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CardName: Evasive Sniper Cost: 1rw Type: Creature - Human Archer Pow/Tgh: 2/2 Rules Text: Vigilance Whenever Evasive Sniper blocks, remove it from combat. It deals 2 damage to the attacking player. Flavour Text: Set/Rarity: Cards With No Home Rare |
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This strikes me as cruel evil and nifty. "Attack me and your best creature fails to get through and you take 2 damage"
Scary. But what with fight, even green has options for removing it. So maybe fair.
Green also has trample, which makes this hardly helpful at all.
True, it cannot block a trampler. It still imposes the 2-damage tax though. It's like a red ghostly prison.
Note to self: Red Ghostly Prison.
You mean Circle of Flame, or Kazuul, Tyrant of the Cliffs?
Yeah; those :)