Erfh: Through the Ages: Virtual Booster
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| Mechanics | Gameplay | Victory conditions | Set Information | Evergreen | Drafting Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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+2 Up to one target plot can't be attacked until your next turn.
-10 Climax — Until your next turn, agents can't attack you or a plot you control unless their controller pays for each of their agents that's attacking.5
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+2 The next non-agent project you deploy this turn cost 1 less power to deploy.
-9 Climax — Your agents undergo +1/+1 for each non-agent permanent you control until end of turn. 3
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+1: Create a
1/1 Citizen agent clone.
-8 Climax — Each land you control gains a pop. 4
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Appoint permanent
Appointee has aegis (this permanent can't be targeted by opponents' projects and abilties). |
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Appoint agent
Appointee undergoes +2/+2. When ~ enters the field, generate . |
When ~ dies, create two
1/1 agent clones.2/2
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Target opponent discards two cards.
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When ~ enters the field, you may search your stockpile for a card named ~ and draw it. Then shuffle.
2/2
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When ~ enters the field, look at the top card of your stockpile. You may trash that card.
1/2
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(
: Generate .)
Town enters tapped. When Town enters, scroll 1 (Look at the top one cards of your library, put any number of them on the bottom of your library in any order and the rest on top of your library in any order.). |
Assassinate
(rare)
Straits of Cadiz
(uncommon)
Concert Hall
(uncommon)
Modern Metropolis
(uncommon)
Incognito
(common)
Card85888
(common)
Card85884
(common)
Card85771
(common)
Card85776
(common)
Card85775
(common)
Break
(common)
Heroma Gladius
(common)
Protest
(common)
Kill
(common)
Town
(basic)


for each of their agents that's attacking.





: Generate