Cards With No Home: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Other non-themed cardsets | Skeleton

CardName: Enter the Ark Cost: 1GR Type: Sorcery Pow/Tgh: / Rules Text: Draw three cards, then reveal your hand and discard all cards except lands and creatures. Flavour Text: Set/Rarity: Cards With No Home None

Enter the Ark
{1}{g}{r}
 
Sorcery
Draw three cards, then reveal your hand and discard all cards except lands and creatures.
Updated on 18 Jan 2016 by Jack V

History: [-]

2016-01-18 11:55:43: Jack V created and commented on the card Enter the Ark

I think this is a bad idea but I'm not sure. I like it as a variant of red's "high-risk draw" and green's "creature-only draw", but it's narrow in that you don't usually want to use it in a deck not built for it. Is there anything that would work similarly but not be so absolute?

Seems to me to be pretty great "Draw three cards" as the only sorcery in a {r/g} deck; and progressively less good as you add other stuff to that deck.

Less absolute... hmm. Then reveal your hand, and an opponent may choose X non-creature cards for you to discard (where X is... let's say... 2)

Or, maybe simpler, "reveal your hand and discard two non-creature non-land cards" would be similar.

Add your comments:


(formatting help)
Enter mana symbols like this: {2}{U}{U/R}{PR}, {T} becomes {2}{u}{u/r}{pr}, {t}
You can use Markdown such as _italic_, **bold**, ## headings ##
Link to [[[Official Magic card]]] or (((Card in Multiverse)))
Include [[image of official card]] or ((image or mockup of card in Multiverse))
Make hyperlinks like this: [text to show](destination url)
How much damage does this card deal? Lightning Blast
(Signed-in users don't get captchas and can edit their comments)