I saw the roamer as green/blue, with blue aspects trade, and exploration for knowledge's sake. Here are some blue aspects.
I envisaged many of them as methodical climbers, who could slip across a wall hidden in crevices others couldn't even see, and slip unseen across the pale wastes, hidden from people and beasts alike
I also considered this concept as a 1G 2/1 "can't be blocked except by creatures with flying or reach", but preferred this version.
Other basic blue cards I'd put here would be a roamer trader (functional reprint of merfolk looter) and probably a 2/1 vanilla or similar for a generic explorer.
See Challenge # 112.
I saw the roamer as green/blue, with blue aspects trade, and exploration for knowledge's sake. Here are some blue aspects.
I envisaged many of them as methodical climbers, who could slip across a wall hidden in crevices others couldn't even see, and slip unseen across the pale wastes, hidden from people and beasts alike
I also considered this concept as a 1G 2/1 "can't be blocked except by creatures with flying or reach", but preferred this version.
Other basic blue cards I'd put here would be a roamer trader (functional reprint of merfolk looter) and probably a 2/1 vanilla or similar for a generic explorer.
Very fitting for the Roamers. A functional reprint of Triton Shorestalker, except... as a blue kor!? Wacky! I like it, though.