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CardName: Stash Warden Cost: {R} Type: Creature - Human Rogue Pow/Tgh: 1/2 Rules Text: {T}:Exile your hand. Activate this ability only if you have 7 or more cards in your hand. {T}: Until end of turn, you may cast spells exiled by Stash Warden. Flavour Text: Set/Rarity: temporary storage None

Stash Warden
{r}
 
Creature – Human Rogue
{t}:Exile your hand. Activate this ability only if you have 7 or more cards in your hand.

{t}: Until end of turn, you may cast spells exiled by Stash Warden.
1/2
Updated on 07 Jun 2017 by Sorrow

History: [-]

2017-06-05 20:42:39: Sorrow created and commented on the card Stash Warden

I like it. But it's quite... high-risk? The risk of cards like Bottled Cloister and Skyship Weatherlight was that the opponent would kill your artifact, and then all your tucked cards are gone forever. This has the same issue except it's much easier to kill because it's a little creature.

There's something nifty here. But I don't think a vulnerable 1/2 is what I'd want to entrust my hand of 7 cards to.

Isn't this more like Ignorant Bliss, isn't it?

It does seem like it should grant some card advantage.

I guess you use it to protect yourself against discard effects?

Yeah, I think that's the primary benefit, like Ignorant Bliss or Bottled Cloister. It's very nice with Damia, Sage of Stone. Except for the aforementioned risk of entrusting lots of cards to a little 1/2. (Also it's a pity you can't play lands exiled with this.)

"Oh, so you are trying to cause me to discard cards from hand with seven cards. Well, guess what? I'm just gonna exile my whole hand instead! Mwahahahhahaaa!" o_O

Yeah; but you have a chance get to cast them. The 7 card limit does make it... special. But you'd really use this for something like:

Cast Wheel of fortune, tap Stash Warden to save my hand. Draw seven cards. Have, effectively, 14 cards.

But that 7 card limit is very very high on this cycle. 4 would seem more attainable.

I was just tinkering around with the idea of only having access to things at certain times. I'm really not sure why I put the 7 card restriction on this creature.

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