CardName: Timerian Trapmaster Cost: 1W Type: Creature - Human Scout Pow/Tgh: 1/3 Rules Text: Gigamorph {W}{W} (You may cast this card face down as a 2/2 creature that enters the battlefield with two +1/+1 counters on it for {6}. Turn it face up any time for its morph cost.) Remove a +1/+1 counter from Timerian Trapmaster: Target creature can't attack this turn. Flavour Text: Set/Rarity: Multiverse Design Challenge Uncommon |
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For Challenge # 134. I think I've done Gigamorph before somewhere in this thread (as a 3/3.) I figured I'd pull it forward here for funsies. Really, I don't think as many people would have made as much fun of megamorph is it put the counter on before the creature came into play face down.
I could have made this card vanilla, but my guess is that it's easier to see Gigamorphs potential this way.
The problem with that kind of tweak on morph is it has the Exalted Angel problem that there will be very few of them, few enough that generally you'll be able to guess what ones the opponent is playing. Megamorph is at least secretive about whether it's a morph or a megamorph.
I find that acceptable. The biggest problem with morph is that we have a blind spot when it comes to its design. We're so focused on trying to make the face down card a potential mystery that we tend to forget it's a good mechanic even if there is zero mystery.
Besides, I'm not sure you can't print a lot of these guys. It swings the environment a lot to have a bunch of Alloy Golems in the set... but most of these creatures can be printed as Sanctuary Cats, Grizzly Bears, Wind Drakes and Hill Giants that happen to go big if you can hold out. Kind of like creatures with Kicker.
Fair enough. Awaken in BFZ seems to support your assertion that a set can cope with many commons having alternate 6+-mana costs.