Erfh: Through the Ages: Virtual Booster

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Mechanics | Gameplay | Victory conditions | Set Information | Evergreen | Drafting Archetypes
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Fast Event – Entropy
Each player discards a card, then draws a card.
 
 U 
Agenda – Forget
Whenever an opponent discards a card, you gain 2 pop and draw a card.
 U 
Agent
Technophile (Undergoes +1/+1 for each mod attached to it.)

When ~ enters the field, you may search your stockpile for a mod card, reveal it, and draw it. Then shuffle.
2/3
 U 
Agent
Conversion (Whenever this deals damage, you gain that much pop.)

When ~ enters the field, look at the top two cards of your stockpile. Draw one of them and trash the rest.
1/4
 C 
Agent
When ~ enters the field, if you control another agent, draw a card.
1/2
 C 
Event – Earth
Destroy target land. Create a {b} 1/1 agent clone.
 C 
Agent
When ~ dies, create two {w} 1/1 agent clones.
2/2
 C 
Agent
2/1
 C 
Agent
When ~ enters the field, tuck up to one one card from your hand. If you do, draw two cards.
2/1
 C 
Fast Event – Entropy
Each player discards a card, then draws a card.
 
 B 
Basic Land – Industry
({t}: Generate {g}.)

Market enters tapped.

When Market enters, scroll 1 (Look at the top one cards of your library, put any number of them on the bottom of your library in any order and the rest on top of your library in any order.).

Card85770 (common, foil)
Enslave (rare)
Card85768 (uncommon)
Card85886 (uncommon)
Card85774 (uncommon)
Card85810 (common)
Card85885 (common)
Crevasse (common)
Card85884 (common)
Henchman (common)
Protest (common)
Break (common)
Card85811 (common)
Card85770 (common)
Market (basic)