Erfh: Through the Ages: Virtual Booster

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Mechanics | Gameplay | Victory conditions | Set Information | Evergreen | Drafting Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Agenda – Synergy
{1}, Employ two agents: Untap target permanent. (Employ means tap an untapped agent.)
 U 
Scene – Azau
+1 Until end of turn, creatures you control with [speed] undergo +1/+0 until end of turn.

-6 Climax — Until end of turn, your attacking creatures undergo +1/+0 and gain [speed] until end of turn.
3
 U 
Agent
Conversion (Whenever this deals damage, you gain that much pop.)

{2}{b}{r}, {t}: ~ deals 2 damage to target damageable. (Damageables are agents, paragons, players, and scenes.)
2/3
 C 
Agenda Mod – Misinformation Phase
Appoint permanent

Appointee has aegis (this permanent can't be targeted by opponents' projects and abilties).
 C 
Agent
When ~ enters the field, you may search your stockpile for a card named ~ and draw it. Then shuffle.
2/2
 C 
Agent
2/1
 C 
Agenda Mod – Craftsmanship Phase
Appoint agent

Appointee undergoes +2/+2.

When ~ enters the field, generate {2}.
 C 
Agent
When ~ dies, create two {w} 1/1 agent clones.
2/2
 C 
Event – Earth
Destroy target land. Create a {b} 1/1 agent clone.
 C 
Event – Psyche
Target opponent discards two cards.
 B 
Basic Land
Warehouse enters with a storage counter on it.

{1}, {t}: Generate an energy of any motif or neutral.

{3}, {t}, Remove a storage counter from Warehouse: Draw a card.

Rehabilitation (rare)
Golden Tents of the Horde (uncommon)
Incarceration (uncommon)
Card85780 (uncommon)
Incognito (common)
Kill (common)
Crevasse (common)
Card85776 (common)
Break (common)
Henchman (common)
Card85888 (common)
Card85884 (common)
Card85885 (common)
Card85771 (common)
Warehouse (basic)