CardName: Sisay's Other Charm Cost: GU Type: Sorcery Pow/Tgh: / Rules Text: Choose one -- • Until end of turn, artifacts you control gain "{T}: Add {C}{C} to your mana pool." • Target creature becomes the color of your choice until end of turn. Draw a card. • Search your library for a legendary card and reveal that card. Put that card in your hand, then shuffle your library. Flavour Text: Set/Rarity: Multiverse Design Challenge Uncommon |
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For Challenge # 144. Vitenka made Sisay's Charm, and my mind immediately said "Those aren't Sisay's three abilities!" (namely, Sisay's Ring, Sisay's Ingenuity and Captain Sisay.) So I made this card to correct the universe.
Originally, it was
, with the third ability putting the card in your hand. But turning 
into 
really didn't make sense (I mean, theoretically useful in odd circumstances... but it doesn't make sense.) So now it starts with a possibly broken first ability that should really be on a red card. Just not sure how to rectify that, though.
I wouldn't say that first ability is broken at all. It's quite a bit worse than Rite of Flame.
My first thought was "Until end of turn, permanents you control gain "
: Add 
to your mana pool""... but that's really broken :)
That would be really broken, but I think we can get away with giving the ability to all artifacts... just as long as we don't throw this card in an 'artifacts matter' block. ;)