CardName: Riptide Embermage Cost: 1RU Type: Creature - Cephalid Wizard Pow/Tgh: 1/2 Rules Text: Riptide Embermage enters the battlefield with two growth counters on it. {T}, Remove a growth counter from Riptide Embermage: Riptide Embermage deals 1 damage to target creature. Draw a card. Flavour Text: Set/Rarity: Otaria Forever (Ideas) Uncommon |
Code: UZ10 History: [-] Add your comments: |
nod to quicksilver dagger, which wasn't from odyssey or onslaught but it was great.
always bugged me that i couldn't ping creatures though (i was young and didn't understand costing), so i wanted my version to allow for that. think this is a good compromise.
Wow. That's one heck of a Divination. It's like Electrolyze but drawing an extra card.
At the very least I think this should lose haste. Or perhaps go up in cost a little.
yeah wow, i really overdid this one. dropped P/T from 2/2 to 1/2 and dropped haste
also made it deal damage to creatures only. i think now i can understand why dagger was what it was. still want to make this happen though