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CardName: Temur Furyfist Cost: 1G Type: Creature - Human Monk Pow/Tgh: 2/2 Rules Text: Rage 2 (When this becomes blocked, it gets +2/+0 until end of turn.) Flavour Text: Set/Rarity: Multiverse Design Challenge Common

Temur Furyfist
{1}{g}
 
 C 
Creature – Human Monk
Rage 2 (When this becomes blocked, it gets +2/+0 until end of turn.)
2/2
Updated on 27 Feb 2015 by Jack V

History: [-]

2015-02-26 16:48:05: Jack V created and commented on the card Temur Furyfist

See Challenge # 121.

I looked for a RG ability that would go well with ferocious but be in a different design space.

This is designed to play well by itself but also to incidentally help trigger ferocious ("if you control a creature with power 4 or greater") at least some of the time.

There have been lots of mechanics very similar to this, exalted, bushido, rampage, etc and many individual cards, but it still seems appropriate.

I'm not sure exactly how to cost it, I think this is about right but I'm not sure.

I assume it will always be "Rage 2" but I followed wizard's normal guidelines of putting a number there anyway so it can be tweaked for a few rares or for future sets.

Makes a lot of sense. This might be fractionally too aggressive, but might be fine.

Thanks!

I really wasn't sure how to evaluate it. Now it occurs to me, maybe it should be compared to "weak deathtouch on attack"?

I'd compare it to Minotaur Skullcleaver. In essence, it's card that makes it harder to block profitably, and that is something I can see very well in Green

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