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CardName: Canyon Homesteader Cost: 1G Type: Creature - Elf Scout Pow/Tgh: 2/1 Rules Text: When Canyon Homesteader enters the battlefield, you may put a land card from your hand onto the battlefield tapped. Flavour Text: Set/Rarity: Multiverse Design Challenge None

Canyon Homesteader
{1}{g}
 
Creature – Elf Scout
When Canyon Homesteader enters the battlefield, you may put a land card from your hand onto the battlefield tapped.
2/1
Updated on 29 Sep 2014 by Jack V

History: [-]

2014-09-29 13:23:19: Jack V created and commented on the card Canyon Homesteader

See Challenge # 112.

I saw the romaers as primarily green, for the "accept the world as it is" aspect, together with the connection to the beasts, and the exploring. And I imagined them as one of the few groups that would ever settle new land (maybe later turning into Sahala villages as the Roamers move on, and maybe one day another city...?).

I saw them as having some blue, for the curiosity and trade, even though G/U is an unusual combination outside Ravnica. I could also see maybe having some white, for the connection to the Salaha, and the pilgrim aspect, and the network of community, and the implicit non-violence.

That would almost make them an arc with the primary colour being G not W (like the wedges in khans with the primary colour not being the central colour). Except I don't think we need to impose that level of structure, it's fine to just say each community is in whichever colours it's in, as long as each colour has enough representation.

Hence this card, imagining a roamer breaking new ground in a previously unsettled canyon.

Mechanically, it's somewhere between Elvish Pioneer and Explore, I think?

I debated between human or elf. Most of the communities defaulted to human in my mind, except the beasts of the open plain, the golems, and the perfected (undead, probably vampires). But I thought it was more interesting to have a greater diversity. I don't like to be too constrained, though, so maybe roamers include both humans and elves. Or maybe I should go wider, and choose a previously-unrepresented race (halflings? cats?)

I think the natural tendency for us, as humans, is to assume that all of the people of the Danaharian cultures are human, but I invite and encourage everyone to populate the world with different creature types. That's why I left out creature types from the description. I see it as part of the challenge that everyone discuss and defend creature type suggestions. I think elf, human, kithkin, and cat are all valid options, but I think as the creator I shouldn't support one over the other.

I like this card. It certainly seems a nice fit for the Roamer's flavor of the Roamers, and the ability is a nice take on ramp. Reminds me a bit of a mono-green Coiling Oracle.

Yes, I thought leaving out creature types was really interesting. I'm interested to see how other people's interpretations differ to mine.

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