CardName: Cataclysmic First Contact Cost: UB Type: Strategy Pow/Tgh: / Rules Text: Suspend Whenever you deploy a creature with a converted psi cost of six or more, unsuspend Cataclysmic First Contact. Displace all units. Return them to the warzone at the beginning of your next end cycle, after this one. Flavour Text: Set/Rarity: Multiverse Design Challenge Rare |
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For Challenge # 108. Vitenka mentioned these guys are attacking a giant space whale with bows and arrows, but they're really going at it with swords, in a way that's both admirable and alarming. It's as if they don't register the complete disparity between them and this monstrosity.
Originally, this was an enchantment that triggered whenever you cast a six cost... but that didn't really match the name or the mood, so I tinkered. Then I realized I didn't need to follow normal Magic rules, and altered the way the Suspend mechanic operates. I suppose 'Suspend - 4' can still be a thing in S:tC. It's just now, if there's no value following it, cards with Suspend exile until something else unsuspends them.
By the by, 'deploy' means 'cast', not 'enter the battlefield', which would be kind of silly. You're supposed to get in one good shot with your big creature (or at least delay the opponent's assault.)
You said "this challenge really needed some black cards"... but I'm afraid this isn't one :-> This is after all a mass blink effect, something like Ghostway.
I know... the dark colors in the artwork lead me to blue-black, not the mechanic. That said, flicker effects don't normally last this long, maybe it's kind of black to keep them away for an extended period of time? Probably not.
I changed it to "beginning of next end cycle after this one". That gets me all squirmy, but the timing is unclear otherwise.