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CardName: Galvanic Accident Cost: 1r Type: Sorcery Pow/Tgh: / Rules Text: Galvanic Accident deals 2 damage to each nonartifact creature. Develop (As this spell resolves, exile it. You may cast its back face as long as it remains exiled.) Flavour Text: Back side: CardName: Galvanic Accelerator Cost: 2 Type: Artifact Pow/Tgh: / Rules Text: Artifact creatures you control have haste. {U}, {t}: Tap or untap target artifact. Flavour Text: Set/Rarity: Tesla Project Uncommon

Galvanic Accident
{1}{r}
 
 U 
Sorcery
Galvanic Accident deals 2 damage to each nonartifact creature.
Develop (As this spell resolves, exile it. You may cast its back face as long as it remains exiled.)
Galvanic Accelerator
{2}
 
 U 
Artifact
Artifact creatures you control have haste.
{u}, {t}: Tap or untap target artifact.
Updated on 08 Jun 2016 by Doombringer

Code:

History: [-]

2016-04-03 22:27:39: continuumg created and commented on the card Galvanic Accident

Interesting. Would work well as an uncommon 'two-color' draft archetpye pusher. Is that the intent?

The rules about casting it transformed are going to need to be on the front side unless we make some changes to the rules about being transformed in a zone other than the battlefield.

I would opt for the latter. Makes for a cleaner design

@inanimate - the basic design was a rework of pasteur's "blueprint" mechanic, but yes, I thought that the space would be good for draft-around uncommon a, as it is similar to flashback, and even more so to the new Geistblast

2016-04-06 14:47:49: continuumg edited Galvanic Accident:

Reworded Research 2, and added it here.

2016-04-06 14:54:54: continuumg edited Galvanic Accident
2016-04-06 15:25:49: continuumg edited Galvanic Accident:

Small name change

New name is good. I would like this more if the front side hinted at what it was "supposed to do" like if it gave haste and damage. Maybe that can be achieved with art.

That would be interesting. Mostly just trinket text.

What if it only damaged artifact creatures? Would that be playable, seeing as how the back side wants to be in an artifact deck.

It could damage all non-artifact creatures

I approve of damaging nonartifacts, that would be great in UR thopters.

2016-04-07 21:16:30: continuumg edited Galvanic Accident:

No longer damages artifacts

2016-06-08 04:11:39: Doombringer edited Galvanic Accident:

removed from skeleton to be replaced by non-keyworded versions

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