CardName: Tricksy Faerie Cost: 1R Type: Creature - Faerie Pow/Tgh: 1/1 Rules Text: Flying When Tricksy Faerie enters the battlefield, target player discards a card. If they do, they draw a card. Flavour Text: Set/Rarity: Multiverse Design Challenge Uncommon |
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See Challenge # 119.
I don't normally like "may be aimed at either player" effects because one is usually better and the other is just a trap for newbies. But it fits the flavour here, and partly makes sense: if you have lots of cards in hand, it makes sense to use it on yourself; if the opponent only has one, it may actually be perfect to get them to cycle it if they've been saving it.
This red cycle seems a really good fit for "slightly offensive", I'm almost surprised it's not been printed already.
I like the forced rifling as a faerie ability. Seeing a small flyer in red is weird, though.
Makes sense to me. And useful.