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CardName: Supportive Skeleton Cost: 1B Type: Creature - Skeleton Coward Pow/Tgh: 2/1 Rules Text: Supportive Skeleton can't attack. Whenever creatures you control attack, you may have one of them get +1/+0 until end of turn. Flavour Text: "I can't actually help you, 'cause I'm dead. Now if you don't mind, I need to practice my swinging." Set/Rarity: Multiverse Design Challenge None

Supportive Skeleton
{1}{b}
 
Creature – Skeleton Coward
Supportive Skeleton can't attack.
Whenever creatures you control attack, you may have one of them get +1/+0 until end of turn.
"I can't actually help you, 'cause I'm dead. Now if you don't mind, I need to practice my swinging."
2/1
Updated on 11 Jul 2017 by Jack V

History: [-]

2017-07-10 22:32:46: Jack V created and commented on the card Supportive Skeleton

See Challenge # 158.

Trying to get an idea of "it doesn't do something, but it points you the way".

Maybe simpler as "{t}: Target attacking creature gets +1/+0 (or +2/+0) UEOT"?

Hm. I wanted to avoid the "blocking player needs to prepare for all possibilities" problem. And also flavour-wise, the skeleton is clearly immobile, it helps in advance, not when you encounter difficulty. But shorter is almost always better.

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How much damage does this card deal? Lightning Blast
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