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CardName: Virulent Bolt Cost: 1RR Type: Sorcery Pow/Tgh: / Rules Text: Infect (This deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Virulent Bolt deals 3 damage to target creature or player. Flavour Text: Set/Rarity: Cards With No Home Uncommon |
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An idea I had. I nerfed it quite a bit, but does it seem to good still?
See also Puncture Blast. I'm not sure. It seems both too strong, and fine at the same time. Part of the problem is that I'm not a fan of deal direct poison to the opponent... or at least, not for cheap, or not in increments of more than one poison per spell.
But getting back on track... on one hand, I feel like this is too cheap because this is the rough equivalent of "Put 3 -1/-1 counters on target creature, or deal 6 damage to target player." Heady stuff. But that's the case only in a dedicated infect deck with no non-infect way of dealing damage. Does that matter? Or do the natural restrictions of playing that deck help balance this card?
This is probably way too good. Infect is frustrating enough to play against without this in its toolbox.
Outside of a dedicated infect set, this feels odd; since it's a black thing to do. Inside of one? Run four, in every deck, so every deck is red.
I don't think anything this cheap should be giving more than one poison counter. Compare Decimator Web.