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CardName: Aer Citizenship Cost: 2WU Type: Enchantment - Aura Pow/Tgh: / Rules Text: Enchant creature When Aer Citizenship enters the battlefield, draw a card. Enchanted creature gains flying. Enlighten - Whenever you draw a card, enchanted creature gets +2/+2 until end of turn. Flavour Text: Set/Rarity: Community Set Uncommon |
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I didn't want there to just be one enlighten enchantment out there, so I ended up making this card. Originally, I toyed around with this idea:


Enchantment
Flying, defender
Enlighten - When you draw a card, choose one - ~ becomes a 6/6 flying Gargoyle creature until end of turn; or, ~ loses defender until end of turn.
I figured that card ended up being a bit too odd for the sake of being odd...
Hm. We already had Smartstuff Enhancer, and Enlightening Aura; I guess combining the two makes some degree of sense...