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CardName: Equality Enforcer Cost: 1W Type: Creature - Human Soldier Pow/Tgh: 2/2 Rules Text: It is against the law to have more life than you. *Justice* - At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, Equality Enforcer gets +1/+1 and gains lifelink until end of turn. Flavour Text: Set/Rarity: Tesla Project Uncommon

Equality Enforcer
{1}{w}
 
 U 
Creature – Human Soldier
It is against the law to have more life than you.
Justice – At the beginning of your upkeep, if an opponent broke the law since the beginning of your last turn, Equality Enforcer gets +1/+1 and gains lifelink until end of turn.
2/2
Updated on 01 Sep 2016 by Inanimate

Code: UW02

History: [-]

2016-07-18 16:51:48: Inanimate created the card Equality Enforcer
2016-08-24 03:21:12: Inanimate edited Equality Enforcer
2016-09-01 04:54:40: Inanimate edited Equality Enforcer

Until the beginning of your next turn?

Hm. Maybe. More memory issues on top of a memory mechanic seems problematic though. And this keeps it aggressive.

We have had a lot cards printed recently that care about your next turn. I'm fine pushing that space.

The memory issue is also less of an issue since these triggers happen literally every one of your turns, rather than during initial design where justice happened every turn, not just yours

Personally I don't see the defensive lifelink trigger as being important enough. Especially when we want to be promoting more aggression anyway.

I agree. It's fine as is

Fair enough.

I still think there is space for "until your next turn" for justice, but the problem then becomes consistency.

There are other things that might want to be done to break board stalls, but this card comments is probably not the place :P

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