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CardName: Daitya Survivor Cost: 4GGGG Type: Creature - Giant Pow/Tgh: 9/9 Rules Text: Trample, reach Flavour Text: Her people were once considered the greatest threat to Ghirapur. Then they were considered the only threat. Then, at last, she was considered their lone threat. Soon, there will be no threat. Set/Rarity: Tesla Project Uncommon

Daitya Survivor
{4}{g}{g}{g}{g}
 
 U 
Creature – Giant
Trample, reach
Her people were once considered the greatest threat to Ghirapur. Then they were considered the only threat. Then, at last, she was considered their lone threat. Soon, there will be no threat.
9/9
Updated on 26 Sep 2016 by Doombringer

Code: UG07

History: [-]

2016-08-09 13:07:46: CasualR created and commented on the card Daitya Survivor

Huge. And honestly probably a trap given Thopters. The raw Timmy is nice, but might just want to be an 8/8 trample.

I like the sound of an 8/8 trample.

2016-08-09 21:40:46: Inanimate edited Daitya Survivor:

8/8 trample. Name change to fit Hindu inspiration.

2016-08-09 21:49:50: Inanimate edited Daitya Survivor:

Flavor text

Playable and a powerful reason to play canisters in a subtle manner

Perhaps a little too subtle, but we'll see.

...what part of play giant green creatures is subtle?

Its the canister interaction with the high green cost that is subtle

2016-08-28 04:23:46: Inanimate edited Daitya Survivor

Was terrible compared to Eldrazi Devastator

2016-08-28 04:26:14: Circeus edited Daitya Survivor

You don't have to compare it too closely with Eldrazi Devastator because this is not an eldrazi set. Part of the goal of an eldrazi set is to give everyone a chance to play a big eldrazi. Our goals are different.

This is just too weak at uncommon. City Sentinel at common was the same but didn't have trample.

If you want to keep it simple you can slap some hexproof on there like a Plated Crusher (again, an example from an eldrazi set)

How do we feel about expensive things that you probably want to use canisters on also making canisters? (Too cyclical? A waste of a token making slot?) I was thinking big, trample, reach, and make some canisters. The trample works with attacking, the reach works with blocking, the canisters let you do both. It also leaves something behind even if your opponent immediately removes it. The number of canisters could be based on how many you sacrificed the turn you cast it but it doesn't have to be.

2016-09-26 03:11:59: Doombringer edited Daitya Survivor:

added reach

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