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CardName: Orzhov Market Cost: Type: Land Pow/Tgh: / Rules Text: Orzhov Market enters the battlefield tapped unless you pay {2}. {T}: Add {w} or {B} to your mana pool. Flavour Text: Set/Rarity: Cards With No Home None

Orzhov Market
 
Land
Orzhov Market enters the battlefield tapped unless you pay {2}.
{t}: Add {w} or {b} to your mana pool.
Updated on 13 Jan 2016 by Jack V

History: [-]

2016-01-13 12:06:31: Jack V created and commented on the card Orzhov Market

Is a payland instead of a shockland too good? Or too bad in the first few turns? I also considered {1}, but then they have little drawback.

Even at one it's sometimes going to be an interesting decision - give up a drop to get mana fixing? Or play a normal land?

2016-01-13 13:08:23: Jack V edited Orzhov Market:

Fix spelling of name

Compare Rupture Spire / Transguild Promenade. This only makes 2 colours, but gives you the option to get it untapped right now. That seems a fair comparison.

I think {1} would be okay (probably at uncommon). At {1} these are close to strictly better than Orzhov Guildgate and friends, but I've lost count of the number of times Coastal Tower has been obsoleted so I'm sure that's fine.

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What is this card's power? Kindercatch
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