CardName: Proactive Charm
Cost: (R/W)
Type: Instant
Pow/Tgh: /
Rules Text: Choose one — Target creature gains first strike until end of
turn; or creatures you control get +1/+0 until end of turn;
or destroy target artifact with converted mana cost 2 or
less.
Flavour Text:
Set/Rarity: Multiverse Design Challenge Uncommon
Proactive Charm
()
U
Instant
Choose one — Target creature gains first strike until end of turn; or creatures you control get +1/+0 until end of turn; or destroy target artifact with converted mana cost 2 or less.
Hm, I thought the second ability was slightly more expensive than that, but it turns out not only is it Banners Raised, it's also one option on Hearth Charm. I think the first ability has been an option on both white and red charms before too, but that's fine. The CMC restriction on the artifact destruction is unfortunate but probably necessary, given Smelt is pretty good and pretty recent; the other charms to include Shatter effects have all been 2 mana.
I didn't know/remember Banners Raised. I didn't want to outdate many cards, but I also care about word limit, so I probably wouldn't have added "attacking" or anything anyway.
Hm, I thought the second ability was slightly more expensive than that, but it turns out not only is it Banners Raised, it's also one option on Hearth Charm. I think the first ability has been an option on both white and red charms before too, but that's fine. The CMC restriction on the artifact destruction is unfortunate but probably necessary, given Smelt is pretty good and pretty recent; the other charms to include Shatter effects have all been 2 mana.
I didn't know/remember Banners Raised. I didn't want to outdate many cards, but I also care about word limit, so I probably wouldn't have added "attacking" or anything anyway.