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Mechanics | Flavor |
CardName: Carrier of Scars Cost: 3R Type: Creature - Dwarf Warrior Pow/Tgh: 2/1 Rules Text: First strike Sacrifice Carrier of Scars: Carrier of Scars deals 2 damage to target creature or player. Flavour Text: “Winners aren’t those who wait, but those who fail at first, but try again and succeed.” Set/Rarity: Liberia Common |
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Horizontal cycle with Carrier of Hope, Carrier of Truth, Carrier of Death and Carrier of Growth
Cool. Probably fractionally better than Shock Troops, but not always. Nice cycle. I like the flavour text mirror on the white-blue-green ones; could the red and black match them a bit more tightly?
For a long time, this was 3/1 and sacrificed itself for Lightning Bolt. Yes, as silly as that sounds. When I made the cycle, I decided the red one was going to be one of the more expensive, so I figured it would turn out as the weakest. That's why I gave it a keyword ability. I came to my senses some time later, and it's still a very cool card. I'm glad lowering both numbers didn't make exactly useless either.
As for the flavor text, they all were meant to be "You think X, but it's really Y." I didn't recheck and noticed that the white, blue and green ones mentioned themselves, which is why the red and black one seem unrelated. If I were still doing this set, that's one thing I'd change.
Given the age of Shock Troops and modern creature strength, I see nothing wrong with this.
Ah, of course - sorry, I'd forgotten this was a finalised set.