Erfh: Through the Ages: Virtual Booster

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Mechanics | Gameplay | Victory conditions | Set Information | Evergreen | Drafting Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Scene
+1 Imagine 1 (Exile the top one cards of your stockpile. You may play those cards this turn.).

-8 Climax — Search your stockpile for four cards and exile them. You may play those cards this turn. Shuffle your stockpile.
4
 U 
Agenda – Forget
Whenever an opponent discards a card, you gain 2 pop and draw a card.
 U 
Agent
Conversion (Whenever this deals damage, you gain that much pop.)

{2}{b}{r}, {t}: ~ deals 2 damage to target damageable. (Damageables are agents, paragons, players, and scenes.)
2/3
 U 
Agent
Whenever another agent enters under your control, each opponent loses 1 pop and you gain 1 pop.
2/2
 C 
Agenda Mod – Misinformation Phase
Appoint permanent

Appointee has aegis (this permanent can't be targeted by opponents' projects and abilties).
 C 
Agent
When ~ enters the field, you may search your stockpile for a card named ~ and draw it. Then shuffle.
2/2
 C 
Agent
When ~ enters the field, if you control another agent, draw a card.
1/2
 C 
Event – Earth
Destroy target land. Create a {b} 1/1 agent clone.
 C 
Agent
When ~ enters the field, look at the top card of your stockpile. You may trash that card.
1/2
 C 
Event – Psyche
Target opponent discards two cards.
 
 B 
Basic Land – Industry
({t}: Generate {g}.)

The First Message (rare)
Card85768 (uncommon)
Card85780 (uncommon)
Card85883 (uncommon)
Incognito (common)
Break (common)
Card85776 (common)
Card85810 (common)
Crevasse (common)
Heroma Gladius (common)
Card85885 (common)
Card85775 (common)
Protest (common)
Card85771 (common)
Factory (basic)