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CardName: Pragmatism Cost: 5W Type: Creature - Incarnation Pow/Tgh: 6/6 Rules Text: Creatures can't attack unless their toughness is higher than the power of all creatures defending player controls. Creatures can't block an attacking creature unless their toughness is higher than its power. Flavour Text: Set/Rarity: Multiverse Design Challenge None

Pragmatism
{5}{w}
 
Creature – Incarnation
Creatures can't attack unless their toughness is higher than the power of all creatures defending player controls.
Creatures can't block an attacking creature unless their toughness is higher than its power.
6/6
Updated on 13 Feb 2017 by Jack V

History: [-]

2017-02-12 23:00:46: Jack V created and commented on the card Pragmatism

See Challenge # 156.

I really wanted to do "pragmatism" but none of my ideas worked until this one.

Oo. Everything is Ironclaw Orcs.

I can see how you got here, but I suspect this will lead to painful stalls. Especially since you can't make attacks with flyers or other evasive creatures even though you know they're "safe".

Oh, good point. I guess I could make it "Creatures can't attack unless their toughness is higher than the power of all creatures which could block them"?

I fully expected this name to become a black card, but now I see that white makes sense, too.

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