Otaria Forever (Ideas): Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton | Rundown | Colour Identities | Basic Storyline | scratchpad | exploratory

CardName: Seedsoul Dryad Cost: GG Type: Creature - Dryad Pow/Tgh: 2/2 Rules Text: Desaturate (You may turn lands used to pay coloured mana costs of this spell face down, if you do put that many growth counters on this creature. Face down lands produce colorless mana.) Remove a growth counter from Seedsoul Dryad: Put a 2/2 green Dryad creature token onto the battlefield. Flavour Text: Set/Rarity: Otaria Forever (Ideas) Rare

Seedsoul Dryad
{g}{g}
 
 R 
Creature – Dryad
Desaturate (You may turn lands used to pay coloured mana costs of this spell face down, if you do put that many growth counters on this creature. Face down lands produce colorless mana.)
Remove a growth counter from Seedsoul Dryad: Put a 2/2 green Dryad creature token onto the battlefield.
2/2
Updated on 10 Sep 2015 by keflexxx

Code:

History: [-]

2015-09-09 10:53:12: keflexxx created the card Seedsoul Dryad
2015-09-09 10:53:41: keflexxx edited Seedsoul Dryad

Alright, but once it's face-down, it's not a land anymore. Anything face-down is a 2/2 creature.

I'd make an argument that the rules can handle multiple different permanent types behaving differently when face down. In this case, however, you can solve the problem by putting tokens on the lands. Seems like that's a better way to go.

Like how Obsidian Fireheart uses blaze counters to change the nature of a land.

putting counters on the lands seems dicey given the widespread use of growth counters (multiple counter types is a moderate no-no), also i might want to use growth counters on lands in the expansion or something

i guess technically they're going to be depletion counters if anything, and in that way i can make them yin/yang like +1/-1

that's not a bad idea actually, food for thought. thanks for the feedback guys

btw the explanation for this card is that i'm considering adding a colourless element to the set to represent the vast expanses of scorched earth from the mending. so this is just a possible example of how a mechanic might push a certain colour towards colourless cards

I don't think Fireheart is comparable to morph. I guess since morph isn't in the set it works logistically, but I don't know if the comp rules could handle it.

Add your comments:


(formatting help)
Enter mana symbols like this: {2}{U}{U/R}{PR}, {T} becomes {2}{u}{u/r}{pr}, {t}
You can use Markdown such as _italic_, **bold**, ## headings ##
Link to [[[Official Magic card]]] or (((Card in Multiverse)))
Include [[image of official card]] or ((image or mockup of card in Multiverse))
Make hyperlinks like this: [text to show](destination url)
What is this card's power? Rumbling Baloth
(Signed-in users don't get captchas and can edit their comments)