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CardName: Protect // Serve Cost: {GU} // 3{UR} Type: Instant // Instant Pow/Tgh: / // / Rules Text: Target creature gains hexproof until end of turn. // Gain control of target creature. It gains haste. Return it to its owner's hand at the beginning of the next end step. Flavour Text: Set/Rarity: Multiverse Design Challenge None

Protect
{g/u}
 
Instant
Target creature gains hexproof until end of turn.
Serve
{3}{u/r}
 
Instant
Gain control of target creature. It gains haste. Return it to its owner's hand at the beginning of the next end step.
Created on 13 Jul 2014 by Jack V

History: [-]

2014-07-13 14:41:58: Jack V created and commented on the card Protect // Serve

See Challenge # 106b // Challenge # 106b.

I'm not sure if Serve quite fits into U and R. It would probably be better as a sorcery speed two-colour better-gain-control-until-end-of-turn. But "gain control for one turn" is quite red, but "gain control and bounce" sounds plausibly blue.

Not sure if you realised this was a clash with Protect // Serve. The names-to-effects-to-colours are awesomely matched. I don't quite know where Serve fits, but {u/r} seems at least plausible.

Doh! No, I remembered it from your list of card names, but I completely forgot it was an existing name, not a new name.

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How much damage does this card deal? Searing Wind
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