Erfh: Through the Ages Rare

Falling Apple
{2}{u}
 
 R 
Scene
+1 Draw a card.

-7 Climax — Deploy a card from your hand without paying its power cost.
3
Updated on 14 Nov 2018 by amuseum

History: [-]

2017-10-12 04:05:46: amuseum created the card Falling Apple
2017-10-12 04:06:36: amuseum edited Falling Apple

Hmm; won't this only ever be cast as the last card you need, and so not hang around long enough to be targeted? And so could just be a sorcery?

So should it be more questlike and count draws across multiple turns?

2017-10-14 11:38:27: amuseum edited Falling Apple

made it delayed so opponents have chance to respond.

Now it's weird that this has an ETB effect that looks like it could help reaching the climax, but the card specifically prevents that.

It's like having a french vanilla with haste and defender - mixed signals.

2018-11-14 05:47:13: amuseum edited Falling Apple

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