Erfh: Through the Ages: Virtual Booster

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Mechanics | Gameplay | Victory conditions | Set Information | Evergreen | Drafting Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Scene
+1 Create a {b} 1/1 Horseman agent clone.

-7 Climax — Creatures you control undergo +2/+0 and gain trample until end of turn.
4
 U 
Scene – Eden
+2 Up to one target plot can't be attacked until your next turn.

-10 Climax — Until your next turn, agents can't attack you or a plot you control unless their controller pays {2} for each of their agents that's attacking.
5
 U 
Agent
Conversion (Whenever this deals damage, you gain that much pop.)

When ~ enters the field, look at the top two cards of your stockpile. Draw one of them and trash the rest.
1/4
{3}{u}
 
 U 
Scene – Anglica
+1 Your agents have aegis (this permanent can't be targeted by opponents' projects and abilties) until your next turn.

-7 Climax — You get an agenda clone with "When an opponent's agent enters the field, sacrifice this. If you do, target agent you control gets three +1/+1 counters."
5
 C 
Agenda Mod – Craftsmanship Phase
Appoint agent

Appointee undergoes +2/+2.

When ~ enters the field, generate {2}.
{u}
 
 C 
Fast Event – Program
Opt 3. (Look at the top three cards of your stockpile, then put any number of them on top of your stockpile in any order and tuck the rest.)
 C 
Agenda Mod – Misinformation Phase
Appoint permanent

Appointee has aegis (this permanent can't be targeted by opponents' projects and abilties).
 C 
Agent
When ~ dies, create two {w} 1/1 agent clones.
2/2
 C 
Event – Earth
Destroy target land. Create a {b} 1/1 agent clone.
 C 
Fast Event – Entropy
Each player discards a card, then draws a card.
 C 
Agent
When ~ enters the field, tuck up to one one card from your hand. If you do, draw two cards.
2/1
 B 
Basic Land – School
({t}: Generate {u}.)

Ascension of Khan (rare)
Straits of Cadiz (uncommon)
Card85774 (uncommon)
Area 51 (uncommon)
Heroma Gladius (common)
Card85888 (common)
Crevasse (common)
Kill (common)
Options (common)
Incognito (common)
Card85884 (common)
Card85885 (common)
Card85770 (common)
Card85811 (common)
Classroom (basic)