Erfh: Through the Ages: Virtual Booster
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| Mechanics | Gameplay | Victory conditions | Set Information | Evergreen | Drafting Archetypes |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, Employ two agents: Untap target permanent. (Employ means tap an untapped agent.) |
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Untiring (Doesn't tap when attacking)
Inform 1 (Whenever this agent attacks and isn't blocked, draw one cards.) 1/3
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+1: Create a
1/1 Citizen agent clone.
-8 Climax — Each land you control gains a pop. 4
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Opt 3. (Look at the top three cards of your stockpile, then put any number of them on top of your stockpile in any order and tuck the rest.)
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Target opponent discards two cards.
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When ~ dies, create two
1/1 agent clones.2/2
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When ~ enters the field, look at the top card of your stockpile. You may trash that card.
1/2
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Destroy target land. Create a
1/1 agent clone. |
2/1
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Each player discards a card, then draws a card.
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(
: Generate .)
Citadel enters tapped. When Citadel enters, scroll 1 (Look at the top one cards of your library, put any number of them on the bottom of your library in any order and the rest on top of your library in any order.). |
Rehabilitation
(rare)
Incarceration
(uncommon)
Card85808
(uncommon)
Modern Metropolis
(uncommon)
Options
(common)
Crevasse
(common)
Card85771
(common)
Card85884
(common)
Card85775
(common)
Protest
(common)
Card85885
(common)
Henchman
(common)
Card85770
(common)
Heroma Gladius
(common)
Citadel
(basic)


, Employ two agents: Untap target permanent. (Employ means tap an untapped agent.)






: Generate