CardName: Initiative Charm
Cost: {B/R}{R}{R/W}
Type: Instant
Pow/Tgh: /
Rules Text: Choose one --
• Destroy target nonbasic land.
• Initiative Charm deals 1 damage to each creature you don't
control.
• Creatures you control get +1/+0 and gain first strike
until end of turn.
Flavour Text:
Set/Rarity: Multiverse Design Challenge Uncommon
Initiative Charm
U
Instant
Choose one —
• Destroy target nonbasic land.
• Initiative Charm deals 1 damage to each creature you don't control.
• Creatures you control get +1/+0 and gain first strike until end of turn.
Created for Challenge # 118, following the pattern set by Jack's Endurance Charm. The rest of the cycle is Subtlety Charm, Cruelty Charm, and Ferocity Charm.
My aims:
ability,
ability,
ability, fit Mardu and "Initiative", not duplicating any effects from Mardu Charm. That last was tricky here.