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CardName: Frozen Wasteland Cost: Type: Land Pow/Tgh: / Rules Text: {T}: Add {1} to your mana pool. {2}, {T}: Target tapped creature doesn't untap during its controller's next untap step. Flavour Text: The Wastes are hostile to life. Only the mysterious Pale Ones can survive the harsh salt storms. Set/Rarity: Multiverse Design Challenge Rare

Frozen Wasteland
 
 R 
Land
{t}: Add {1} to your mana pool.
{2}, {t}: Target tapped creature doesn't untap during its controller's next untap step.
The Wastes are hostile to life. Only the mysterious Pale Ones can survive the harsh salt storms.
Illus. Mark Wagter
Updated on 29 Sep 2014 by Alex

History: [-]

2014-09-29 10:44:58: Alex created and commented on the card Frozen Wasteland

Created for Challenge # 112.

A less efficient version of Maze of Ith / Mystifying Maze (you still get hit by the creature the first time). Nonetheless it's a rather powerful way to neutralise a single strong attacker.

Oh nice, fits very well, and seems like a sensible power level for a land to have.

2014-09-29 10:52:50: Alex edited Frozen Wasteland:

add art

My suggestion implicit in this submission would be that the Wastes could be associated with colourless mana. The Pale Ones could be in almost any colour, but I like the idea that coloured mana implies the verdant gorges, and colourless implies the barren surface wastes. This could be one of several lands that tap for {1} in the set, and all land cards that are flavoured to associate with any of the cities or civilisations would be coloured.

I went for the "salt flats" look, but this kind of bizarre snow shape is also rather tempting.

A very nice idea for a land. Potentially quite powerful, of course. I think control decks would like it. Then again, I'm not the best at gauging power level. This does have an advantage over Maze of Ith and friends in that it can shut down things like Royal Assassin.

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